More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Mighty Quest for Epic Loot Preview
Ah, the joys of destroying your friend's castle and the pains of your friend destroying yours. Alas, such is friendship.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES GR Showdown: Are There Way Too Many Remakes And Reboots?
Gamers continually complain about the lack of innovation from publishers and developers, but in this tough economy, it would seem that sequels and remakes are their bread and butter. Are there not enough new IPs?

Tips For Surviving Metro: Last Light's Mutants And Men
On higher difficulties, 4A Games forces players to utilize stealth and combat planning, but with these tips and the right tools, you'll make short work of the opposition.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Pump It Up: Exceed Review

JP_Hurh By:
JP_Hurh
10/05/05
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Sim 
PLAYERS 1- 2 
PUBLISHER Mastiff 
DEVELOPER Mastiff 
RELEASE DATE  
T Contains Suggestive Themes

What do these ratings mean?

Dorky dancing.


Dancing. Was there ever an invention more diabolically evil to the average male geek? Chicks dance, sure, but what's a brother to do? Get too crazy in the middle of the dance floor and youí¢â‚¬™re a clown. Nod your head at the edges of the dance floor and youí¢â‚¬™re invisible. And finding the somewhere in between is the diabolical part. Ever see that guy whose body caní¢â‚¬™t decide whether heí¢â‚¬™s dancing or nodding? If not, you were probably him.

Dance video games, on the other hand, are the dancing maní¢â‚¬™s revenge of the nerds. Find a bowling alley or arcade with an oversized dance machine, and youí¢â‚¬™ll find yourself some of the worldí¢â‚¬™s undiscovered, high-steppiní¢â‚¬™ talent. Dance Dance Revolution was indeed a revolution, introducing the geeky alternative to dancing. But change is always in the air, and it comes with a similarly silly name: Pump It Up: Exceed.

According to the box, Pump It Up: Exceed requires you to dance, í¢â‚¬Å“just like in a real club!í¢â‚¬? Do not be fooled. Unless this club is full of over-caffeinated nerds and the floor is covered with evil ants, you will never perform a Pump It Up move in a real club. Instead, Pump It Up requires you to dance in a very similar manner to DDR, but with a few twists.

The biggest addition is right there in the center of the pad. In addition to four directional arrows, Pump It Up uses a 'center' button. It doesní¢â‚¬™t sound like much, but one button adds a great deal of complexity. Pump It Upí¢â‚¬™s dance pad is spread out and much of the choreography has the dancer move from one part of the pad to the other. Shades of Twister are sometimes apparent. You can dance yourself into a corner, turning your hips when you should have leapt. Using the correct foot is as important as being in time.

The rising cursors are still the indicators of what button to push when, but again there is a little tweak to the DDR formula. Instead of using up, left, down, and right arrows, Pump It Up gets diagonal by pointing its pads towards the four corners of the mat. This helps everything, from facing the monitor to visualizing the mat in the cursor placement. If this sounds extreme - visualizing the mat - then you havení¢â‚¬™t seen the Jedi-like footspeed of the dance game addicts.

Just like a Thai restaurantí¢â‚¬™s í¢â‚¬Å“levels of hotness,í¢â‚¬? the difficulty in Pump It Up scales exponentially. While level one and two are passable for the novice, levels three through five push the intermediate player. Doní¢â‚¬™t even ask about levels five through thirty. The extreme difficulty will challenge veterans, world-champions, and the occasional four-legged man-beast, but normal people will wish for a few more training-wheel tracks, especially when trying to turn friends on to the game.

The two-player mode is decent, although it requires two Pump It Up-only dance pads (because of the middle-button, you cannot use your old DDR dance pad with Pump It Up). Many of the tracks have co-operative choreography, so one dancer can take a lick and then give up the mat to the other. Ití¢â‚¬™s tricky, but I imagine that the designers had some interesting tag-team possibilities in mind. Kriss Kross will make you 78-button combo, yo!

Of course, none of this new gameplay would mean squat without a decent soundtrack. And decent marketing. Strangely enough, Pump It Up unites the two in a kind of multicultural stew. See, Pump It Up is a Korean game that is marketed to Korea, the U.S., Spain, Brazil, Argentina, Mexico and China. While there is a whole bevy of Korean hip-hop tracks and techno remixes of pop and classical tunes, there are representative songs from each of the other countries. Ití¢â‚¬™s quite the melting pot. See ma, Ií¢â‚¬™m not only learning to dance, but Ií¢â‚¬™m learning to say í¢â‚¬Å“shake that thangí¢â‚¬? in Portuguese!

Most of the songs are passably good, although it's a bit heavy on the classical techno remixes. The videos are of similarly mixed quality. Ranging from cute anime to nearly pornographic anime, and from live-action videos to nonsense montages, the videos are good fodder for quick-witted observers. Still, you woní¢â‚¬™t be watching these while trying to press buttons with your feet.

The one glaring flaw in the whole package is the menu presentation. Choosing between songs forces you to get off the pad and gingerly dip toe to hit the right button. Plus, the song menu is not ordered by difficulty or speed or any other logic. Instead, you will find yourself having to navigate between the song selection and the difficulty selection screens quite a bit before you get the right kind of tune.

Neither version has much of an online element. Xbox users can download new songs, while PS2 users can, with the aid of a PC and the Internet, post their scores on the Pump It Up site. I did this, just for kicks, and discovered an unpleasant secret. People who play Pump It Up are known, even to themselves, as í¢â‚¬Å“Pumpers.í¢â‚¬? Why choose between the Jets and the Sharks when you can be a Pumper?

But despite the disturbing moniker and somewhat unintuitive front-end, the booty of this beast is a dancing joy. Clearly a step up and to the right from DDR, Pump It Up has effectively issued a challenge. It has thrown down, one might say, and DDR will have to introduce a new revolution to keep from being proverbially served.

B Revolution report card
  • More dancing, 'just like in a club!'
  • New button and new layout
  • Choreography with a puzzle element
  • Korean Hip-Hop
  • Amidst too much classical techno
  • Menus are confusing
  • Steep learning curve
More from the Game Revolution Network





Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

Click here for another Pump It Up: Exceed review
 


More information about Pump It Up: Exceed


More On GameRevolution