More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.  ...

Portal 2 Review

danielrbischoff By:
danielrbischoff
04/22/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE First Person Shooter, Puzzle 
PLAYERS 1- 2 
PUBLISHER Valve 
DEVELOPER Valve 
RELEASE DATE Out Now
E10+ Contains Fantasy Violence, Mild Language

What do these ratings mean?

"Science has now validated your birth mother's decision to abandon you on a doorstep."


I wasn't abandoned on a doorstep. The odds are good that Portal 2's protagonist Chell wasn't abandoned on a doorstep either. But I'm not about to discuss odds with an AI such as GLaDOS, though. If you haven't played the original first-person puzzler, Portal, you'll likely miss out on what makes Portal 2 so amazing. So go ahead, go play the game.

We'll wait. (There'll be spoilers of the first game in this review anyways.)

click to enlargeSee? Wasn't that amazing? It was impossible to avoid every Portal meme, joke, and character back in 2007... or 2008. Or 2009. Maybe in 2010 you were safe, but it was too late even then. Valve's monstrosity of a hit came out of The Orange Box, and while much has been made about the dollar value of a standalone sequel like Portal 2, it's safe to say that you have to play Portal 2.

I won't shove you out the door without an explanation. You deserve better than that. Still, you should be ready to grab your wallet, purse, or change jar and pay whatever it takes to play Valve's physics-bending mind-expanding machine. Portal 2 is more of what made the original so good, but it's also more than what made the original so good.

After Valve updated Portal's ending to illustrate Chell getting dragged back into the Aperture Science facility, it became clear that GLaDOS had a whole new set of tests. Chell wakes up after what appears to be centuries with a knock on the door of her relaxation chamber. Basically she's been in cryogenic sleep. What a bitch it must be to remain a pawn of the megalomaniacal AI you thought you destroyed.

click to enlargeChell has help, though. A personality sphere by the name of Wheatley has woken her up to help escape the facility and leave the destroyed GLaDOS to rest. Unfortunately, Wheatley is a bit of a boob. Instead of helping you escape, he reawakens GLaDOS and pushes you far off the path to freedom.

While you solve to save your life, you'll meet an extended cast of characters, like Cave Johnson, Aperture Science CEO. What's startling about the extended narrative in Portal 2 isn't the new voices. Instead, players will find their very surroundings to do more talking than any characters with speaking roles. Narrative details and backstory fill every nook and cranny in Aperture Labs. New puzzle mechanics like repulsion and propulsion gel, excursion funnels, and hard light bridges make the manipulation of each new test chamber more dynamic and entertaining than the last. The experience is in the surroundings.

Even more startling is the fact that learning these new mechanics and implementing them in the subsequent chambers feels even more natural than what I'd imagine learning to walk feels like. Valve's buttery-smooth implementation of narrative, mechanics, humor, voice-work, and gameplay can get addictive.

click to enlargeThat's why I was so frustrated when the single-player campaign ended. Yes, it took me roughly 8 hours to complete. Yes, that's on the short end of the typical blockbuster gaming spectrum. Yes, okay, it's short! It goes without saying that I was left wanting more, but that's what the best games do. If Portal 2 could maintain such a high quality through a longer experience, I'm sure it would have.

In a way, Valve does give you more of a great thing with Portal 2's co-op mode. Two players can tackle even more challenging puzzles with two sets of two portals. Teaching the player how to interact with one set of a portals was amazing in and of itself, but Valve manages to keep up the lesson plan even after doubling the class size. Puzzles truly need two perspectives from two different people to solve, like when one player can see the entirety of a maze and the other is forced to navigate it in the claustrophobic first-person perspective.

Co-op is only made better by the integration of Steamworks on the PlayStation 3. My computer is a little outdated but the fact that I can chat and play with Steam friends across the PS3, PC, and Mac platforms is the icing on Portal 2's... cake (sorry). The service works so exceedingly well in fact that I'm left pining for a re-release of Team Fortress 2 on the PS3 with mouse and keyboard support. Valve, won't you please shut up and take my money?

click to enlargeSo the game is obviously getting an A, right? Did you not see that coming? Maybe a total lack of reading comprehension just validated your birth mother's decision to abandon you on a doorstep instead of science. That was mean. I'm sorry for being so cruel. Maybe. So before you all jump down my throat like you did last time, I will say this: There are far too many loading screens. The Source engine looks good for its age; at 7-years-old and with a new coat of spit-shine, Portal's use of lighting, colors, and foliage is impressive. But the loading screens between each puzzle are still irritating.

Impatience aside, Portal 2 is an exceptionally well-crafted, intelligent, entertaining, humorous game. You will laugh. You will feel like a freaking genius. You will want more. And yes, you will probably be hearing quotes from Portal 2 for the next three years.
A Revolution report card
  • Great voice work for Wheatley, GLaDOS, Cave Johnson
  • Quality over quantity
  • New puzzle mechanics
  • Strong single-player narrative
  • Co-op multiplies complexity and fun
  • Environment packed with goodies
  • Steamworks (on PS3)
  • Loading screens
  • +/- Left wanting more! MORE!
More from the Game Revolution Network




Comments
  • Diomedes
    Diomedes

    Joined: Dec 2008
    Posted: Apr 24th, 2011 at 11:42 am
    Portal 2: (NO SPOILERS)
    - too short
    - the older style puzzle chambers are ugly
    - the goo puzzles are more tedious than challenging
    - Wheatley's voice and personality is exhausting - though that may just be me.
    - Wheatley's motivations are unclear from start to finish, foreshadowing everything while explaining nothing
    - the historical insights we get mid-game are superficial and left me unsatisfied
    - the last Portal the player shoots is just silly

    SUMMARY: Portal 2 is has more of Portal 1's fabulous gameplay but is weakened by being forced into a conventional narrative structure. I'd have preferred fifteen hours of puzzles and robotic taunting to these five hours of puzzles with some underdeveloped narrative, occasionally lazy travelling, and aesthetically boring sections taped over it.

    Report Card: B
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Apr 24th, 2011 at 12:18 pm
    @Diomedes: So there wasn't really much about the game that you liked, but you still give it a "B?"
  • Diomedes
    Diomedes

    Joined: Dec 2008
    Posted: Apr 24th, 2011 at 2:35 pm
    "Portal 2 has more of Portal 1's fabulous gameplay but..."
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Apr 24th, 2011 at 5:45 pm
    8 hours.....hmmmm....and this game is how much? I see a used copy, or possibly a bundle with HL:E3 in a few years in my future. Let's make a stand. If developers need more time to come up with great content, then by all means take the time. If you put out a short title, don't slap a $59.99 price tag on it. Especially when it's a sequel, meaning your not developing from the ground up.
  • schimmel
    schimmel

    Joined: Nov 2005
    Posted: May 1st, 2011 at 10:44 am
    Hey Diomedes, you do realize that the game is longer than 5 hours right? And the narrative is well-written with Wheatly being actually pretty funny right? And the goo test chambers are pretty sweet, and JK Simmons is awesome, and the co-op, the co-op is probably the coolest multi player to come out in recent times? Yeah, go play it again before you review it, or you just don't understand the game
  • GuerillaMatzilla
    GuerillaMatzilla

    Joined: May 2011
    Posted: May 2nd, 2011 at 12:59 pm
    I really enjoyed the game, but never had a chance to get the steamworks to work on ps3 due to the psn outage. The puzzIes were fun, but they felt a bit too linear for multiple playthroughs too. I was really hoping that after you beat either the co-op or single player you would have the option of accessing a complete panel room where you can shoot portals anywhere to just mess around in and have fun, but I still hold hopes with the free dlc!
  • Diomedes
    Diomedes

    Joined: Dec 2008
    Posted: May 4th, 2011 at 11:10 am
    @schimmel, I found it had about five hours of puzzles, the rest is just occasionally fun filler. The narrative is well written but not very interesting. The plot could be charted from the moment you meet GLADOS, and the character development is superficial at best. GLADOS in Portal 1 worked because it was a fully defined character in a very specific role, the shifting of roles that occur for the robot characters leads to a fish-out-of-water feeling rather than that of an evolving character. And no, the goo tests were the worst tests. Some parts were interesting, certainly, but many were not near the standard of regular portal puzzles.

    I think you also misunderstand the value of cooperative multiplayer. Unless there's a massive amount of DLC then both singleplayer and the coop are good for 1 play only. Fun the first time, yes, but valueless besides. I'd have much preferred a massive online bank of puzzles that players could add to easily with a ready-made scene editor.
  • Cubix
    Cubix

    Joined: Feb 2013
    Posted: Feb 9th, 2013 at 2:34 am
    I made a member review, but It doesn't show. WTF?!?!?! Come on, I lost one hour, or more, writing that review. Just WTF!

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

Click here for another Portal 2 review
 


More information about Portal 2


More On GameRevolution