More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead or Alive 5 Ultimate Preview
Everyone's favorite business model comes to the fighting genre.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Software Without GamePad Purpose Drives Nintendo's Disappointing E3
If Nintendo can't develop games made especially for the Wii U GamePad, then no one will be able to.

Xbox One Controller Hands-On
The more time I spend with the Xbox One's controller, the more subtle yet meaningful improvements reveal themselves.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

F1 Racing Simulation Review

Tom_Anderson By:
Tom_Anderson
06/05/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 8 
PUBLISHER Ubi Soft 
DEVELOPER  
RELEASE DATE  
E Contains No Descriptors

What do these ratings mean?

Thank God it ain't Pod!

Seemingly from out of nowhere, Ubi Soft -- maker of that ho-hum arcade racer Pod-- has released one surprisingly good simulation of Formula One racing. It's called, simply enough, F1 Racing Simulation, and if the marketing suits at Ubi Soft wanted to be that bald and unimaginative about the whole thing, they might as well have just called it "The Best F1 Racing Simulation," because that's exactly what it is. This baby burns!

It all starts with a top-notch physics model. Of course, yours truly has never driven anything faster than a souped-up Dodge Dart with drink holders and fuzzy dice, but F1 Racing Simulation just feels right to me. And right in this case means hard. If you're looking for arcade thrills, look somewhere else; if you're up to a serious challenge, F1 Racing Simulation could literally keep you working for years. On the highest realism settings, these open-wheel demons handle beautifully--if you've got what it takes. I spent more than six hours attempting to learn a relatively simple track like Great Britain's Silverstone and yet my fastest lap barely won me a spot in the race weekend. Though this may sound unduly frustrating, practice makes perfect and you can definitely witness your progress and understand your mistakes in F1 Racing Simulation; except for the off-track surfaces (grass, water, mud and sand), the cars handle how they should, and the only thing holding you back from good track times is bad driving.

The overall environment of the sim is top-notch. Each of the 1996 season's sixteen tracks and 22 cars are rendered with loving detail and the fact that the game requires a 3D hardware accelerator means all users will be treated to similar eye-candy. From the TV-style race introductions and stat displays, to the special effects (lens flares, smoking tires, skid marks, engine fires and flying grass), F1 Racing Simulation near flawlessly recreates the feeling of "being there." Weather effects like fog, rain and variable lighting change the racing conditions, the damage modeling is realistic and visually impressive, opponent AI is the best yet in a racing game - it manages to be extremely challenging without appearing inhumanly good, and the sparse voice-over narration provides the important facts without annoyance.

Another key element that can make or break a racing simulation is the car setup, tuning or "garage" options. Capitalizing on this, Ubi Soft claims to possess the most comprehensive car setup ever to grace the screen of a PC. When it comes to Formula One racing, that's no lie: F1 Racing Simulation surpasses its main competitor, Grand Prix 2, by matching it feature for feature (gearbox ratios, wing incidence, brake balance, suspension control) and then adding steering ratio (or wheel lock), four tire types, camber settings (along with the ability to read tire temperatures), and an engine power setting (you choose the maximum revs before a limiter kicks in). When measuring F1 Racing Simulation against other open-wheel racing titles, a clear winner is a little harder to determine. While CART Precision Racing does have more options (tire pressure and stagger, third spring control and gurney flaps) it unexplainably does not measure tire temperature and its telemetry graphs don't display the variance in ride height. Without this crucial data, it's very difficult to intelligently use all the suspension and aerodynamic options Microsoft's sim provides. Similarly, CART Racing from Papyrus (formerly known as IndyCar Racing II) has tire pressure and tire stagger options, but zero telemetry data. All things considered then, I'd have to say that Ubi Soft's options coupled with its telemetry data (laps can be compared for speed, gear changes, wheel displacement, wheel camber, front and rear body height, acceleration, braking and angle of steering) do earn it the distinction of providing "the most comprehensive car set-up ever," just as the box claims it does.

Though Ubi Soft should be commended for a strong first effort at a realistic driving experience, F1 Racing Simulation is not entirely perfect. Besides the cars moving too quickly through sand and water and too slowly through grass, the engine sound is particularly weak and the far away 2D backdrops (particularly the cityscapes) are very poor quality compared to the rest of the graphics. Fortunately, the sound and graphic shortcomings can be easily remedied by downloading and installing any one of the numerous user-created patches that have sprung up on the net. Some of the other problems, however, are a little more serious: flags don't follow the real F1 rules, and drivers don't seem to be penalized straight-lining chicanes. Like most racing sims, we still don't get full control of driving in and out of the pits, you can't save or replay an entire race like you can with older titles CART Racing, and there's nothing like the much-needed driving school and race engineer provided by CART Precision Racing.

While the game provides a split-screen multiplayer option, it lacks TCP/IP and the IPX Internet play suffers from warping when more than three drivers join a game. Add to this a sub-par manual, an occasionally unintuitive and always slow-loading menu system, and F1 Racing Simulation falls short of a perfect "Agrade. Stillwith smooth controldriving physicsgraphicsand AI that equals or surpasses all competitorsUbi Softs F1 Racing Simulation is a must-have for anyone serious about PC racing.

A- Revolution report card
  • +Fast frame rate
  • +Realistic feel
  • +Excellent AI
  • -Sketchy multiplayer
  • -Ignores some F1 rules
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network





Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

 


More information about F1 Racing Simulation


More On GameRevolution