More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.  ...

Infamous 2 Review

Jesse_Costantino By:
Jesse_Costantino
06/07/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Sony 
DEVELOPER Sucker Punch 
RELEASE DATE Out Now
T Contains Blood, Drug Reference, Language, Sexual Themes, Use of Alcohol, Violence

What do these ratings mean?

The antihero of the electric grid.

About five hours into Sucker Punch’s latest open-world crime fighter, I realized this was no ordinary sequel. While the first third of inFAMOUS 2 seemed like a predictable rehash of the first game—minus the awesome underground platforming sequences—the back two-thirds are full of non-stop awe and wonder.

click to enlargeinFAMOUS 2 is so sly and subtle and smart in its innovations that you may not even notice you’ve been swept up in its electric spell until it’s all over. You’ll look back at the mayhem you’ve witnessed (and caused) and see the beautiful wreckage behind you. But unlike other open-world games like Just Cause 2 or the Grand Theft Auto series where the object is to create as much chaos as possible, inFAMOUS 2 is all about controlled chaos. There’s a real method to the madness.

Cole McGrath, a lightning-rod-cum-superhero, leaves Empire City—a stand-in for New York City—for the balmy bawdiness of New Marais—a comic book version of New Orleans. Among the first game’s many twists, we learned in the final moments that Cole’s powers were granted him so that he might fight off “The Beast”, a giant baddie dead-set on mass destruction. In order to stand a chance against the molten behemoth, Cole needs to jet down to New Marais to obtain a special device.

I’ll leave you to discover the many plot details, but suffice it to say, this is a series steeped in the logic of Saturday morning cartoons and ‘60s-era superhero comics. Rather than adapting comics or cartoons to the video game medium, however, Sucker Punch has instead dived headlong into the lore, creating a full, vibrant, and living world. It’s dark, but it’s cartoon dark. It’s goofy, but it’s comic book goofy. Even at its grimiest, the neon lights of New Marais always give the world a light-hearted feel.

Much like their criminally underappreciated Sly Cooper games, Sucker Punch’s inFAMOUS series has improved greatly in the sequel. Where the first game was a fun—if often repetitive and predictable—take on open-world superhero games like Crackdown and Spider-Man 2, the sequel finds its own unique voice and style. Everything is bigger, faster, and more destructive.

click to enlargeBecause Cole begins the game with the majority of his prior powers intact, I was worried the game would simply rehash the prior game, but without the annoying performance issues of the first. But by the time I got to the second area, I began to realize just how much had changed.

Without spoiling too much, I’ll say that one of the most impressive things about this game is how it incorporates teamwork into the combat mix. Playing as Cole, I felt incredibly powerful and simultaneously incredibly vulnerable. Using a teammate and one of my powerful ionic powers, I could take out fifty enemies in a single stroke; but in the next minute, I could be taken out by one or two well-placed shots to my electricity-rattled noggin. Battles are bigger and more destructive than nearly any game like it, but they can also require enormous precision and careful planning.

The structure of the game has been simplified, and much like the Assassin’s Creed series, it’s been fine-tuned with an almost invisible elegance. You can follow the storyline exclusively or you can branch off and do any number of side missions along the way. As motivation, side missions grant you access to further abilities and let you take back sections of the city from the assorted toughs running the place.

In addition, there are user-created missions that are cycled into the game dynamically. Because I was playing the game pre-release, these were all designed by Sucker Punch themselves, so it’s impossible to tell what these will look like once the community starts designing these missions. As they now stand, some fit into the game’s fiction more than others, but at the very least, they’re a fun distraction if you’re looking for something else to do. In and of themselves, they’re mostly forgettable, but as a design innovation, I’m blown away.

click to enlargeThe one thing that has remained painfully intact from the prior entry, however, is the morality system. Like the first game, there’s no benefit to playing the middle ground. You stand to gain the most by playing either all evil all the time or all good all the time. And while that makes sense within the fiction, it makes for an ugly bit of design.

Do I kill 100 civilians in order to kill the bad guy? Or do I spare the innocent and look for a less expedient alternative? Like Tom Cruise’s preternaturally chestnut hair, there are no shades of gray here. It’s all or nothing. And if you want to see all the game has to offer, both in terms of Cole’s powers and in terms of the storyline, you’ll have to play through the game twice. It’s disappointing that Sucker Punch has stuck with such a clunky contrivance.

Morality system aside, once I got a few hours into inFAMOUS 2, I couldn’t put it down. I had to see what would happen next. I had to see the next big battle for New Marais. I had to see the next enemy variety, the next power, the next environment, the next mission type, and on and on. If nothing else testifies to the lure of power, it’s exactly that sense of needing to experience the next big, beautiful, destructive thing.

And Sucker Punch knows it. Once you begin the game, quit, and then return, you’ll never have to bother with a menu or title screen again. Just fire the disc up, and you’re back exactly where you were before, ready to get back to the business of being a superhero.

inFAMOUS 2 is focused without being linear and wild without ever coming completely unhinged. It has all the exhilarating derring-do of Saturday morning do-gooders but with the wickedly wry smile of those who stay home on Sunday to watch Saturday’s fare all over again.

A- Revolution report card
  • Unexpected sense of style
  • Escalating destruction
  • Brilliant skill tree
  • Cartoon fun
  • Morally black and white
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




Comments
  • Bretimus_v2
    Bretimus_v2

    Joined: Jan 2009
    Posted: Jun 8th, 2011 at 7:57 am
    Wait, so is this what they had you doing instead of going to E3?

    Awesome review.
  • rainlee13
    rainlee13

    Joined: Aug 2011
    Posted: Aug 28th, 2011 at 7:06 pm
    ===== :) MY SEX VIDEO SEX VIDEO IS AVAILABLE IN MY PROFILE (: =======
  • babylove
    babylove

    Joined: Aug 2011
    Posted: Aug 30th, 2011 at 8:24 pm
    alimatdama24@yahoo .com
    Hello
    My name is Alimat, i saw your profile and it was interesting so i would like to know more about you. It will be a pleasure to read from you,if you wouldn't mind, you can email me in private at alimatdama24@yahoo .com
    so that i can reply you quickly and also send my picture for you to know me. I want you to know that real love matters. I will be expecting your mail soon, kiss.
    Your lovely new friend,
    Alimat.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

Click here for another Infamous 2 review
 


More information about Infamous 2


More On GameRevolution