More Reviews
REVIEWS MX vs. ATV Supercross Review
It’s always tough to compete with other titles in the same genre, but it simply comes down to execution. And this game deserves to be executed.

Assassin's Creed Rogue Review
Assassin's Creed takes to the waters again on last-gen hardware.
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES ESCAPE Dead Island
Release date: Out Now

Far Cry 4
Release date: Out Now

Dragon Age: Inquisition
Release date: Out Now

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14


LATEST FEATURES With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.

Nintendo Download November 2014 - Updating Each Week
If you've got credit on Nintendo's digital eShop service or expect to receive a gift card this holiday season, start making your list with our weekly updates.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Master_Craig
Welcome Home - PAX AUS 2014
By Master_Craig
Posted on 11/18/14
Last night I returned home from PAX AUS 2014. Long story short, it wasn't perfect, but it was quite possibly the best weekend I've had this year. It was a lot of fun. If you'd like to continue reading, the long story is just below. Buckle up. This is gonna be...

Ridge Racer Unbounded Review

danielrbischoff By:
danielrbischoff
04/13/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action / Racing 
PLAYERS 1- 8 
PUBLISHER Namco Bandai 
DEVELOPER Bugbear Entertainment 
RELEASE DATE Out Now
T Contains Mild Language, Mild Violence

What do these ratings mean?

Mind the gap.


The high-profile racing franchises out there have different things going for them. Burnout has locked down crashing cars and taking down opponents. Motorstorm and Split/Second take charge of environmental destruction. Need For Speed has the glossy finish and Hot Pursuit game modes.

In that sense it's no wonder that Ridge Racer wants a piece of the arcade racing market, considering it's never been shoulder to shoulder with the simulation racers like Gran Turismo. Ridge Racer Unbounded tries to take down the competition with tons of explosions, the fragging of opponents, and an admittedly nifty track editor.


Lamentably, the execution is too muddy and feels too much like a "me too" racer than a rebirth for the franchise. I consistently had issues with environments being too dark or my screen being too soiled with road effects. For all of its speed and edginess, Unbounded often handles horribly.

As you drift around turns or pull off dangerous manuevers, you'll build up boost (sound familiar?) which can be used to "frag" opponents into fiery heaps of metal or trigger destructive shortcuts and hazards (played this before?). While that kind of gameplay has been well received in previous titles, it smacks of laziness here. "Well-executed", in some places, but there are even race tracks and UI cues that almost look they have been lifted directly from the competition. Shatter Bay seems eerily similar to many race tracks we've run around before in other games.


Ripping off all of these mechanics and cues would be a much more heinous crime if it weren't done well or balanced evenly. As an arcadey racer, Ridge Racer Unbounded will certainly fulfill any desire you have to crash over and over again. Nagging bugs and poor handling drag the action down on a regular basis, but you can pop the game in for an hour at a time and have some fun.

In the end, the only truly new thing Unbounded brings to the genre is the track editor. This is a neat idea and would add endless hours of gameplay if it weren't such a pain in the ass to use. Slapping blocks of track together is easy enough, but fine-tuning detaileddetails is a frustrating affair.

The camera is also a pain in the ass to use. Nothing lands on the track the way you want it the first time and who cares if you made your own track if there's nothing to do but run around it with the AI?


You have to give Ridge Racer Unbounded points for trying something new. The series has gone downhill at a blistering pace following industry embarassments like this one. Bringing fresh ideas to the table and executing them in a stylish matter is exactly what the doctor ordered.

Unfortunately, none of these ideas are original and they were all better accomplished in the titles that originated them. Take one of the older models for a spin around the block and see for yourself.

Review based on Xbox 360 version. Copy provided by publisher.
Ridge Racer Unbounded
fullfullhalfemptyempty
  • Lots of great new ideas for Ridge Racer
  • Everything is stolen
  • Buggy, poor handling
  • Pretty, grimy, nice road effects and explosions
  • Do you want to make your own tracks?
  • You won't after you try it in Unbounded!
  • Certainly doesn't feel like Ridge Racer
Reviews by other members
No member reviews for the game.


Tags:   Namco Bandai
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Ridge Racer Unbounded