More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Lara Croft and the Temple of Osi Preview
Lara Croft takes another crack at the isometric adventure, and this time she makes Egypt angry.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Resistance: Burning Skies Review

danielrbischoff By:
danielrbischoff
05/31/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 8 
PUBLISHER Sony 
DEVELOPER Nihilistic Software 
RELEASE DATE Out Now
M Contains Blood and Gore, Strong Language, Violence

What do these ratings mean?

Let's get it out of the way now...


The final boss in Resistance: Burning Skies is absolutely atrocious. I'm shocked that the developers at Nihilistic felt comfortable releasing such a horrid finale to their first-person shooter on the Vita. It's an inexcusable blight on an otherwise solid, enjoyable game.

Burning Skies is the culmination of a promise. Sony's PlayStation Vita was tasked with bringing the FPS genre to the handheld before its first details were ever revealed. The analog nub on the PSP just wasn't cutting it, and the Vita's twin analog sticks were most likely in design documents from day one.


In that way, I have to grade the latest entry in the Resistance franchise a little differently than I have its console bretheren. It's been billed as the first "true" FPS on a handheld, and in many ways that's absolute fact. R:BS controls so well that I sometimes thought I was playing a legit console game.

At that moment, I looked up and found myself in the back seat of a car, in a café, at Target, or dropping the kids off at the pool. Burning Skies attains an excellent level of immersion despite its lackluster aethetics. Textures can be muddy and sounds are sparse and frequently repeated.

Enemies often pop out of monster closets, line themselves up for headshots, and generally behave stupidly. The AI is so completely dense that unless they're shooting at you, they're waiting patiently to be filled with holes. But in spite of all this, Burning Skies is entertaining throughout the campaign (except for that goddam boss).


The real achievement here is the steady, infallible frame rate, and the dual analog sticks on the Vita being every inch as capable as their console cousins. I have no complaints about the way this FPS controlled, and being on a handheld, that's something worth taking notice of.

The six-hour campaign is highlighted by each and every weapon you pick up on your journey from fire-fighting everyman to alien death machine. Many weapons are ripped straight from the console Resistance releases with secondary fire mechanics intact.

The ridiculously overpowered Mauler, the shoot-through-walls Auger, and the grenade-launching Fulsom are all fun to play and mow down enemies with. The secondary-fire touch controls work well enough. Simply tap the screen where you'd like to fire the Fulsom's grenade launcher. Swipe your fingers apart to put up the Auger's shield. Slide your finger down to close the Mauler's vent and build up a heat blast.


Unfortunately, at the time of publishing, none of Resistance: Burning Skies multiplayer modes would allow me to connect to a game. I may be the only one with this problem, but since I can't experience the multiplayer for myself, it doesn't exist for the purposes of this review.

My hope is that it's fixed sooner rather than later and the servers stop timing out on me. But being that I have no idea when that will occur, I'm forced to count against Nihilistic and Sony.

Resistance: Burning Skies is an excellent proof of concept. It is the tech demo that shows third-party publishers that first-person shooters can be achieved on the Vita hardware. It is by no means a crowning achievement. Instead, Nihilistic have opened the door for other, more accomplished developers to step through. Don't be scared shooter-fans. The Vita waters are just fine.

Copy not provided by publisher.
Resistance: Burning Skies
fullfullhalfemptyempty
  • FPS - Frames Per Second
  • Twin analog sticks
  • Breathless campaign
  • On a handheld!
  • Low-budget
  • That final boss
  • Multiplayer connection issues
Reviews by other members


More from the Game Revolution Network




comments powered by Disqus

 


More information about Resistance: Burning Skies


More On GameRevolution