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Ninja Gaiden Sigma Plus Review

KevinS By:
KevinS
03/05/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Tecmo 
DEVELOPER Team Ninja 
RELEASE DATE Out Now
M Contains Blood and Gore, Suggestive Themes, Violence

What do these ratings mean?

There are six ninjas on your Vita. Right now.


There are so many reasons why we play games: as a distraction, to entertain, to express hatred for oneself.  Sometimes we simply need a game, for that urge to unleash some aggression, and sometimes we need a game to unleash some aggression on ourselves (I guess). And, sometimes, ninjas are involved. This might explain how Ninja Gaiden came to be in the first place back in the late 1980s.

Now, the series graces the Vita for the first time with a port of Ninja Gaiden from the original Xbox (and later titled NG Sigma on the PS3). Ryu Hayabusa is tasked with fighting a bunch of bad guys who went ape-shit on his home village and stole an evil sword called the Dark Dragon Blade, and there's just enough plot points for him to move from stage to stage. But seriously, who plays a game like this for the story? It's already ludicrious that it goes from an ancient, burning Shinto temple to an airship (which is awesome).



It's impressive how fluid the action on screen can be at any given moment, even with the occasional camera issues of stopping behind people when your character is pinned down or when the wall is blocking any more movement. Thankfully, that doesn't happen too often, which makes it easier to appreciate the touches on the outfits and armor of everything on screen. Environments are equally pretty at times, but some spaces feel more like generic set pieces, just filler, especially when they're so close to some gorgeous spots. One moment you're in a burning Shinto temple where it rains fire, and the next you're in boring, empty corridors.

The top problem for me is the sheer difficulty. I'd heard how hard it gets before, and I'd seen it in action but largely held off and just watched how pretty it was. But after getting my hands on it, I realize the true difference between "difficult" and "overly cheap". I can appreciate difficult games, games that slaughter you and have you begging "Thank you sir, may I have another." But I hate feeling like no matter what I do, I'm going to die. A lot. A LOT. That cannot be stressed enough; if you like a challenge, this will provide it without a problem. If you lose often enough, the game will offer you an easier mode to play, but it will make fun of you a little for doing so. As it should, I suppose.



As far as controlling Ryu goes, it's hit-or-miss. Striking is simple enough and more elaborate attacks are easily grasped, but the jumping controls have a mind of their own. Just trying to hop up crates or down a small opening is irritating at best and maddeningly frustrating at worst. Just the right angle, just the right spot to stand and line up, and no enemies interrupting your path. Oh, and sometimes a running start. Standard jump mechanics, there are not.

There are plenty of weapons, skills, and armor to find throughout the world, perfect to power up your personal Ryu and search for the sword his clan was charged with protecting. When you get down to it, Ninja Gaiden Sigma Plus is the same game that was released a few years back, and if you need that on the go, this is the best way to fill the need. Or, if you need something pretty that can beat you up (like a hot MMA fighter), this will do the trick.

Copy provided by publisher.
Ninja Gaiden Sigma Plus
fullfullfullhalfempty
  • Game is still super pretty
  • Plenty of weapons and upgrades
  • Still what it was
  • Controls are sketchy at times
  • Still hard as hell
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Comments
  • Josh_Laddin
    Josh_Laddin

    Joined: Nov 2009
    Posted: Mar 5th, 2012 at 3:32 pm
    I agree about the difficulty. I went through about half of NGS on the PS3 before I just stopped playing out of sheer annoyance (I'd never stoop to the easy setting, of course). I love hard games (I even wrote a feature about it) and I don't mind dying hundreds of times if I know I'm making little inches of progress by doing it, but the new NG is too far on the "cheap" side for me to enjoy it. With this game I felt like those hundreds of deaths didn't consist of progress, and I was just replaying it until I got one lucky attempt off. That's not compelling difficulty to me.

    It's a shame, too, cause the NES Ninja Gaidens are some of my favorite games of all time, and they were stupid hard, but I never felt like they were cheap (except that one screen with all the jumps in NG1 5-3, maybe).
  • renegade8164
    renegade8164

    Joined: Oct 2011
    Posted: Mar 6th, 2012 at 3:44 am
    Because a game is hard, it's not bad. I personally like hard games (, I need to get Dark souls soon). I finished Ninja Gaiden Sigma on PS3 the first time (normal difficulty) in less then 7-8 hours. A pretty easy game compare to the original on Xbox which was more difficult on normal which took me about 10h. I don't see why people are complaining about the camera, it even has a auto-camera button that's great and makes it even easier. (The most funny thing in the game is that the last boss is the easiest, making "flying swallow" fast and he's to slow to hit with his heavy blade).

    If you think this game is hard, then play Ninja gaiden 2. It's easier in almost ALL ways (more powerful weapons earlier in the game, full health when saving, gaining 1-2 times more life when killing someone etc.) except the last bosses is harder.

    You guys should add a minus that the PS Vita release only runs in 30FPS compare to the consoles that runs in 60FPS which is just sad.

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