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Need For Speed: Hot Pursuit Review

danielrbischoff By:
danielrbischoff
11/30/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Racing 
PLAYERS 1- 8 
PUBLISHER EA 
DEVELOPER Criterion 
RELEASE DATE  
E10+ Contains Violence

What do these ratings mean?

Don't chase me, bro.


From Split/Second to Gran Turismo to... Superstars, racing fans have had a lot to enjoy this year, and Criterion has given La-Z-Boy gearheads another reason to celebrate. Hearing the name Criterion would give anyone fond memories of zipping and crashing in every square inch of Burnout Paradise's sprawl, but this latest Need For Speed leaves that game in the virtual dust by creating a more structured, more focused experience while still casting a huge net over multiplayer racing fanatics (in a good way).

click to enlargeHot Pursuit doesn't refer to the more cerebral, detail-lickin' enjoyment you might get from Gran Turismo 5's insane amount of detail. Need For Speed: Hot Pursuit is all about breaking the normal limits of speed and either running from cops or chasing down offenders. In the single-player campaign, few events will challenge you in a way that doesn't involve this relationship between predator and prey. Cars are tuned towards this interaction as well, with cops generally getting stronger, more powerful machines and racers the better accelerating, nimble vehicles. You can take on the computer in the campaigns and other players online across a multitude of tracks.

Playing as predator or prey is tons of fun, no matter the side. Criterion makes it easy to switch back and forth between cops and racers in the single-player campaign, and you'll frequently switch sides while playing online. Cop cars feel like beasts on the road, especially when you figure in the multitude of tools they have at their disposal, including the ability to drop spike strips, call in road blocks, and helicopter support. Racers have some of the same tools, but most of their tricks are for defense, apart from their EMP blasts. Sabotaging your own team and taking first place for yourself is evil fun.

Cars and environments look and sound beautiful. Hearing the initial roar of a car's ignition can be spine-tingling. Even more important than the revving of engines or menu selection blips is the way the background soundtrack stays out of the way. Need For Speed games may be known for a lot of things, but the soundtrack just isn't important. Criterion smartly lets the cars and crashes do the talking and leaves the driving soundtrack in the backseat.

click to enlargeWhile Seacrest County is another open world, you'll hardly spend any time roaming freely. It's not as if the option isn't there, but Hot Pursuit's rewards don't come from exploration or crashing through billboards. Still, a ton of ground awaits those willing to scream their tires over it, and it sure does look good when you go flying by at 160 MPH. The map reaches from sandy shores to snow-drifted peaks and everything in between. Rarely will tracks seem the same.

Instead of a racer's paradise, there's a definite focus on the interactions you have with other human players. Of course, the single-player campaigns take away the spontaneity and thrill of racing others, but Hot Pursuit's Autolog feature constantly reminds you of the accomplishments of your friends (or foes).

Hot Pursuit's Online modes are really the star. Players can choose from Hot Pursuit, Interceptor, and Race. Hot Pursuit has the legs and will be the most played online mode, pitting four cops against four racers. Cops win if they force all racers off the road, while racers win by completing the race and besting each other in the process. The same is said of Interceptor, but this mode limits cops and racers to one player each. Race does away with cops all together. Good luck finding players in that lobby.

click to enlargeWhen the online modes work, they really sing, allowing for hours to slip away into tons of entertaining crashes and near-misses. Unfortunately, they can also be extremely broken. If you find yourself in a lobby with even a minute amount of lag, you might as well quit before the race even starts. When races are won and lost on collisions, having an opponent slip through the road and appear behind you can be a massive headache.

Nevertheless, there are so few missteps in Criterion's take on Hot Pursuit, that it's a game that even the most casual of video game racing fans must experience. If your last racing game was Mario Kart (and you were scarred for life because your cousin never let you pick Yoshi and he always won), get yourself some counseling in the form of Hot Pursuit. You'll finally be able to take out all that aggression you've tucked away deep inside your virtual racer.
A- Revolution report card
  • Hunt down racers as a cop
  • Escape destruction as a racer
  • Seacrest County is pretty...
  • ...and all the cars are too
  • Online Hot Pursuit is sublime chaos...
  • Oddly frustrating control issues
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Comments
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Nov 30th, 2010 at 2:57 pm
    amazing with some control delay tho
  • truncheon5000
    truncheon5000

    Joined: Jul 2009
    Posted: Dec 1st, 2010 at 4:50 am
    So is there a soundtrack at all? I love the music in burnout games.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Dec 1st, 2010 at 9:36 pm
    @truncheon5000: there is, but it really takes a back seat. It's still pretty burnout-esque though.
  • truncheon5000
    truncheon5000

    Joined: Jul 2009
    Posted: Dec 24th, 2010 at 7:20 am
    I've recently got the game and something's been bugging me, Pendulum doesn't take a backseat to anything my man, I'm happy with the song selections and it still confuses me what you meant by that comment. BGM and SFX levels are always adjustable so I though you might have meant slow chill out electro or GT style jazz haha Not the case thank god! There is some really good music by some of my favorite artists Lupe Fiasco, Bad Religion, Weezer, Deadmaus. You were a bit off in your description considering I listen to those songs by themselves and it very nearly put me off.
  • Lethean
    Lethean

    Joined: Jan 2001
    Posted: Feb 9th, 2011 at 11:21 pm
    So I loved Need for Speed Hot Pursuit (the original) and V-Ralley but was annoyed by all the drifting in the subsequent follow up titles. I was never one for purist racers such as Forza either. It sounds like the newest Hot Pursuit harkens back to the days of old where drifting wasn't how you won a race and true to life physics aren't all the rage, correct?

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