More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Jazz Faust Review

Johnny_Liu By:
Johnny_Liu
07/01/02
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Adventure 
PLAYERS 00 
PUBLISHER 1C Company 
DEVELOPER  
RELEASE DATE Out Now
MINIMUM SYSTEM REQUIREMENTS
T Contains Suggestive Themes, Use of Drugs, Violence

What do these ratings mean?

The Short And Boring Road.

You gotta love box quotes, those ecstatic snippets of support from previews and reviews. Essentially, a box quote is a last ditch advertising effort with a veil of legitimacy to lure in the uneducated shopper. It's hard to trust 'em, because they're there to sell the product, not tell you the truth. "I thought the game was dull and soulless. An effort in tedium!" Good luck selling copies that way.

Well, that's exactly what I thought of the point and click adventure game, Jazz and Faust. And you sure won't find that opinion anywhere on the box.

If you judged this game solely on the quotes, Jazz and Faust looks like Jesus, Mohammed and Buddha rolled up in a 5 by 8 box (Man, that'd be cramped). But in reality, it's a false prophet, providing bland puzzles, a boring, uninvolving story, and old-school design that's TOO old-school. Just because you miss the adventure genre doesn't mean you should force yourself through this one.

Jazz is an edgy smuggler. Faust is a good boy sea captain. Somehow this odd pairing find themselves embroiled in a criss-crossing adventure that made me want to jump jump right out of my chair to do something else.

Instead of worthwhile logic puzzles that require you to rely on your own ingenuity, you play the fetching boy to lazy NPCs. Some guy wants something. You have to go find it. Conversations will reveal the necessary items, but instead of dialogue trees that allow you to befriend and interrogate NPC's, you have straight blocks of text that just tell you what to do. It's poorly written dialogue at that. Maybe a great deal of heart was lost in the translation, but there's no energy in the words. The characters are limp, wooden puppets. The plot is a dreary romp through a textbook adventure story.

At the core of Jazz and Faust is programming mired in archaic, sharply linear thought. There are triggers throughout the game that will cause subsequent events or objects to be introduced. You can't go to a certain area until you've had a conversation with Mr. X, or you can't pick up an object until listening to Ms. Y kvetch. Really kills any sense of world continuity.

At least the user interface tries to be helpful. If an object can be looked at or picked up, the cursor will change appropriately. But finding the designated area that changes your cursor can be a pixel hunt. Acquired items go into your inventory, where tiny, nondescript arrows on the left and right allow you to slowly scroll through your list.

The graphics are not good. The character models are excessively ugly with low polygon counts and awkward animation. They look nothing like the fully-rendered characters emblazoned on the box. Some of the backgrounds capture an interesting style that merges digital and painterly expressions, which is well and good for framed art, but within a game feel too static to envelope the player. Sure, there are little touches like little puffs of smoke or glimmers of light in the water, but not enough to generate the aura of life.

The game is also somewhat buggy. The characters have the mystical ability to walk through solid objects. Chalk that up to the "objects" never being solid to begin with. The backgrounds are pre-renders, and the characters are merely overlaid on top. So why isn't my system masking the characters so Jazz looks like he's walking BEHIND the table instead of on top of it? Well... that's their problem, which is likely solved in a patch somewhere.

The voice acting is awful. Faust speaks in a monotone that's as dull as the rest of the game. Jazz isn't quite as bad, with a macho attitude that sounds like a watered down version of Snake from The Simpsons. The rest of the characters are a bevy of poorly acted, out of place misanthropes - programmers and their parents.

Jazz and Faust yearns to return to a time when adventuring gaming ruled the charts. Unfortunately, it only succeeds in cementing the common belief that the genre is woefully out of touch. Take my written word for it - leave this one at the store.

D- Revolution report card
  • Good user interface
  • Charmless characters
  • Poor writing
  • Dull and boring story
  • Archaic, linear game flow
  • Buggy graphics
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Jazz Faust


More On GameRevolution