More Reviews
REVIEWS Hatoful Boyfriend Review
Before this review, there seemed to be an absence of a certain ornithological piece; a headline regarding mass awareness of a certain avian variety...

Murasaki Baby Review
When a little girl with an upside-down face finds a balloon, you better protect it from monsters!
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

Fighter Maker Review

Johnny_Liu By:
Johnny_Liu
05/01/99
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 2 
PUBLISHER Agetec 
DEVELOPER  
RELEASE DATE  

Time to meet your maker...

I bet we've all said at one time or another, "DAAAAMN. This game sucks. I could pull a better one outa' my ass." Because of this, many of us aspire to one-day program and create our own games. After all, if you have to be a computer science major, why not use it for the power of good instead of working for Microsoft and being Bill Gate's little mouse monkey.

WhammoExploring this idea is Agetec's Fighter Maker. In this fighting game, there is an edit mode within the game that lets you make changes to the fighters and and save them to the memory card.

First off, as a stand-alone fighter, Fighter Maker is not strong enough to hold its own. The characters are somewhat stiff, frame rate is average. The backgrounds are sparse and empty, and play control is a dummy clone of Tekken. To create a credible editing mode, you'll at least need a solid foundation of a fighting game.

When you enter editing mode, you select one character, and then have the power to alter vital characteristics, statistics within the moves, and keys that coordinate with the moves. You can then test it out after you made the changes. While there are many characters to choose from, graphically you're still forced to work off characters that they created. I would want to worry about the fun parts, like how their character looks. I made a character called John Shaft. He's one bad… SHUT yer mouth! But I didn't have the power to increase the size of my man's afro or give him a fly blue suit. I couldn't even change the color scheme.

You're given control over the little things, like which button combo executes which move, and how much damage it could do. You can change a character's martial arts style, and then change the way the frames of animation follow through. It's like changing Ryu to execute Chun Li's moves. Interesting, but you can't build a whole new game out of it.

Who's that big black dick?

By manipulating the key frames of animation, you can also change what the character does in response to each command. I made one character have a Monty Python silly walk when she moves. And I made Shaft do a funky dance while in a defensive crouch. If I wanted to, I could program a whole dance routine in. But the interface takes awhile to get into.

It's difficult and time consuming, but most of all, there is little satisfaction in finishing it. Because who wants to fight in just an average game, even with your own bastardized "created" character?

The game is very memory card intensive, taking one space per created character. While you can exchange characters with your friends, it still isn't really your character with all the details you'd want.

When you make something, you want to show it off to your friends. What if there was a program that let you create PlayStation games, burn them to a CD and then give a copy to your friend? That sounds better, if a bit more difficult. True, there was the limited, short-term PlayStation programming hobby system, Net Yaroze, but otherwise my wish is impossible. If you're seriously interested in game design, you just have to work on the computer.

There are more rewarding ways to exert your creativity in beginning game design. If I wanted to mess around with changing a game, I would want full control -- not just the statistical commands and inputs, but also the art and images -- the fun stuff. For example, for the Quake games, there are free programs that let you alter the character's skins and create your own terrain. And these work because they build off an already strong engine. Even the "create your own wrestler option" in the Acclaim wrestling games is more interesting because you can alter the "visual" information of the character.

Fighter Maker is no substitute for actually making a game. While an innovative idea, it really doesn't belong on the PlayStation platform. It's more of a toy to fiddle around then quickly get bored with. Fighter Maker promises too much, and delivers too little.

C+ Revolution report card
  • Innovative idea
  • Average Fight Engine
  • Lack of Power
  • Difficult, time consuming interface
  • Preset Character Images
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Fighter Maker


More On GameRevolution