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PlanetSide 2 Review

Jonathan_Leack By:
Jonathan_Leack
11/26/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action MMOFPS 
PLAYERS 1- 999 
PUBLISHER Sony Online Entertainment LLC 
DEVELOPER Sony Online Entertainment LLC 
RELEASE DATE  
T What do these ratings mean?

Shoot any and all purple spaceships that fly overhead! Do you hear me!?

The MMO and FPS worlds have conspired a few times in the past, but they’ve always left room for improvement. A massive, immersive world with thousands of players battling for turf is something plenty of PC gamers are looking for, but to developers it’s a technological nightmare. As a result, a healthy amount of promise has gone unrealized over the years.

In comes 2012’s PlanetSide 2 to save the day, or at least it hopes to. It comes in swinging with ambition to deliver the large-scale combat everyone wants to be a part of, mixed with the depth of an MMO, all with no financial investment needed. But does PlanetSide 2 deliver on its potential, or is it just another false blip on the MMOFPS radar?



Before you can begin playing PlanetSide 2, you need to make a character. Outside of choosing an alias and a server to play on, the options are limited, so you’ll be in and out of character creation in no time. Once you’re done making your generic avatar, you’re dropped right into the heat of battle—literally. You’re given little to no instruction, and chances are you will greet the death screen before you have time to settle in. If you’re lucky, you’ll actually see what killed you.

You’ll be quick to realize that the large world of Auraxis where PlanetSide 2 resides is unwelcoming, which will likey prompt you to browse the official PlanetSide 2 site and watch an hour of instructional videos. If not, you may find your kill/death ratio plummeting to record-low levels. If you do happen to push through the overwhelming first few hours, there’s some genuine fun to be had on the other side.

One of the reasons PlanetSide 2 can be a challenge for new players is its sheer amount of options, the first of which is the deep class system. You can choose any of the game’s five archetypes before deploying including Light Assault, Heavy Assault, Medic, Engineer, and Infiltrator. Each of the classes serves a crucial role in team-play and, more importantly, the big picture: your faction’s success. Mastering the strengths of each class takes a lot of time but comes with reward once you begin taking out enemies left and right and supporting your teammates.

As you participate and excel in combat, you’ll earn certification points that can be spent on unlocks and enhancements for classes and vehicles alike. The Engineer can unlock the potent anti-tank mine, while a tank can forego its secondary weapon for an anti-air solution. The array of options is rich and leaves you in a constant state of making decisions on how you want to specialize.



Speaking of vehicles, rather than arguing over spawns you can spend earned resources on a vehicle of your choosing. You can summon the ferocity of a tank, the agility of a jet, or even climb inside a MAX suit to unload rockets onto your hated foes. Resources are acquired over time, and each vehicle has such a profound impact that you’ll want to save them for when the time is right.

The game’s three factions are all very distinct, and each has their own strengths and weaknesses. While the New Conglomerate is slow and powerful, the Vanu Sovereignty is elusive and precise. Factions even have their own vehicles and armaments, so you’ll quickly become full of pride as you spill blood with your comrades in battle.

The main theme in PlanetSide 2 is that you’re in a massive world participating in epic battles for territory. The grandeur of combat is in full force with a beautifully sci-fi-themed display of aircraft explosions, teammates podding in to reinforce, and hundreds of enemies converging on complex battle landscapes. On a semi-negative note, PlanetSide 2 requires a formidable rig in order to run smoothly. Sure, the game has massive structures and tons of actions going off at once, but even on the lowest settings the game sucks every last drop of power from a mid-range PC. In other words, it isn’t optimized well.

Unfortunately, lag makes a strong impression on the larger battles, and chances are you’ll see people teleporting and rubber-banding around you. There are times when you’ll be enjoying the experience and then begin to notice other players walking through walls and floating in mid-air. Or, you may find yourself falling through the game world and freezing during loading screens. The frequency of it makes the game feel like a rushed job, and nothing’s worse than game stability standing between you and your enjoyment.



Although there are three continents, each varying in topology and style, they feel disjointed. To go from one to another you merely teleport from a map interface. This, in addition to the lack of direction, player-built structures, or story elements, is indicative of PlanetSide 2 being solely committed to combat. While this may prove a good quality for the player who just wants to go out and shoot at targets, it neglects its MMO roots.

Playing alone can lead to a feeling of isolation, but thankfully the game incorporates squads and outfits. It’s very easy to join a squad and the teamwork they spur is critical to success. Outfits are PlanetSide 2’s equivalent of guilds, and they offer all basic functionalities. There’s little in the way of spontaneous communication, but there are plenty of tools to group up and work together with others.

PlanetSide 2’s uneven execution makes it fall short of what it aspires to be: the well-rounded MMOFPS many have been craving. It’s fun to squad up with friends and make an impact on the game world with class synergy and the potency of vehicles behind you. However, sequences of enthusiastic, large-scale combat are marred by lag and frustrating bugs. It gets the FPS part right, but misses the mark with its shallow MMO qualities. If nothing else, PlanetSide 2 is a free-to-play game that can spark moments of excitement, but just don’t set your expectations too high.

Copy not provided by publisher. (Because it's free!)
PlanetSide 2
fullfullfullhalfempty
  • Huge battles waged across three continents
  • A fantastic demonstration of war in a sci-fi world
  • If your PC isn’t up to snuff, then good luck enjoying the spectacle!
  • Rich classes to customize and master
  • Spawn your own vehicles and head into the fray with your squad
  • A steep learning curve with no direction
  • Where’s the MMO? Am I missing something?
  • Plenty of lag and glitches to dampen the fun
  • But hey, it’s free to play…
Reviews by other members
No member reviews for the game.


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Comments
  • Italion193
    Italion193

    Joined: Jun 2011
    Posted: Nov 26th, 2012 at 12:37 pm
    I was really looking forward to seeing how the MMO aspect would work out. I wish I was less surprised then I am. I will definitely still try it when I up my PC.

    Great review, Jon!
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Nov 26th, 2012 at 12:42 pm
    I'm really looking forward to this but I think I'll wait a little while for them to work the bugs out before I give it a try.
  • napsterxxl
    napsterxxl

    Joined: Mar 2006
    Posted: Nov 26th, 2012 at 12:51 pm
    honestly, I'm more interested how FireFall will work out.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 26th, 2012 at 1:06 pm
    I'd definitely keep an eye on that.
  • MasterRabbi
    MasterRabbi

    Joined: May 2007
    Posted: Nov 26th, 2012 at 1:29 pm
    Being able to fight so many and take territory is an experience I can get from no other game, and I think worth of the 'Massive' part. I would say the 'story elements' are from the stories you tell about about a memorable moment rather than witnessing a plot. 'Player built structures' is the pride in taking and/or holding a base. That said I did wish the mission system they were experimenting with made the cut.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 26th, 2012 at 2:01 pm
    I agree that the large-scale combat is one of a kind. However, some direction would go a long way.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Nov 26th, 2012 at 3:25 pm
    This game sounds like it needs a few patches to fine tune everything. I think in a year from now PlanetSide 2 will be a blast.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 26th, 2012 at 4:16 pm
    I agree 100%.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Nov 26th, 2012 at 4:01 pm
    MMO does not mean RPG. This is an MMOFPS. Exactly. Massively Multiplayer Online First Person Shooter.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 26th, 2012 at 4:16 pm
    If you have subscription fees you better have some content, though. PlanetSide 2 is just shooting.

    You appear to be one of the people who likes that quality... and I did happen to mention that:

    "PlanetSide 2 being solely committed to combat. While this may prove a good quality for the player who just wants to go out and shoot at targets, it neglects its MMO roots."

    Can I be any more clear?
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Nov 28th, 2012 at 4:19 pm
    It's the "MMO" roots part that has me confused. and let's not act like PS2 isn't gonna go F2P.
  • Kazunari
    Kazunari

    Joined: Nov 2012
    Posted: Nov 29th, 2012 at 9:38 am
    But... PS2 IS Free to Play.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Dec 2nd, 2012 at 6:07 pm
    I wouldn't know. "If you have subscription fees you better have some content, though. PlanetSide 2 is just shooting."
  • Kazunari
    Kazunari

    Joined: Nov 2012
    Posted: Nov 26th, 2012 at 8:19 pm
    I have to ask, did you roll with an Outfit (clan)?
    If you just went with the zerg of mass troops then you probably wouldn't have the full experience.
    Not saying the review wasn't accurate, completely the opposite in fact but I'd honestly hate for someone to be missing out on everything PS2 has to offer. Being with an organized Outfit drastically changes how the game is played, and you start viewing the game from a much more Meta point of view. Through what I've played, and my time with Planetside 1, it has helped improve some of my tactical and orginizational thought in real life.

    Also - the lack of direction is due to the lack of commanders. It's changing, day by day, but Command Certs are expensive. And Higby, the creative director, has been saying for a while he'd like an empty continent where Outfits can craft their own bases.

    It might be something to keep an eye on, in case you'd like a GR outfit.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 28th, 2012 at 12:35 pm
    Rolling around with friends in PS2 was a highlight of my experience. I absolutely agree that it's a game that if you are playing alone, you aren't doing it right.
  • cfisher2833
    cfisher2833

    Joined: Nov 2012
    Posted: Nov 27th, 2012 at 12:26 pm
    What a bullshit review. It has occasional lag and some glitches!? My god! You've only described EVERY SINGLE MMO game in existence. And I for one and sick and ****ing tired of games getting docked points because they have learning curves. It's the same **** that the guy who originally reviewed Natural Selection 2 for gamespot was whining about. Boo hoo! It doesn't baby me through the game--I actually have to figure **** out. Whiny whiny babies. This is what people are talking about when they refer to "modern gamers:" whiny *****es that don't have the mental capacity to figure **** out, and instead get pissy at the game, because OMG, I actually have to learn the game's mechanics before I can DOMINATE!! And if you're gonna complain about how it takes a beastly rig to run the game, why don't you post your damn specs so we can judge whether or not your rig is up to par for ourselves.
  • Italion193
    Italion193

    Joined: Jun 2011
    Posted: Nov 27th, 2012 at 2:26 pm
    Did your dog just die or something?
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Dec 18th, 2012 at 5:09 pm
    I lol'd.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 27th, 2012 at 9:14 pm
    I didn't dock points for the steep learning curve, I docked points for poor direction with a poor sense of context.

    I'm sorry I upset you but this review is my opinion. I am also glad to say that I'm a huge fan of MMOs and online shooters so I wasn't necessarily a "bad fit" for this game. It simply disappointed me a little, but on the plus side patches can rectify every major issue with the game. As such, this is another case of a game being released too early.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Nov 27th, 2012 at 9:16 pm
    I didn't dock it points for its lack of optimization. I respect that the developer wants to push hardware and desired a massive, uncompromised visual experience. It seems you didn't even read my review.

    As far as my PC goes, you can see photos of it on the forums but these are the specs:

    CPU:Intel 3570k
    RAM: 8GB G.SKILL Ripjaws
    GPU: EVGA GTX 570
    PSU: Corsair TX650M
    CPU cooling: Cooler Master Hyper 212+
    Case: Corsair 600T w/ 2x 200mm fans, 3x 120mm fans
    Keyboard: Razer Lycosa
    Mouse: SteelSeries Sensei
    Mousepad: SteelSeries QcK
    Speakers: Logitech Z623
    Monitors: Asus 23" LED, HP 2009m LCD

    I maxed the game at 1080p with smooth framerate. I definitely enjoy the visual style of PlanetSide 2.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Nov 27th, 2012 at 9:27 pm
    @cfisher2833 Out of the 6 total reviews currently on metacritic, 3 of them are a 7 out of 10. If you actually read Jonathan's review you would find that he enjoyed the game but it has some glaring issues currently.

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