More Reviews
REVIEWS NES Remix 2 Review
DJ Nintendo is back with yet another remix of its iconic classic NES titles. Will the DJ be asked to put it on repeat? Or should this have been lost in the shuffle?

Call of Duty: Ghosts Devastation Review
I ain’t afraid of no ghosts, but you better be afraid of anyone who unlocks the predator in Call of Duty’s latest maps.
More Previews
PREVIEWS Skylanders Trap Team Preview
Don't worry, folks. Admiral Ackbar is all over this.
Release Dates
NEW RELEASES The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14

Drakengard 3
Release date: 05/21/14


LATEST FEATURES Bandai Namco's Global Gamers Day Showcase
In Las Vegas, Ryan Bates and I poured through Bandai Namco's full catalogue of titles and learn what the publisher has in store this year.

The Gaming Charities at PAX East 2014
Pause your game and make a difference. Gamers can go beyond player two by helping many others with these charities.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Madballs in Babo: Invasion Review

Eduardo_Reboucas By:
Eduardo_Reboucas
08/28/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Arcade 
PLAYERS 1- 16 
PUBLISHER Playbrains 
DEVELOPER Playbrains 
RELEASE DATE  
E10+ Contains Animated Blood, Fantasy Violence

What do these ratings mean?

They are mad, mad little armed-to-the-teeth balls.


MadBalls in... Babo: Invasion is a weird little game. Apparently, the name MadBalls goes back to the '80s, as a bizarre toy line involving rubber balls with disgusting faces. Weirdly enough, Baboo Invasion apparently has little to do with the toy line besides a few characters, even though you still play as scary little balls with faces. And guns.

click to enlargeThe story here is so convoluted that I wouldn't even bother trying to understand it - the only bit I was able to grasp before totally losing interest is that there are two ball factions fighting against each other... in space. You pick one of the sides and declare war on the other. Which one, who cares?

Set the inane story aside, MadBalls is an average shooter with a few quirks that hold it back from being better than average. You're given control of a soldier ball that is armed with an arsenal of guns, mines, and grenades, and must fight through hordes of other little balls that are also armed to the teeth. Now, the catch here is that not all weapons are available right off the bat and must be unlocked by earning points from kills and other objectives, so you'll start with a basic pea shooter before obtaining the more powerful guns.

Oddly enough, for a ball, your character controls like a tank, with about the same feeling of playing Katamari Damacy, albeit with none of the charm. Along the way, you'll get access to special, unique powers that are available to the unit you pick, and through teleporters thrown about each level's checkpoints, you are able to switch between members of your unlocked battalion. Some powers are just plain awful, like a weak turbo boost, but soon, you'll unlock characters who can roll around like giant lava balls, crushing anything in their path.

click to enlargeMadBalls offers a story mode that can be played in both single player and co-op mode, on- or off-line, with the single player working like your standard boot camp for playing online against other players. Computer-controlled characters are often brainless and just charge right at you, and they get stuck in the geometry frequently. In fact, getting stuck and losing track of the action is something you'll get used to in Madballs, as the isometric camera angle does nothing to contribute to your line of sight. The game's level geometry tends to obscure your view of your character, and since the camera is fixed behind your little ball, you're likely to get nauseated following it along. This only gets worse in later levels that tend to squeeze you in tighter confines, not to mention the very first level which has you rolling under bridges that hide your character.

Once you jump online to play against other people, if you manage to find a game (I had a 10% success rate) you'll find MadBalls' main draw: the multiplayer game types. Among the obligatory modes like "free for all" and "capture the flag", there's an Avatar shooting mode where your Xbox Live avatar becomes a mad ball and fights against other avatars. But the best online mode, hands down, is Invasion, where each team takes a turn to build their portion of the map to prepare themselves for any incoming attacks.

Madballs in: Baboo Invasion's main problem is that it feels generic, even though the characters are so different than you would expect in a shooter. It plays just like any other online free-for-all deathmatch-style game, and due to its camera problems and overly dumb computer-controlled characters, it's bound to fall somewhere in the middle of the seemingly infinite line of online shooters available for Xbox Live, PSN, or PC. If you're still somehow interested in trying this out, be prepared to meet a practically deserted and hard to connect online community. In the end, the ball's in your court.

C Revolution report card
  • Lengthy single-player "story" mode
  • Invasion online mode
  • Dumb computer-controller characters
  • Poor camera angles
  • Total lack of charm
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Madballs in Babo: Invasion


More On GameRevolution