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Welcome home, Mario; we’ve missed you!
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Posted on 05/13/13
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Kingdom Hearts 3D: Dream Drop Distance Review

blake_peterson By:
Blake_Peterson
08/01/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action RPG 
PLAYERS
PUBLISHER Square Enix 
DEVELOPER Square Enix 
RELEASE DATE Out Now
E10+ Contains Fantasy Violence

What do these ratings mean?

Going the distance.


Whenever I see an article or post about the delays on Final Fantasy Versus XIII, I shake my head and think about Kingdom Hearts. The director for both is Tetsuya Nomura. But he's not just the director for the first Kingdom Hearts, but he's also the director for all of them, including the handheld and mobile games. If we count both Kingdom Hearts Coded and Re:Coded as separate games, Nomura's directed five Kingdom Hearts games since FF Versus XIII was announced. It's not hard to do the math to see why maybe the other game has been a long time coming. There's also no reason to push it, since Kingdom Hearts isn't hurting Square Enix much at all.

Kingdom Hearts: Dream Drop Distance is crazy. I don't mean "crazy" like other handheld Kingdom Hearts games, which are there to feed new information slowly enough about the main storyline to keep fans hooked into every release (and inspire Sora/Riku slash fiction). I mean "crazy" in that the gameplay is nuts.


Instead of drawing out an introduction of the game's 7+ gameplay mechanics over an extended period of time, the game crams them one after another into the first area you visit. And these are core mechanics, not counting the Drop mini-game that takes the place of Gummi ships, the Flick Rush Tournament, or the individual environmental mini-games that change from world to world. It's as if Square Enix executives sat around a table and listed every different gameplay system they liked and just decided to put them all in the gameno one said no.

Well, this seems to have been a good decision, because the game is awesome. You play as both Sora and Riku, alternating from one to the other as you fight in alternative versions of the same worlds, which are actually the dreams of worlds that are sleeping in the darkness (or something, it got kind of hard to follow). The shift from one to the other is determined by a meter that slowly empties on the bottom fo the screen, and then the game automatically drops from one character to the other. Magic and special attacks are compiled in a deck with limited spaces from the start screen, and "flowmotion" attacks allow you to bounce off walls and dropkick enemies. Donald and Goofy have been replaced this time around by Spirit Friends, whom you create from the remains of enemies (Dream Eaters) you dispatch in battle.

The Spirit Friends are a huge part of the game, as they are part Pokémon, part Nintendogs, part mini-game collection. You can have three in your party at any time and two of them fight with you, with one in reserve that can be switched out during battle, and they provide a number of different support or combat actions. You can power them up outside of battle and raise their affinity with Sora or Riku by playing mini-games you find or buy from moogles, feeding them food, or petting them in the Augmented Reality environment created using the 3DS 3D camera. And you'll want to level them up, because that's how Sora and Riku receive special attacks. But the mini-games are fast and mostly enjoyable, and the Spirit Friends look especially cute responding to belly rubs or head nudges.


Somehow the game, with its many different systems, just works. When regular attacks aren't effective, you can run through your magic, special attacks, and items from the deck, or pull off a flowmotion attack by bouncing off a wall or spinning around a lampost. Or, when the link gauge fills up, link up directly with one or both of your active Spirit Friends to deal massive damage to enemies in the area. These linked attacks can be a highlight of the game, since they can produce wildly different types of attacks, based on the Spirit Friend's type. It's actually fun to level up your Spirit Friends, unlocking better stronger attacks for Sora and Riku.

On story, Dream Drop Distance feels like it's angling directly towards the next game being a "number" sequel to the series. The story takes place at the end of the series, goes to great lengths to summarize and tie together every Kingdom Hearts game into a cohesive narrative, and introduces plot elements that are pushing towards a much larger confrontation. Other handheld games in the series (358/2 Days, Birth By Sleep) have filled in the backstories of certain characters or taken the story to copies of the worlds (Chain of Memories, Re:Coded) with just enough material outside of the backstory or rehash to push the overarching story a little bit forward. Dream Drop Distance does both of these, but with more story.

Master Yen Cid, the sorcerer from The Sorcerer's Apprentice, sends Sora and Riku to unlock the hearts of seven sleeping kingdoms as a test for them to become Keyblade Masters, to ready themselves for the coming war/battle/thing. I'm going to stop there, because if I get into much more of the backstory, it'll start to sound like a five volume fantasy novel series written in the 1980s. The level design and story pick up much more in the second half of the game, when it stops rehashing Tron: Legacy, The Hunchback of Notre Dame, and Pinocchio (yet again). Parts of the story even feel clearly inspired by Inception, which is weird to write about a Kingdom Hearts game.


Dream Drop Distance is a full-sized game with over 30 hours of content and more if you decide to unlock every ability. Considering the Flick Rush tournament mini-game, level-specific challenges that can be found on the map, the number of Spirit Friends you can create, and a New Game+ option (you get to retain your existing Spirit Friends when you restart), you could easily play for much much longer.

It's not a perfect game, though. It has some of the flaws that seem to inhabit most games in the seriesan iffy camera, boss battles sometimes being much more difficult than gameplay up to that point, and shaky pathfinding that occasionally doesn't give a clear idea where to go on a map with similar-looking environments.

That said, Dream Drop Distance looks amazing. In fact, it may be the best-looking game in the series, with strongly utilized 3D and some of the highest production value on the 3DS to date. For those who haven't played the series, it handily sums up the highlights from each game and has a glossary of terms that adequately explain the prior games, making this a good jumping-off point for anyone who wants to get into (or back into) the series before they release their next game on consoles. Bottom line: This is a great game on a system that needs more great games.

Copy provided by publisher.
Kingdom Hearts 3D: Dream Drop Distance
fullfullfullfullhalf
  • Looks amazing
  • Has glossary/recaps
  • Strong gameplay
  • Manages multiple systems
  • Story is a little hard to follow
  • Camera issues
  • Still moves the story forward
  • Spirit Friends are cute and fun
Reviews by other members
No member reviews for the game.


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Comments
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Aug 1st, 2012 at 9:28 am
    Excellent review Blake! I wasn't expecting it to score so highly, but the 3DS has been on fire lately. If I get a 3DS XL I'll pick this up only to play on that big screen. I'm not enough of a Kingdom Hearts fan to buy for my regular 3DS now.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Aug 1st, 2012 at 9:54 am
    I believe you commented on being a 3DS ambassador...is there any way to move your free games to the new system?
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Aug 1st, 2012 at 11:08 am
    The 3DS has a system transfer feature. You need both your new 3DS and your old one. The user manual can fill you in on the details. Just make sure not to get rid of your old 3DS until after you've done the system transfer.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Aug 1st, 2012 at 11:23 am
    Cool, I didn't notice that when I went through the manual. I will look again. Thanks for the tip!
  • Noritama
    Noritama

    Joined: Feb 2012
    Posted: Aug 1st, 2012 at 11:09 am
    To what I know it isn't possible since it's coded into the 3DS itself.

    About the game. I have to say it has the best collectors edition to date. The box is truly amazing, I actually like it and would use it for other practical things.

    Not a big Kingdom heart fan myself but yeah.
  • blake_peterson
    blake_peterson

    Joined: Oct 2011
    Posted: Aug 2nd, 2012 at 2:57 am
    Thanks Daniel. I was worried the review was a little too dry. I kept having to take things out because I thought they might constitute spoilers for fans.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Aug 1st, 2012 at 7:25 pm
    Really considering checking this game out. Love the Kingdom Hearts series, just need to get a 3DS...
  • blake_peterson
    blake_peterson

    Joined: Oct 2011
    Posted: Aug 2nd, 2012 at 3:00 am
    Hey Alex, I picked up the 3DS at launch because I'm a 3D nut, and haven't regretted it since. If you want a bigger screen, you may want to wait for the XL.
  • Axelownz
    Axelownz

    Joined: Apr 2011
    Posted: Aug 1st, 2012 at 7:52 pm
    I got the game yesterday from Amazon, and its pretty great. Awesome graphics, cool 3D, and i love the speed of the game. The 3DS has been pretty awesome lately. My last 2 games, Theatrhythm and this were both amazing.

    On the ambassador thing, i used to be one, but my 3DS was stolen, by a former friend i am 90 percent sure. Luckily my parents surprised me with a new one last Christmas...but i lost my ambassadorship.
  • blake_peterson
    blake_peterson

    Joined: Oct 2011
    Posted: Aug 2nd, 2012 at 3:04 am
    Thanks for the comment Axelownz!

    Yeah, it seems like Square-Enix has been doing a lot of development for the 3DS recently.

    Sorry to hear about your stolen property. Some of those ambassador games are starting to show up on the Nintendo eShop for relatively cheap.

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More information about Kingdom Hearts 3D: Dream Drop Distance
Also known as: kingdom hearts, kingdom hearts 3ds, kingdom hearts 3d


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