More Reviews
REVIEWS Astro A38 Wireless Headset Review
With the launch of the A38s, Astro has clearly shown that they can rock our eardrums off even if we aren’t sitting in our living rooms.

Destiny Review
With Bungie's leap to next-generation platforms and interstellar space closer to home, I wonder if E.T. is out there somewhere.
More Previews
PREVIEWS Skylanders Trap Team Preview
While younger gamers have flocked to the brand, more mature consumers remain reluctant to jump on board. Skylanders move forward with trappable enemies, though I doubt it’ll turn stubborn heads.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

Nostalgia Review

KevinS By:
KevinS
11/06/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 1 
PUBLISHER Ignition Entertainment 
DEVELOPER Tecmo/RED 
RELEASE DATE  
E10+ Contains Mild Fantasy Violence

What do these ratings mean?

Too nostalgic. How ironic.


I doubt there has ever been a title as perfectly fitting as Nostalgia. It is as traditional as a JRPG gets: You start as Gilbert Brown, adventurer extraordinaire, a man who travels the globe at a moment's notice to search for the greatest treasures of history. But as he's escaping from his latest discovery, he's lost somehow, and his son Eddie takes up the manhunt.

click to enlargeAlong the way, he makes the acquaintance of other travelers, like the “troubled kid who needed saving”, the “girl who was saved by Dad”, “girl who wants revenge for her village”, and even “lady space pirate”, and travels to exotic, "real"-world locales. (The travelers' names are Pad, Fiona, Melody, and Scarlett respectively, but c'mon... no names with 'x's or 'z's? It's not a real JRPG without some messed-up names!) In other words, the story takes places in an alternate 1800s than the one in my old textbook. If school had been like this, I might've paid more attention.

While the 3D graphics is... well, DS-style, the environments and towns are well-detailed and pleasing to the eye. Each city is designed to fit their region, which is to be expected, though most of them still feel small much of the time; most are just a few shops and civilians, right next to a place to park your airship (nobody tickets airships, that's nice of them).

What really stands out is that nothing at all feels new. The battle system is a turn-based variation, the exploration is as old-school as you can get, and the characters are all plucky stereotypes of games past. If there was anything – anything – that was truly unique, I would point it out, believe me. But as it is, the universe and controls feel recycled from games long past (even the world is recycled... from the real world).

click to enlargeThat's not to say that it doesn't do some things right. The dialogue gets the job done, the objectives are clear, the world is still open to exploration, and the leveling up of skills for characters can be customized (though collected skill points are used for every character instead of individuals). It's a big world to explore, and you'll be able to look around at will for new stops and treasure.

Speaking of objectives, in order to become a “true” adventurer, you have to join "the club". There, you can pick up missions, collect rewards for any you finish, and up your rank to earn new missions and items. They're entirely optional, similar to the structure of Crisis Core for the PSP, and give the game some replay value. It's a good thing they're not necessary, though, as you'll explore areas you've already completed, which means back-tracking over old terrain.

Nostalgia suffers from being stunted and stuck in the past, but then I suppose that's where the title comes in. But it's more a placebo for the genre than anything productive.
C+ Revolution report card
  • Classic JRPG elements...
  • ...meaning every element is "classic"
  • Nothing new to offer the genre
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Nostalgia


More On GameRevolution