More Reviews
REVIEWS God of War Collection (Vita) Review
God of War brings its PS2 heritage to Vita, and the results are more than a bit baffling.

Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

MotoGP 14
Release date: 09/01/14


LATEST FEATURES Water, Water Everywhere: 15 of the Best Water Worlds in Gaming
Lots of water worlds suck, but not these ones, and they're completely Kevin Costner-free.

An Updating List of PlayStation 4 Updates We Want
Sony and Microsoft have been updating their consoles regularly, but we wanted to share our own ideas for updating the PS4 firmware.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

Guitar Hero: Metallica Review

Nick_Tan By:
Nick_Tan
03/28/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Rhythm 
PLAYERS 1- 4 
PUBLISHER Activision 
DEVELOPER Neversoft 
RELEASE DATE  
T Contains Lyrics, Mild Suggestive Themes

What do these ratings mean?

"All Nightmare Long, Wherever I May Roam, The Memory Remains," Mama Said, "Nothing Else Matters."


"It’s Guitar Hero. It’s got Metallica. The end.”

click to enlargeThat’s what I wish I could write, but since this is a “professional” review, I’ll go into college essay mode and expand on that for the next 1000 words or so. (Don’t even try me, I know all of you have done it before.)

Metallica is a band that completely slipped past my radar during my adolescence. Now that could be because I was the stereotypical secluded nerdy Asian (I was a cool in my own world, mind you) that listened to video game soundtracks rather than whatever happened to be popular on Desperate Gullible Prepubescent Excuses For Music FM. But I would like to believe that it was because Metallica, as I have learned over the years (and immediately from the brain waves across the room emanating out of Blake, who wishes he could have a friendly lengthy chat with Lars), hit their so-not-cool phase before I started to fathom the word “outside”. And that was before they triggered my anti-establishment teenage rage by helping destroy Napster. Just who are these douches again?

But despite my misgivings about a homage to a band who has their genre of music in its name (and nearly all of my peers rolling their eyes whenever the game is mentioned), Guitar Hero: Metallica is exactly what you expect it to be: a solid, offhand reworking of Guitar Hero World Tour with a bunch of Metallica songs. Guitars are strummed, vocals are sung, drums are hit, four star-power boosts still oddly fill in six bulbs (try figuring that one out?), loading screens have skulls and mohawks, the options have a cheat section, un-pausing during play has a 5-second resume, costumes and bonus footage of the band can be unlocked with cash, and your rank improves as your cash earnings improves. Well, what else do you want? It’s Guitar Hero.

How Metallica fits into the Guitar Hero mold is in effect the same way as another band: Aerosmith. Beyond being able to select Lars Ulrich, Kirk Hammett, James Hetfield, and Robert Trujillo as in-game avatars, you can play through 28 tracks from a number of albums in Metallica’s discography, coupled with 21 songs apparently chosen from Metallica’s “personal favorites and influences from over the years”. All of the tracks are masters (that is, the track has each part for guitar, bass, vocals, and drums individually separated from each other), which is the new standard nowadays in rhythm games.

click to enlargeAlso expect to run through the tracklist in the order of easy (some would say, generic and un-interesting) to difficult (some would say, Metallica’s “good” days), with the band’s “Fight Fire With Fire” and Slayer’s “War Ensemble” as its most furiously demanding songs. (Their expert drum sections are insanity on a stick, pun much intended.) While all of the songs from the 10-song “Death Magnetic” downloadable pack are on the setlist (the PS2 and Wii versions will get “Broken Beat & Scarred”, “Cyanide”, and “My Apocalpyse” from the Death Magnetic pack for free), none of the other songs in Guitar Hero World Tour can be imported in. Worse, none of the core songs in Guitar Hero: Metallica can be used in Guitar Hero World Tour, a lack of portability that could easily be amended by having an import feature in either game.

Addressing some of the minor problems with Guitar Hero World Tour, this Metallica version makes several tweaks to the HUD interface and even includes an additional peripheral for the drums. Similar to Rock Band’s star rating gauge, a new indicator of how many stars your current point total is worth has been added to the upper right side of the screen. Your health gauge and star power gauge have been placed from the upper left-hand corner, which tears you away from the screen during multi-part play, to the side of your track for easier monitoring. Additionally, a few new sound samples from Hetfields’ ESP Truckster guitar, Slayer’s Tom Araya’s ESP Bass, and Metallica’s drums have been added in the music creation mode.

The new addition to the drums is a second bass pedal that can be attached with a splitter and is integrated into the new difficulty Expert+. This will likely be a savior for expert drum players whose feet just can’t keep up with some of passages that love to bombard you with damn, nauseating yellow lines. A special freestyle drum fill section has also been added to some songs where drummers can create any rhythms they wish. Taking this further, players can turn on “Drum Over” mode and play the drums for any song in complete freestyle. (Perhaps similar modes for guitar, bass, and vocals should also be put into the idea hat… *nudge, nudge*)

click to enlargeOne change that is more controversial is the change away from a strict tier progression. Instead of having to beat the songs within a certain set, all you need to do is earn a rather small number of stars to reach the next tier. While this means that you don’t have to slug through the out-of-place, ill-designed boss battles, it also makes “beating” the game less of an accomplishment. Completionists will likely cheer that they don’t have to slug through each tier by the skin of their teeth, but perfectionists won’t be that thrilled, though the average difficulty of the songs is a smudge harder than before.

Perhaps in the limelight of Rock Band: Beatles, Guitar Hero: Metallica shouldn’t be left to the sidelines. If you hate how Metallica has “sold out”, then everyone already knows what you’ll do. But if you could care less about how others will point and laugh where others will kidnap and dump you off what others will think about having this in your game library, then it’s hard to envision a better game rock anthology for Metallica.
B Revolution report card
  • HUD improvements
  • Second drum pedal and drum fills
  • +/- Itz teh sayme Guittar Hewo.
  • +/- Easier, looser tier progression
  • No song imports to and from World Tour
More from the Game Revolution Network




comments powered by Disqus

 


More information about Guitar Hero: Metallica
Also known as: Guitar Hero Metallica


More On GameRevolution