More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Ferrari Challenge Trofeo Pirelli Review

Jesse_Costantino By:
Jesse_Costantino
09/12/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing 
PLAYERS
PUBLISHER Activision 
DEVELOPER System 3 
RELEASE DATE  
E What do these ratings mean?

The “Prancing Stallion” shows its horsepower… and its freedom from physics.

Like an impressionist painting of the 24 Hours of Le Mans race, Ferrari Challenge Trofeo Pirelli has all of the broad strokes and suggestions of a great racing game, but with none of the minute and necessary details. As any fan of racing games knows, details are the heart and soul of simulation racing games.

click to enlargeIn Ferrari Challenge, you’ll have the chance to race in quite a few Ferraris from throughout the automaker’s history. For any Ferrari fan, this alone could be enough to justify a purchase. But if you also expect a demanding and nuanced racing simulation, I suggest you look elsewhere. Ultimately, this game takes all of the boring aspects of simulation racing (like long events) and all of the obnoxiously forgiving aspects of arcade racing (like hair-brained physics) and combines them into an unsurprisingly spotty racing experience.

You can race in a number of different modes, unlocking different Ferraris along the way. But you start out the game in a Ferrari F430, so I’m not sure why you would even want anything else. You earn cash for completing events, but since you have to unlock a car before you can buy it and since there are no after-market parts to purchase, there’s no point to earning money.

Much of your time will be spent competing in the over-long racing events. Most consist of a timed race around a course, usually at least fifteen minutes or more in length. This might not seem very long, but if you consider that a single lap around most of the game’s courses is under two minutes, you can see how tedious this can get. It might be more true to life, but it isn’t very fun. Worse still, some of the game modes ask you to play through a series of four full events with no opportunity to quit between events and return later. This equals close to an hour and a half of non-stop racing with no chance to take a break to shop for new cars, play other modes, or modify your livery.

Ferrari Challenge includes a number of different racing modes, each with its own set of rewards. But none of the modes are distinct enough from any of the others to warrant an entirely different mode. These additional modes end up feeling like cheap attempts to make the game seem more detailed and varied than it actually is. Since all you’re doing is racing Ferraris, there are no different classes or make-specific races to mix it up. As good ol’ Gerty says, a rose is a rose is a rose is a rose.

click to enlargeIf there’s one thing I learned from watching mountains of Hong Kong martial arts flicks over the years, it’s that gravity is just a state of mind. Long before Neo learned that cochlear flatware does not exist and that he could fly, kung fu adepts had already disproved the existence of gravity. Apparently, the makers of Ferrari Challenge Trofeo Pirelli have been watching too many kung fu movies and not enough auto-racing.

Recreating the experience of gravity is essential to any racing sim. Only in the more outrageous arcade-style racers like San Francisco Rush or Burnout Paradise do we expect extraterrestrial gravity, but a racing sim is meant to adhere to the much more mundane details of weight and inertia that we all deal with in the real world on a daily basis. Everything in a racing sim from handling and speed to acceleration and braking all depend on a convincing recreation of the basic laws of physics. It’s not that you’ll actually be flying through the air in Ferrari Challenge, but let’s just say that the laws of gravity seem to have been “diminished”.

Especially once you turn off the driving assists, you’ll notice just how wrong it all feels. Even with traction and steering controls turned off, you can misjudge just about any turn and still come out of it fine. You can take late hairpins at nearly top speed with little risk of understeer. Likewise, you can steer sharply to your heart’s content and almost never lose your grip on the tarmac. The cars might look realistic, but they definitely don’t drive realistically. It’s a bit like getting behind the wheel of what you thought was a Ferrari, only to discover that beneath the pretty veneer is actually an AMC Pacer.

click to enlargeOpponent A.I. doesn’t help matters. Other cars will do absolutely anything to stay on their driving line—even if it costs them the race. They’ll ram you, push you, shove you, bump you, anything and everything short of pulling a shotgun on you in order to stay on their line. Making matters worse, the sound effect for two cars colliding sounds like putting the game disc into a food processor. You will also suffer no penalty for colliding nor will you lose any speed. Ram as much as you want - just remember that these guys ram back. Online opponents offer more intelligent competition, but during none of my dozens of online games did my opponents stick around to finish the race. A single event is just too long for most people to stick around when they’re losing.

Broadly speaking, however, this game gets the racing essentials right: You drive fast cars through different events in a variety of locales. If you don’t mind your driving physics closer to Burnout than to Gran Turismo, there’s enough here to make it worth a look. But sim racing fans will find it sorely lacking in key details, and arcade racing fans will find the game far too boring and long-winded for their taste. Within just a few races, you’ll have experienced most of what this game has to offer. If the devil’s in the details, this game is as saintly as Princess Peach’s chastity belt. 

C- Revolution report card
  • Lots of Ferraris
  • Good variety of locations
  • Funky physics
  • Few racing sim details
  • Aggressive and idiotic AI
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Ferrari Challenge Trofeo Pirelli


More On GameRevolution