More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES An Updating List of PlayStation 4 Updates We Want
Sony and Microsoft have been updating their consoles regularly, but we wanted to share our own ideas for updating the PS4 firmware.

An Updating List of Xbox One Updates We Want
Microsoft has launched Xbox One and done its best to follow Sony's lead and its even secured some exclusive software, but we want more.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

Gravity Rush Review

danielrbischoff By:
danielrbischoff
06/12/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 1 
PUBLISHER Sony Computer Entertainment 
DEVELOPER SCE Studios Japan 
RELEASE DATE Out Now
T Contains Fantasy Violence, Mild Suggestive Themes, Use of Alcohol

What do these ratings mean?

All this has got me in a daze.


Gravity Rush, or Gravity Daze as it's known in the East, has been commented on at length by GameRevolution's Heath_Hindman. I would even go so far as to say that Heath has been the one-man hype machine Sony needed to sell their open-world physics manipulator. [A more flavorful, Flava Flav, if you will. ~Ed. Anthony]

Heath wrote in a piece titled "Vita Gets Its First Must-Buy Game In June":

Gravity Rush is different from 99% of other games on "must buy" lists because of how innovative it is, how unique its gameplay is, and its entry into the discussion of games being art.... This kind of creativity must be rewarded if we want to keep developers and publishers interested in new ideas.... it is your civic duty to put some money towards Gravity Rush.

The trouble is, Heath's point is only really valid if the game is good. Is it?


Players take on the role of Kat, a girl fallen from the sky with no memory of her past. With her is a black cat she names Dusty who gives her the strange ability to manipulate gravity. Players can begin floating with the R button and then select a direction for gravity to take with the right stick or the accelerometer. Hitting the R button again sends Kat off in that direction.

As neat as that mechanic is, it's worthless without the city Kat explores. At first, the mechanic dwarfs the city, making it seem diminuitive and under developed. As the story progress Kat will reunite lost pieces of the landscape and join these districts by train or airboat.

It's these gameplay loops that make Gravity Rush a delight to play. Kat will use her varying powers, including gravity kicks and gravity slides to do away with enemies, from the grunts on the ground to the towering bosses.


The main attraction in Gravity Rush is exploring the city with your powers. Whether you're launching yourself straight up to catch a ledge on a tower or hurtling off the map, there's always something to do right around the corner. Gems, which allow Kat to fix broken parts of the city and level up her powers, litter the landscape.

Once you do fix up the city, those points unlock challenge missions that task Kat with defeating a set amount of enemies or reaching checkpoints within a time limit. These challenges reward you with even more gems, with different amounts for bronze, silver, and gold finishes.

All of this would be fun, but shallow if it weren't for the way Kat's abilities improve and grow more nuanced over time. You're given more gravity energy, more control, and stronger attacks as the story progresses. But even if that progression wasn't there, you'd probably continue Kat's adventure for the cutscenes alone.


Gravity Rush features gorgeous comic book cutscenes with panels that pop thanks to added depth that comes courtesy the Vita's accelerometer. As you tilt the Vita, the comic moves to create a sort of augmented 3D that breathes life into the characters on screen.

What's more, the story told in these pages actually entertains and delights. Kat is an endearing heroine, one that you'll care about if only for her goofy grace. Exploring the city will reveal more characters caught in the interdimensional soup all this gravity switching has stirred up. By the end of Kat's journey, I felt a mix of melancholy and joy, and it wasn't because of the gameplay.

Oh, and the game is damn gorgeous, if you couldn't tell by the screenshots in this review. If you've got a Vita, you owe it to yourself to pick up Gravity Rush. It might not be a system-seller, but it certainly proves to be a must-buy.
Gravity Rush
fullfullfullfullhalf
  • Gravity gameplay
  • Power progression
  • Adding to the city
  • Story and cutscenes
  • Graphics Rush
  • Controls are awkward at first
Reviews by other members

More from the Game Revolution Network




comments powered by Disqus

 


More information about Gravity Rush


More On GameRevolution