More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.

LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Machine Hunter Review

Calvin_Hubble By:
Calvin_Hubble
06/05/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 8- 8 
PUBLISHER MGM Interactive 
DEVELOPER  
RELEASE DATE  
MINIMUM SYSTEM REQUIREMENTS
T Contains Animated Blood and Gore, Animated Violence

What do these ratings mean?

Half Machine... Half Baked.

Machine Hunter originates around a pretty innovative idea: the ability to kill an enemy robot and then inhabit that robot's body using its weapons against other enemies. This, however, is where innovation hands the baton to his friend, annoyance, and annoyance runs with it for the rest of the race. With a half-baked story line, annoying controls and a view that can't be tolerated for more than twenty minutes, it is safe to say that Machine Hunter was a good idea that just never got developed properly.

The basic idea behind the game play, as I said, is new and interesting. Basically you go around shooting and killing robots and, just before fully destroying a robot, you have the ability to become the robot, or at least inhabit its body. You then go around the game, jumping from robot to robot, each time (hopefully) getting a stronger robot with better guns and armor. Unfortunately, the stupid story created to accompany this gem of an idea falls short of perfection.

The year is 2034, and colonies of robots have been set up on mars to perform labor-intensive operations. Aliens who have recently landed on the red planet re-programmed these robots into murderous killing machines. As the sole survivor of an operation to stop these robots from invading earth, you must destroy all the renegade machines and save the hostages. Oh yeah, you also have some special suit that allows you to "mentally and physically inhabit a robot" (lame). Well, that's it. All other hints as to what the hell is going on with the corny story are the quick, 2 sentence, mission definitions. Each of the 12 missions has a different setting, but all with the same goal: kill robots & aliens, save hostages. Due to the uncomfortable game view and un-customizable controls, don't expect to spend hours on end perfecting your strategy of walking around and constantly bashing the fire key.

When playing Machine Hunter you have two options as to the graphics: play in a window, or play full screen with absurdly large pixels. Yes, that's right. Machine Hunter can ONLY be played in a 320X200 window. Going full screen means that pixels are unbelievably huge, while playing in a window means that you will be staring at a tiny window within a windows environment. While MGM pushes the fact that Machine Hunter is played fully in a 3D world, it is safe to say that all enemies and robots are simple 2D sprites, despite the fact that the intro sequences display awesome-looking 3D models. MGM Interactive describes the viewpoint as being from a "classic 3/4 perspective". This view, basically an overhead, poses problems (and headaches) when trying to include the 3rd dimension of height. It gets difficult (not to mention annoying) to determine higher sectors from lower ones, and the basic game play of moving around a map looking for that last hostage to save before finishing the level can really try one's patience. On a more positive note, the player has the ability to change what kind of camera the game could incorporate: rotating, fixed, tilted, and fixed tilt.

In addition to the annoying graphics and game play, the fact that Machine Hunter lacks the ability to customize its controls poses yet another irritating problem. Yup that's right, you are stuck with the controls assigned to you. Don't worry, the nature of these controls is incredibly basic: directions keys, directional firing keys, and 2 fire keys. If you feel like wasting the time, go ahead and use the joystick.

Not everything about Machine Hunter is bad. While the sounds are incredibly basic, the music is a different story. The CD contain a couple of techno tracks which get you "juiced" to whoop the crap out of those blood-thirsty, maniac robots. If you don't like techno or your computer doesn't support music tracks, you can settle for the lesser-quality midi. Nevertheless, the ominous CD-tracks definitely make the audio aspect of the game more enjoyable.

Machine Hunter is just too underdeveloped. A better plot and a stronger story that progressed and changed as the game itself progressed would have greatly improved the game as a whole. Annoying controls and graphics ensure that you won't be playing for intervals longer than 20 minutes. The fact that MGM tried to release such a simple game that can only be played in 320X200 mode is an insult to game players everywhere. I'm sure the game CD will make a nice coaster for the living room table.

D+ Revolution report card
  • + Good CD tracks
  • + Good Concept - Can't change controls
  • - Underdeveloped story
  • - Only played in 320X200
  • ? I like green jello
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Machine Hunter


More On GameRevolution