More Reviews
REVIEWS Astro A38 Wireless Headset Review
With the launch of the A38s, Astro has clearly shown that they can rock our eardrums off even if we aren’t sitting in our living rooms.

Destiny Review
With Bungie's leap to next-generation platforms and interstellar space closer to home, I wonder if E.T. is out there somewhere.
More Previews
PREVIEWS Skylanders Trap Team Preview
While younger gamers have flocked to the brand, more mature consumers remain reluctant to jump on board. Skylanders move forward with trappable enemies, though I doubt it’ll turn stubborn heads.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

InFamous: First Light Review

danielrbischoff By:
danielrbischoff
08/26/14
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 1 
PUBLISHER Sony 
DEVELOPER Sucker Punch 
RELEASE DATE  
T Contains Violence, Blood, Sexual Themes, Drug Reference, Language

What do these ratings mean?

I can keep up.

As much as I praised inFamous: Second Son’s dynamic power sets, wide-open Seattle, and varied objectives, I can't help but think I may have been harder on the game than I needed to be given the challenges facing PS4 and Xbox One developers. We heard so much praise and excitement leading up to these launches that you can’t fault me for expecting a lot from my favorite genre and one of my favorite themes: superheroes.

Don’t we all wish we could fly or save people in our city or even just enjoy the pleasure of a cross-city launch through the air from time to time? inFamous: Second Son largely delivered that in its glass case of brothers, government intervention, and karma. In fact, those themes come full circle in inFamous: First Light  starring Second Son co-star Fetch whose neon powers proved my absolute favorite element in the game. Getting a few extra hours of story and a brand new series of challenge modes that vastly extend the value of combat and traversal gameplay loops certainly lit up my life.

Fetch starts her story imprisoned by the Department of Unified Protection and under interrogation by the game’s primary antagonist, Augustine. If you’ve played Second Son, you’ll know her role in Fetch’s life and the larger narrative in-depth, though without spoiling anything, she does not appear outside of cutscenes. You won’t fight a major boss like you did with Delsin and for the most part First Light succeeds on a level where most downloadable content packs completely fail.

More often than not, I’ve found that DLC simply extends the kind of gameplay you find regardless of your game mode or whether you’re playing multiplayer or single-player. Playing through the same game with a weapon download or simply adding maps can feel cheap, and perhaps that feeling is driven even further when you’re playing an action game with a narrative. First Light offers up new gameplay loops, new means of using the neon power set, and a vastly different way of getting around the city.

You’ll have half of the main game’s map to explore, race around, collect within, and generally buzz around as a neon vortex with absolutely nothing in your way. Neon powers allowed Delsin to zip right up walls, but First Light adds boost pads around the city and on rooftops giving Fetch a larger overall trajectory and sense of speed. I loved burning up streets and launching into huge roof-to-roof gaps once I’d built up momentum. Transitioning between the monorail and a rooftop while hunting for power-ups is a lot easier with Fetch too.

Players might remember Brent, who Fetch mourned and eventually used to fuel her anger against drug dealers around Seattle and that theme carries over into First Light. Players will meet him early in the story, though Augustine and a gangster named Shane eventually divide them. Fans will remember it doesn’t end well and while I thought this story did a better job of presenting that self-sacrifice motif, you certainly get to know the individuals helping Delsin chart his journey a lot better.

For what it’s worth, First Light offers up everything I could want in downloadable content for both the price and the fact that it’s available as a totally standalone download. You don’t actually have to own inFamous: Second Son to play all of First Light, though owners of the main game can use Delsin in new battle arenas where Augustine tests combat skills and points drive leaderboard competition.

I particularly liked the way Sucker Punch broke up the campaign with new elements of the battle arenas, though a fully-leveled character will absolutely destroy the challenges presented. For one, battle arenas Alpha, Beta, and Gamma all proved entertaining, tight-knit, and designed well to the point that Fetch’s highly accurate neon bolts can’t stretch from one corner to another. Players have to use the map to stay on top of hologram hostages and ensure that they clear out large groups of enemies with a super-powered singularity.

That inFamous: First Light echoes the main game’s themes of siblings and what it means to lose family struck me deeply, especially as brotherhood has taken on different meanings for me over the years. With it written into the character’s backstory, fans might know what to expect; still, I can’t help but feel for Fetch above all else. Her imprisonment and Sucker Punch’s use of a familiar location at the crux of this story breathe new life into neon-powered gameplay loops that had already proven themselves one of the best open-world mechanics yet.

Code provided by publisher. Exclusive to PlayStation 4.

InFamous: First Light
fullfullfullfullhalf
  • New neon powers, mobility
  • Launching from roof-to-roof
  • Battle Arenas
  • Rescue and Survival modes
  • Fetch doesn't get any new powers
  • Delsin's movesets in Battle Arena
  • Standalone download
  • No need to have played inFamous: Second Son
Reviews by other members
No member reviews for the game.


Tags:   Sony, PS4, DLC

More from the Game Revolution Network




comments powered by Disqus

 


More information about InFamous: First Light
Also known as: inFamous First Light


More On GameRevolution