More Reviews
REVIEWS Tearaway Unfolded Review
Does the PS4 version offer worthwhile new features or are they paper thin?

Mario Maker Review
Nintendo puts Mario's fate in the hands of players in Super Mario Maker, and the result is one of the best games of the year.
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Resistance: Burning Skies Review

danielrbischoff By:
danielrbischoff
05/31/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 8 
PUBLISHER Sony 
DEVELOPER Nihilistic Software 
RELEASE DATE Out Now
M Contains Blood and Gore, Strong Language, Violence

What do these ratings mean?

Let's get it out of the way now...


The final boss in Resistance: Burning Skies is absolutely atrocious. I'm shocked that the developers at Nihilistic felt comfortable releasing such a horrid finale to their first-person shooter on the Vita. It's an inexcusable blight on an otherwise solid, enjoyable game.

Burning Skies is the culmination of a promise. Sony's PlayStation Vita was tasked with bringing the FPS genre to the handheld before its first details were ever revealed. The analog nub on the PSP just wasn't cutting it, and the Vita's twin analog sticks were most likely in design documents from day one.


In that way, I have to grade the latest entry in the Resistance franchise a little differently than I have its console bretheren. It's been billed as the first "true" FPS on a handheld, and in many ways that's absolute fact. R:BS controls so well that I sometimes thought I was playing a legit console game.

At that moment, I looked up and found myself in the back seat of a car, in a café, at Target, or dropping the kids off at the pool. Burning Skies attains an excellent level of immersion despite its lackluster aethetics. Textures can be muddy and sounds are sparse and frequently repeated.

Enemies often pop out of monster closets, line themselves up for headshots, and generally behave stupidly. The AI is so completely dense that unless they're shooting at you, they're waiting patiently to be filled with holes. But in spite of all this, Burning Skies is entertaining throughout the campaign (except for that goddam boss).


The real achievement here is the steady, infallible frame rate, and the dual analog sticks on the Vita being every inch as capable as their console cousins. I have no complaints about the way this FPS controlled, and being on a handheld, that's something worth taking notice of.

The six-hour campaign is highlighted by each and every weapon you pick up on your journey from fire-fighting everyman to alien death machine. Many weapons are ripped straight from the console Resistance releases with secondary fire mechanics intact.

The ridiculously overpowered Mauler, the shoot-through-walls Auger, and the grenade-launching Fulsom are all fun to play and mow down enemies with. The secondary-fire touch controls work well enough. Simply tap the screen where you'd like to fire the Fulsom's grenade launcher. Swipe your fingers apart to put up the Auger's shield. Slide your finger down to close the Mauler's vent and build up a heat blast.


Unfortunately, at the time of publishing, none of Resistance: Burning Skies multiplayer modes would allow me to connect to a game. I may be the only one with this problem, but since I can't experience the multiplayer for myself, it doesn't exist for the purposes of this review.

My hope is that it's fixed sooner rather than later and the servers stop timing out on me. But being that I have no idea when that will occur, I'm forced to count against Nihilistic and Sony.

Resistance: Burning Skies is an excellent proof of concept. It is the tech demo that shows third-party publishers that first-person shooters can be achieved on the Vita hardware. It is by no means a crowning achievement. Instead, Nihilistic have opened the door for other, more accomplished developers to step through. Don't be scared shooter-fans. The Vita waters are just fine.

Copy not provided by publisher.
Resistance: Burning Skies
fullfullhalfemptyempty
  • FPS - Frames Per Second
  • Twin analog sticks
  • Breathless campaign
  • On a handheld!
  • Low-budget
  • That final boss
  • Multiplayer connection issues
Reviews by other members

FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Resistance: Burning Skies


More On GameRevolution