More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.  ...

NFL Gameday 2004 Review

Joe_Dodson By:
Joe_Dodson
10/01/03
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sports 
PLAYERS 1- 2 
PUBLISHER Sony 
DEVELOPER 989 Sports 
RELEASE DATE  
E Contains No Descriptors

What do these ratings mean?

Who let the Chihuahuas out?

NFL GameDay 2004 for the PS2 represents an interesting mark in the GameDay franchise. While I wouldn't say that the series has finally come of age, I will say that it has come of adolescence. You remember that kid who was fat all through middle school and then somehow lost thirty pounds over the summer? That's the idea. While certainly not as mature as Madden or as athletic as ESPN, GameDay proves that sometimes dropping a ball is a good thing.

The most noticeable improvement is the brawny on-line component. There are chat-rooms, message boards, tournaments, rankings stats, instant messengers and all sorts of other online goodies that weren't there last Fall. Not only is the SOCOM headset supported for voice-chat, but you can also use it to administer voice commands to your team, even offline. That's right - the headset recognizes over thirty commands. Unfortunately, "throw the damn ball you @%#$!" isn't one of them.

The single-player is still a bit underdeveloped. The usual suspects all make it to the huddle including Preseason, Season, Tournament, Practice, General Manager and Franchise. Essentially nothing has changed here since last year. The General Manager and Franchise modes, usually the bread and butter of any single-player sports game, are too barebones compared to the wealth of details and possibilities in Madden, and the other modes have been unchanged since I was in diapers.

However, much of yesteryear's clumsiness has dissipated and GameDay plays better than ever before. Controls are now truly pressure sensitive (as they are in the ESPN and Madden games) and not quite as gangly and uncoordinated as they used to be. Having said that, GameDay's gameplay still isn't up to speed with either Madden or ESPN. It's a long way from high-school to the pros.

Quarterbacking is handled better than any other aspect of the game, although this is partially due to bad defensive AI. With Michael Vick, for example, I can totally demolish any defense any time by simply rolling out behind a running back and passing him the ball when defenders finally close in'if they ever do. Sometimes Vick just gets to take it thirty or forty yards. The option play might be great in college, but you shouldn't be able to do it this easy in the NFL.

GameDay has always tripped when it comes to running, and this year's game isn't much different. The pressure sensitive controls help, but weird frame-rates and an overall lack of fluidity kind of spoil this aspect of the game.

After a taste of Madden's incredible defensive AI, playing defense in GameDay makes me want to put down the controller and go play for real in the park. There's just no comparison. It's not really bad, per se, so much as static compared to what we see in the other two big NFL games. Defenders don't clog passing lanes nearly as effectively and pass-rushers always seem to get hung up on linemen. This means two things: the CPU offense will score on you more easily, and you can score on the CPU defense really easily, making GameDay a very offensive game. Pun slightly intended.

NFL Gameday 2004 has visited the dermatologist and cleared up a couple blemishes, but the overall countenance isn't that attractive. The main problem is the framerate, which is still a little clunky. However, I don't think this is due to bad programming or weird hardware issues so much as a result of the 989's animation style preference. In 989 games, there's always an element of enhanced quickness to gives the game a more arcadey feel. Unfortunately, this is often taken too far and makes movement jerky and awkward. Visual Concepts employs this tactic as well, but in a far more subtle manner so that the action seems energized as opposed to frantic. I think a revision to this approach, perhaps slowing down the animations and making them more fluid, would give the game the proper look.

The sounds are okay. Dan Fouts and Dick Enberg have always been decent video game commentators and combine to provide the one area in which GameDay does something better than Madden.

NFL GameDay 2004 represents a marked improvement over last year's effort. However, the football game genre is probably the toughest in sports, and small gains are easy to take for granted or dismiss as simply not enough. However, I think the GameDay series is beginning to show signs of life, and I'm actually interested in seeing what next year brings to this awkward but improving series.

C Revolution report card
  • Good online scheme
  • Improved gameplay
  • Single-player modes don’t compete
  • AI needs improving
  • As do the graphics
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network





Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

Click here for another NFL Gameday 2004 review
 


More information about NFL Gameday 2004


More On GameRevolution