More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Mighty Quest for Epic Loot Preview
Ah, the joys of destroying your friend's castle and the pains of your friend destroying yours. Alas, such is friendship.
Release Dates
NEW RELEASES Metro: Last Light
Release date: Out Now

GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES GR Showdown: Are There Way Too Many Remakes And Reboots?
Gamers continually complain about the lack of innovation from publishers and developers, but in this tough economy, it would seem that sequels and remakes are their bread and butter. Are there not enough new IPs?

Tips For Surviving Metro: Last Light's Mutants And Men
On higher difficulties, 4A Games forces players to utilize stealth and combat planning, but with these tips and the right tools, you'll make short work of the opposition.
MOST POPULAR FEATURES Sanctum 2: Exclusive Developer Diary
Designer for Coffee Stain Studios, Armin Ibrisagic, reveals and expands upon their much improved story for the upcoming Sanctum 2.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Freestyle Metal X Review

Joe_Dodson By:
Joe_Dodson
08/01/03
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS 1- 8 
PUBLISHER Midway 
DEVELOPER Midway 
RELEASE DATE  
T Contains Blood, Mild Violence, Suggestive Themes

What do these ratings mean?

Fly like a freebird.

Some games leave a bad taste in you mouth, like a case of food poisoning contracted from eating a burger bought at Jack-in-the-Box (last Tuesday, August 5th, in Hercules, California, from which I am still recovering). Other games are more like the burger itself, a bit rough around the edges, but tasty nonetheless.

Freestyle Metal X from Midway for the PS2 is one such burger of a game. Some nice graphics, an interesting take on an old control scheme, nifty level ideas, a rockin' soundtrack and generally decent production values keep it ahead of the curve. However, every one of these features is offset by significant flaws. Some of the graphics suck, the interesting take on the old control scheme can be frustrating, the nifty level ideas were in THPS 4 first and the rockin' soundtrack is beset by mediocre sound effects.

The main Career mode isn't bad, allowing you to unlock levels and bikes and earn cash to upgrade things. You can take on challenges at your leisure, ranging from transfer hops and specific tricking to timed challenges. Eventually you'll open up races against other guys. I especially like the challenges that let you ride around talking to bimbos who promise to service you, er, your bike later if you bust the trick they want.

Even though you don't ever get your gears ground by a polygonal hussy, you do get to bust a TON of tricks. The list is really long and you can do things like wheelies, stoppies, doughnuts and burnouts. Interestingly, if you land in a wheelie after busting a trick and hold the wheelie as you keep riding, you'll constantly accumulate points and your "Go Crazy" meter (a rip-off of Freekstyle's "Freekout" meter) will never diminish. This leads to an endless supply of points and the ability to always bust out your uber trick, which can only be executed when the crazy meter is at its max. So, points aren't much of an issue, even though they're the prime goal in a third of the levels.

Unfortunately, the trick system is pretty rough on the fingers, as the most important trick buttons are the Triangle and Circle buttons. The shoulder buttons are far superior trick handling devices, as shown by Freekstyle and the SSX games.

Spicing up the control scheme up a bit are the pre-load and clutch buttons. Pre-load is what you hold down to get extra-boost from your jumps, while clutch is a more complicated turbo button. Hold either down too long and you'll lose boost/turbo, making timing an important factor for both.

Fortunately, you get to spend some time in Cindy's School to bone-up on your clutching and thrusting skills before metaling your way into Career mode. Cindy's school is a decent tutorial where you learn the basics of the game heavily steeped in innuendo. Too bad you never get to see her, though; it would have been great if she was a 400 pound fat lady sitting in a lawn chair eating a can of frosting.

Freestyle Metal X isn't a great multiplayer game, but it does allow you to play with friends. Party Play involves picking an event and then seeing if any of your 7 buddies can beat your score. Since you own the game and they don't, I bet they can't. Also, the lack of any head-to-head option really slows down the pace and the group interest level.

The Level Editor is alright. It isn't amazing and definitely isn't original, but not every game includes one. The Human Dartboard is pretty fun in a Monkey Ball sorta way, letting you launch your rider off the bike at a big target. Nice.

The delivery of Freestyle Metal X is as mediocre as it gets. Some of the environments look pretty good, but people, textures, water and fire look awful. Especially the water, wow. On the other hand, it features the only soundtrack for a Xtreme sports game I actually like, with songs from Motorhead and Megadeth to really bring the metal to the moto. The sound effects are lame, however, with cheesy guitar riffing and a buzzing engine.

Overall, Freestyle Metal X is an average game built on a lot of great, borrowed ideas. The playability is good and there are plenty of tricks to be tried, but folks with more active imaginations and sensitive fingers might want to stay away from this C-class jump-fest.


C+ Revolution report card
  • Decent gameplay
  • Tons of tricks
  • That are needlessly difficult
  • Borrowed game ideas
  • Bland delivery
More from the Game Revolution Network





Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

Click here for another Freestyle Metal X review
 


More information about Freestyle Metal X


More On GameRevolution