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Dragon Ball Z Kinect Review

danielrbischoff By:
danielrbischoff
10/17/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Fighting 
PLAYERS 1- 1 
PUBLISHER Namco Bandai 
DEVELOPER Namco Bandai 
RELEASE DATE  
T What do these ratings mean?

That's impossible! No way it's over 9000!


I used to love going to a store called We're Entertainment. The franchise was small and my hometown's outlet shopping mall was graced with an entire retail space filled with Dr. Evil catchphrases printed on mugs and the like. In addition to the movie posters, obscene T-shirts, and displays of useless crap stood a dedicated corner filled with Dragon Ball Z memorabilia. I bought a few T-shirts that were worn far more often than they should have been and topped it off with a Super Saiyan Vegeta cell phone charm for my elementary school backpack.

I bring up We're Entertainment to illustrate a simple fact: I am the target audience for Dragon Ball Z Kinect. In addition to the overpriced licensed goods, I had a little brother I fought with on a regular basis and a penchant for watching both the first airing and subsequent repeats of Toonami Midnight Run. A game that lets me fight Frieza and fire off destructo disks should be a home run.


Unfortunately, that's not the case with DBZ Kinect largely due to monotonous gameplay and the utter disappointment (most of the time) that is the Kinect motion camera. Namco's motion-controller brawler puts you in the biggest battles of your life and proceeds to bind your hands behind your back. I need those fists to do battle with galactic threats like Vegeta, Frieza, Cell, and Buu.

I couldn't be bothered to make it all the way to Cell, though, and I thought I would have done better. Remember when Goku and Frieza fight and it lasts for like... half of the show's 200+ episodes? You'd think if I had the patience to sit through all that powering up and Spirit Bomb gathering, I'd be able to make it through DBZ Kinect's campaign.

But the inane tedium of even one battle was enough, even though I know I have a duty to the citizens of Earth, much like Goku. Set down into battle, players have to punch as fast as they can to whittle down their opponent's health. Then a quick cutscene shows your character speeding about, walloping Nappa or Recoome every which way. Why the hell can't I do that cool stuff? Why does the player have to do all the boring punching when Goku pulls off mind-boggling combos?

I'm afraid we have to lay the blame squarely on the Kinect again. I tried mixing up my input, time and again, but the only thing that translated was a flurry of brainless punches.


You know the move where Piccolo or another of Earth's muscular heroes hits the enemy into the air and then teleports above only to smash the goon back into the rocky crags below? I can't tell you how many times I mimicked that feat of brutality as a twelve-year-old, but it doesn't work with the Kinect.

Special moves are extremely rigid (which means you're likely to fail at pulling them off on the fly) and many fights leave the player with so little autonomy, I wondered if I was playing a game at all. When I walked away to make a sandwich, Goku took a beating, but I was still back in time to save Earth and all my friends.

The bottomline is that no one really expected DBZ Kinect to represent the brand or experience as well as a child's imagination could, but I at least hoped it would look as good as other recent DBZ games. Not true! DBZ Kinect still has a few horrible surprises up its sleeve, many of which involve horribly rendering a scene from the show.


I keep going back to the fight with Nappa, mostly because that's the run of episodes I remember best. Of course, when the entire game features a poor redub and poor cel-shading, Namco Bandai effectively twists the knife it's been stabbing my inner child with. Then... I heard it.

In a cutscene, Goku begins powering up. The now infamous line from the cartoon was coming soon. I sat down to watch my reward for all the furious punching and sweating. Needless to say, I'm not handing out over 9000 stars for this one.

DBZ Kinect is a novelty wrapped in repetition. A small child in your household might have a lot of fun, if he or she can properly use the Kinect. While many of Namco's Dragon Ball games feature ever expanding rosters, knock-down, drag-out fights, and really pretty, animé-inspired graphics, DBZ Kinect is a totally passable affair, even for (lapsed or otherwise) diehard fans.

Copy provided by publisher.
Dragon Ball Z Kinect
fullfullemptyemptyempty
  • All the characters you love from Dragon Ball Z...
  • ... with a terrible dub and poor cel-shading
  • Monotonous battles
  • The Kinect really sucks
  • Not as bad as Steel Battalion: Heavy Armor!
  • But... still pretty bad.
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Comments
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Oct 17th, 2012 at 6:27 pm
    Does it at least let me say KA ME HA ME....

    wait for it...

    HAAAAAAA!!!!!!!!!!!!!!!!!!!!!

    and kill some dudes who need killin'?
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:52 pm
    Yeah you can yell it, but that doesn't mean you can pull it off in the game. Hell, I'm yelling it right now.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Oct 17th, 2012 at 8:56 pm
    Dammit! That was really my only requirement for this game to not suck in my mind. Oh well, I don't have a Kinect anyway. :)
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:57 pm
    Consider yourself lucky! I hate my Kinect. Easily the biggest disappointment in gaming in the past decade.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Oct 17th, 2012 at 9:10 pm
    You must not have played Dragon Age 2
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Oct 17th, 2012 at 6:33 pm
    Sometimes I feel jealous that you guys get to (mostly) play games for a living. Times like this, I'm glad I do not.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Oct 17th, 2012 at 8:26 pm
    Yeah, just imagine all the crappy games you would have to play just to get a review out. I don't know how it works here in GR, but I do know in many other forms of media, you usually have no say on what you want to review, usually to avoid any form of bias (though that hardly works).
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:56 pm
    I am not completely without choice. We have a large stable of excellent freelance writers, but I do play and review a bunch of games for GR (and occasionally for PlayStation Lifestyle). In that large swath of review assignments, I tend not to get too picky.

    And yes, it's true. You have to cut your teeth on all the crap out there before you can review AAA games.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Oct 18th, 2012 at 3:29 pm
    I'm late since Dan's already answered, but I recall seeing in a couple of GR Reviews mention it going both ways. Someone was told to review a game in a genre they didn't like, and scored it really well because they expected to hate it but loved it. And people like Johnny Big Boss, who it seems is the resident MMO guy, who reviews most of the MMOs (I assume because he knows the ins & outs).
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:54 pm
    I will never lie to you. Reviewing games for a living is a ton of fun. Many games I'm very excited about and eager to play and enjoy. I especially like sharing my opinion with you readers and grading the games available in the marketplace.

    I take the good with the bad, but honestly, bad reviews are more fun to write, good games are more fun to play.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Oct 17th, 2012 at 6:48 pm
    Same game over and over and over... like a Japanese Madden.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:59 pm
    Hahaha, I love your analogy, but there have been several DBZ games I really enjoyed. In fact, early Wii title Budokai Tenkaichi 2 was much better than this mess.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Oct 18th, 2012 at 1:45 pm
    Ive played a few of them and they are fun but it is a repetitive game, same as Dynasty Warriors. Same characters, some new game styles and maybe better graphics. but if youre a fan you get the new one every year.

    Lu Bu ftw
  • sg4real
    sg4real

    Joined: Apr 2011
    Posted: Oct 17th, 2012 at 6:55 pm
    Anything you see Kinect in the title is a direct FAIL.
    So in the future, if you guys review a kinect only game, don't bother and give it a shitty score with only one minus.

    - Its a kinect game.

    1/5
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Oct 17th, 2012 at 7:09 pm
    Yeah I don't understand how companeis haven't figured out that Kinect games are a waste of money, not counting something like ME3 with optional Kinect features.
  • sg4real
    sg4real

    Joined: Apr 2011
    Posted: Oct 17th, 2012 at 8:11 pm
    Yeah, that's why I mentioned kinect only games.
    Still though, paying 100$ + for kinect only to find out that the only "good" purpose it has is the use of voice for skyrim and mass effect etc...
    Only kids will like this until they grow up and realize its crap :P
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 9:04 pm
    Dance Central is fun too, but I don't think anyone had dancing in mind when they saw the Kinect.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 8:59 pm
    God knows I'm tempted to do that every time.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Oct 17th, 2012 at 7:20 pm
    Budokai is coming out at Least look forward to the old tried and true
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 9:06 pm
    The Budokai (Tenkaichi) series is good mindless fun. Those are the best games for fans of the series.
  • ballabert
    ballabert

    Joined: Jul 2011
    Posted: Oct 17th, 2012 at 8:28 pm
    ... How do ya like THIS!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 9:05 pm
    Watching even one or two episodes brings back such strong memories. I don't know what it says about me that I remember Napa's response to "It's over 9000" more than the internet remembers "It's over 9000."
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Oct 17th, 2012 at 8:45 pm
    I'd rather have a Justin Bieber CD than a Kinect.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 17th, 2012 at 9:07 pm
    Thanks Jonathan. Helped me get my Christmas shopping done early this year.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Oct 17th, 2012 at 9:16 pm
    Let's not say things we can't take back now
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Oct 17th, 2012 at 10:13 pm
    Geez, and everyone rushed out to buy this damn thing. I have several friends who have put theirs in storage, sold it, even gave it away for FREE. I kept telling them the Kinect will fail and it just isn't a good device. They kept saying I was wrong and it will be sooooo much better than Wii and Move, but even the Move is a failure, but not as bad as Kinect.
  • Imnickson
    Imnickson

    Joined: Jul 2006
    Posted: Oct 18th, 2012 at 12:02 am
    Really? A crap Kinect game review and I can't find a Book of Memories review on the entire internet. No wonder no one thinks there are any games on the Vita.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 18th, 2012 at 12:31 am
    I got the code for Book of Memories yesterday, so don't worry. It's coming. This game on the other hand I've had since last week.
  • Imnickson
    Imnickson

    Joined: Jul 2006
    Posted: Oct 18th, 2012 at 12:52 am
    It's good to no that someone is working on one. Disturbing to find out that Konami didn't get codes out early. Either way, I'm enjoying it, but I don't think people are going to review it favorably because it does have some flaws.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 18th, 2012 at 9:23 am
    I think the past few Silent Hill games haven't been received favorably so Konami is probably hoping the market will get a shot a buying the game before reviewers can suggest otherwise.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Oct 18th, 2012 at 12:31 am
    Just got Book of Memories from GameFly today. Pretty damn awesome, the top down perspective is a much needed change for the series. Really feels it was built for a handheld. Make sure you check out the demo on the PS Store.
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Oct 18th, 2012 at 5:13 am
    I guess this review score answers my question in the "What are you playing?" thread.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Oct 18th, 2012 at 1:44 pm
    I love GR! This reveiw and the commemts had rolling on the floor, but the funniest thing is Dan had to play it.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Oct 18th, 2012 at 2:27 pm
    tinyyyyyyy! *shakes fist*
  • mangauk
    mangauk

    Joined: Oct 2012
    Posted: Oct 28th, 2012 at 2:07 pm
    I heard about this game on the MangaUK podcast and I'm excited to play it!


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Also known as: Dragonball Z Kinect


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