More Reviews
REVIEWS Life is Strange: Episode 2 - Out Review
The secret lives of ordinary American teenagers packs an emotional wallop in the latest installment of Life is Strange.

The Sims 4 Get to Work Expansion Review
Electronic Arts hopes that Get to Work will make you Get to The Sims 4.
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES Buy, Try, Die: April 2015 Releases
It's really all about Mortal Kombat X this month. So will you buy it, try it, or should it die?!

Interview: Kevin Spacey Is A Part of Call of Duty's Evolution, Says Sledgehammer Games' Dev
At the Call of Duty World Championship, Mike Mejia explains the success of the tournament and how Call of Duty needed to evolve.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

NASCAR Racing: 1999 Edition Review

Calvin_Hubble By:
Calvin_Hubble
01/01/99
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 8- 8 
PUBLISHER Sierra Sports 
DEVELOPER  
RELEASE DATE  
MINIMUM SYSTEM REQUIREMENTS

Only blind, hardcore racers need apply.

You're at the starting line of your first NASCAR race ever. A bead of sweat collects on your brow as you glance around at the other cars on the line. As the green flags falls, you give it some gas, release the clutch and start your way towards your first NASCAR Grand National Division championship. You slowly ease into the first turn, deciding to go conservative and not to push the RPMs quite yet. Coming around for your first lap, you think to yourself, "Okay, one down. Three hundred more to go. I'm one three-hundredth of the way to winning the first race of my championship!"

Thus is the life of a NASCAR racer, the type of gamer who is consciously separating himself from balls out, high speed course-based titles like Grand Prix Legends, Powerslide and even DeathKarz in exchange for a calmer, more predicable strategic racing game like NASCAR Racing. You might even call it the thinking gamer's approach to racing games. In the end, it's only "hardcore" racing fans that will really enjoy NASCAR Racing: 1999 Edition.

Hardcore fan or not, any gamer will quickly notice NASCAR Racing: 1999 Ed.'s most inferior aspect: a seriously outdated 3D engine. When comparing its visuals to other racing titles on the market, like Powerslide and Grand Prix Legends, you might wonder why NASCAR '99 wasn't released two years ago. The fact remains that with all the current 3D hardware available, the game could have looked a helluvalot better than it does. The cars are passable, somewhat detailed 3D objects, but everything else looks like garbage. Any background objects (trees, people etc.) are the most obvious 2D sprites I have ever seen, and it is beyond me how a game with relatively little to draw (the same scene around the track) can have so much popup. NASCAR Racing: 1999 Ed.'s visuals have no place in today's advanced, 3D accelerated, visually pleasing market.

As far as realism goes, the game definitely has one of the more commendable physics engines in the genre. With the ability to race both stock cars and craftsman trucks, both everyday and hardcore racers will definitely be able to feel the difference. Offering realistic and arcade driving (and damage) modes, players can satisfy their all-out need for speed (which gets very old after more than five laps) and their realistic, sim-racing cravings. As you'd expect, there are a number of different tweaks and changes that can be applied to cars and trucks, like spoiler angle adjustment, tire pressure, and bias adjustments.

In any racing game, AI is definitely a vital part of the game's success. At first, I must admit that I was impressed with the way the AI executed different driving maneuvers: they drafted at the right points, advanced when the time was right, etc. After a little more playing, however, I realized that some of the AI's reactions to the human player's actions was much less intelligent. For example, when being towed by a truck (at about 15 miles an hour), an AI car will slowly plan out its pass over a long period of time, rather than realizing that you are going slower than molasses on a cold day.

The bottom line is that Nascar '99 is a visually flawed game whose gameplay will only attract hardcore racing fans. Going around a track about 300 times can really try one's patience, and 300 laps with mip-maping flaws and annoying popups doesn't help either. Left turns just get annoying after awhile. Unless you are really into the whole NASCAR deal, stay away.

C Revolution report card
  • Good physics Engine
  • Many tweaks
  • Bland Graphics
  • AI flaws
  • More popup than a she-male's willy
  • Ed.
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about NASCAR Racing: 1999 Edition


More On GameRevolution