More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.

Ori and the Blind Forest is Enchanting as Hell If Hell Were Magical as Shit [TGS Hands-On]
I want to protect her. It. Him. That. That thing. Ori.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

Roadsters Review

By:
Robert_Amsbury
04/01/00
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 4- 4 
PUBLISHER Titus 
DEVELOPER  
RELEASE DATE  

All that driving and I'm right back where I started?!

There's nothing I enjoy more than hopping into my $200,000 car and taking it up to an icy mountain racetrack to put it through its paces. Fortunately for me, since I'm doing this on the N64 and not in real life, slamming into barricades, trees, rocky cliff faces and other cars isn't going to cost me anything more than a few seconds off my lap speed.

There's a lot that can be done in a racing game to promote realism and make it enjoyable. Roadsters tries to integrate interesting scenery, variable weather conditions, lots of cars, and exotic locations with realistic physical modeling to create a racing game that will keep you on your toes. It's success, however, is marginal.

The setup of Roadsters is fairly basic. You can play in one of 4 modes: Roadsters Trophy, Multi-player, Quick Race, or Time Trail. The Trophy race is your personal quest to earn enough money racing to become champion in three different racing divisions. Money is used to buy and upgrade vehicles, as well as to pay the registration for your next series of races. In order to advance to a higher division, you have to win your current division and raise enough money to both pay the higher entry fee for the new division and purchase a car capable of competing at that level.

The physics model in Roadsters seems pretty accurate (although I'm pretty sure some of the things I did should have made me roll my car, rather than just spinning out). I have my doubts that the rules are applied equally to human and computer controlled drivers, but that could just be sour grapes over the number of times I got wasted.

The weather effects are not particularly realistic. Perhaps their most useful feature is that your competitors will make pit stops to change tires to something appropriate for the road conditions. Of course, I never bother to stop. The manual says that this will interfere with your car's performance, but I found that getting half a lap ahead of my competitors more than makes up for it.

The graphics are both good and bad. The cars seem a little unrealistic, though the scenery is nice, with lots of variety and some interesting animations. Unfortunately, you're generally too busy driving to give the backgrounds the attention they deserve (although I did spot the frozen Mastodon.) And if you're going to have big balls of stone rolling over your head, animatronic dinosaurs springing out, or even big green parrots (or helicopters) flying at you, there ought to be some chance that they're going to interfere with your driving. Maybe in the next version T. Rex will actually get to nibble on passing cars.

The music is okay, although the digitized voices are just an annoyance after the first race. How many times can you stand to hear yourself yell "I'll get you for that!"?

The control system suffers from the typical console racing problems. Gamers lacking a steering wheel setup (i.e. almost everyone) are forced to make do with a standard controller. You won't find analog acceleration or steering. But most N64 gamers are used to this by now, so no big whoop.

Oddly, none of the cars, from the lowliest convertible to the most expensive performance vehicle, have a reverse gear. It's quite common to stumble or be knocked into a position where your car is perpendicular to a wall. That's pretty much the end of the race for you, lacking a way to back up, unless some other hapless soul happens to ram your car.

While certainly decent, Roadsters doesn't really do anything new for the genre. It attempts to combine realism with arcade flair, but the end result is inconsistent. Console racing has been done better than this.

C Revolution report card
  • Nice backgrounds
  • Decent gameplay
  • No reverse!
  • Inconsistent realism
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Roadsters


More On GameRevolution