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Rocksmith Review

Jessica_Vazquez By:
Jessica_Vazquez
11/04/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Rhythm / Music 
PLAYERS 1- 2 
PUBLISHER Ubisoft 
DEVELOPER Ubisoft 
RELEASE DATE Out Now
T Contains Lyrics, Mild Cartoon Violence

What do these ratings mean?

Forging musical awesomeness one note at a time.


Finally! A music-based game where I don't have to cradle a hunk of plastic in my arms and press colorful buttons in order to accomplish through a console what countless drunkards can accomplish with a karaoke machine. Musical mimicry without the need for any actual talent.

Sure, you might be able to make it to expert mode in games like Rock Band and Guitar Hero, but when you set down that "controller", what have you really learned? Who has the best color recognition? I've been playing the acoustic guitar for about five years now and I wouldn't classify myself as a trailblazing minstrel, but I've mastered the guitar basics. Deep down, I have always been dreaming of more. You can only do so many Sister Hazel covers in your lifetime...


The electric guitar can be intimidating, but Rocksmith's approach simplifies the learning process and makes it more accessible to a wider range of players. The only catch is that having a basic knowledge of the guitar or some form of musical education is almost essential to beginning this game. Aside from technique videos that introduce you to strumming, holding a guitar, and playing notes, there is little else done to educate the player about music in general. So if you don't have a musical bone in your body, Rocksmith will be intimidating to strap on.

In Journey mode, essentially the career mode, you can choose to learn the songs in the order that Rocksmith thinks is best or you can go through the track list and learn them on your own. For more advanced players, jumping straight into whatever song you want shouldn't be a problem, but if you've never played an electric guitar before, it's best to begin with Journey Mode. When you begin, you'll start off with songs that have a more simplistic single-note melody base and build upon that. Once you achieve your target accuracy you'll be cleared to perform the songs and attempt to level up.

As you progress, you'll begin unlocking vids for different techniques, associated with the songs you are learning. These include sustains, string bending, palm mutes, and more.  Every new technique is accompanied by an instructional video and a practice exercise, so you can work on each one individually. It's much easier than wading through poorly produced YouTube how-to videos.


Another mode that allows you to break a song down is the Riff Repeater Mode. This mode has two different categories, each geared towards helping you master the key melodies of any particular song. The first category is "leveler", where you are given five attempts to play a riff correctly in order to increase its difficulty in the song itself. That's the game's variable difficulty at play. If you're not trying to make the song more difficult, then the "free speed" option would be best, in which the song will pause if you miss a note/chord, allowing you time to correct your mistake. Practicing with these two modes before beginning a new song is extremely beneficial and recommended before jumping straight into rehearsal mode.

Rocksmith has a list of enjoyable educational mini-games as well that build specific guitar techniques. You can practice single-notes in Ducks, chords in Dawn of the Chordead, or play Big Swing Baseball and practice your string-bending skills. While these games are fun, there are many hang-ups that get in the way, though much of it has nothing to do with mini-games themselves.

The sensitivity of Rocksmith forces you to always play a note perfectly. If you're playing a single note and your finger isn't precisely where it should be, the note will not register in the game. Sometimes the game wants you to hold down a string on the fret and sometimes somewhere in between. Perhaps it has to do with the fact that I did not use the Epiphone guitar from the $200 bundle, but my own guitar along with the proprietary Rocksmith cable that turns any electric guitar (and even acoustic guitar, if you've got a plug and play kit) into a compatible peripheral. Any experienced guitarist knows that you can't be 100% on point all the time. Rocksmith demands perfection constantly and will settle for nothing less.


This call for consistent accuracy might be enough to deter beginning guitarists. It's hard enough getting used to the pain of building calluses so you can play for more than a few hours without your fingers bleeding. The Dynamic Difficulty setting is a cruel mistress. When you finally get a phrase down, the game will increase the difficulty in the middle of the song, throwing up new versions of riffs even if you haven't practiced them before. Fail to play the right note and you'll see incoming notes drop off the screen.

It's kind of like a virtual slap to the face. Some might see it and be motivated; most others will see it and just feel too defeated to try again. There's really no way to get around this. The difficulty setting in the game can only revert you back to beginner status at square-zerothere's no in between.  Although the technique exercises and riff repeater modes are sufficient in helping to overcome difficult songs, the addition of a manual "slow down" function, like the one in the Break it Down mode in Dance Central, would have been enough to make rehearsing less daunting.

There is incredible value to buying this game even if you aren't interested in the educational perks. There is an entire Amp mode where you can customize up to three different foot pedals and create unique guitar tones and play freely or use them in any of the songs in game. I've never fooled around with tones or distortion before so having the ability to access a wide variety of amp features is a huge bonus. Basic guitar and amp combo deals usually only include an amp with one distortion. The only downside is that the controller is the foot pedal, so if you want switch tones mid-jam, you'll have to stop playing and press a button. The other great value of the game is that it helps tune your guitar every time you play and if you access the tuner through the main menu, you have the option of tuning to E standard or Drop D.  

Many people might be turned off to Rocksmith due to its lack of party game appeal, but that's not what it's about. It's about making a difficult instrument easy and fun to learn, and it accomplishes that. For beginners Rocksmith may seem like a hellish gauntlet, but for more experienced players it will be slightly less harsh and possibly even too easy at times. Rocksmith has already begun to improve my skill level and make me more confident when executing different guitar techniques, so I'm all the evidence you need. The things I've been able to learn so far will definetly carry over to any songs I want to lean outside of the game. If you're really serious about wanting to learn how to play guitar, Rocksmith is more than worth it.

Review based on PS3 version. Copy provided by publisher.

B+ Revolution report card
  • Song breakdown modes are helpful
  • Amp Mode and Tone Customization add value
  • In-game tuner is a godsend
  • +/- Guitarcade is fun but difficult at times
  • Learning curve may be too much for beginners
  • No manual difficulty control
  • Chord tab diagrams a little hard to understand
  • Learn how to play the guitar!
    Reviews by other members
    No member reviews for the game.

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Comments
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Nov 4th, 2011 at 3:00 pm
    Thats shocking a good guitar sim eh?
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Nov 4th, 2011 at 3:36 pm
    I was thinking about getting this game, and then it came to my mind...."Guitar Pro 6"... and suddenly lost interest.

    I imagine it's great if you like the tracks on the game, but I don't for the most part.
    Anyway, thanks for the review, made me realize what I should be buying.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Nov 4th, 2011 at 4:50 pm
    Um. I don't really know why games like this are always compared to GH and Rockband.

    Rhythm Games and Music games/sims are two different things.
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Nov 4th, 2011 at 4:59 pm
    Wait a minute, are players actually able to "learn" guitar?
  • Jessica_Vazquez
    Jessica_Vazquez

    Joined: Sep 2010
    Posted: Nov 4th, 2011 at 6:15 pm
    Beginning players might have issues stating out but for someone like me trying to transition from acoustic to electric, it helps. I'll never be as good as you though, I've seen your youtube channel.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Nov 4th, 2011 at 8:02 pm
    knowing that she's seen your tube channel makes me laugh rochester
  • UghRochester
    UghRochester

    Joined: Jun 2006
    Posted: Nov 5th, 2011 at 4:16 am
    Specially when I'm a beginner myself. Everything I learned about guitar, I taught myself. Any techniques, chords, etc. I taught myself. I still don't feel I'm "good." I did find out last year a better guitar and amp make a huge difference in sound. The best tip I can give some one, is fool around with your guitar. Use your hands and ears only. Close your eyes and just play.
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Nov 4th, 2011 at 7:49 pm
    Yeah. Jessica did a review, not just stuck editing video. Good job Jessica.
  • sebelius
    sebelius

    Joined: Jul 2010
    Posted: Nov 4th, 2011 at 9:54 pm
    Good review! Seems you covered all the good and bad with the current game and I agree with every point. As an FYI, the devs intend to release 2-3 new songs every couple of weeks and tweak/get rid of the "5 lives" riff limits (source:
  • sebelius
    sebelius

    Joined: Jul 2010
    Posted: Nov 4th, 2011 at 9:56 pm
    source site stripped. Just do a google search for "iama_rocksmith_developer" for developer feedback.
  • JohnnyDanger
    JohnnyDanger

    Joined: Oct 2011
    Posted: Nov 4th, 2011 at 11:40 pm
    I'm a huge Guitar Hero Fan, and been playing real guitar for over 10 years now...
    I must have it...
    I will never forgive Spiderman: Shattered Dimensions for killing my Playstation.
  • Diabolus
    Diabolus

    Joined: Nov 2008
    Posted: Nov 6th, 2011 at 6:51 am
    The flute is where it's at.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Nov 6th, 2011 at 8:00 am
    I am proud to announce my week's nomination to The People Speak
  • superinstaller
    superinstaller

    Joined: Nov 2011
    Posted: Nov 10th, 2011 at 5:02 pm
    I got this to learn guitar. Game gets a 10! The setlist? well theres at least 4 songs out of 50 that dont suck. I can only hope they know this before the expansion release!!!!
  • metalheadmarch
    metalheadmarch

    Joined: Nov 2011
    Posted: Nov 14th, 2011 at 2:28 am
    i made an account to post 'sweet gibson, tv, ps3, and pile of speakers' when can i rob your place?
  • hawmania
    hawmania

    Joined: Jan 2012
    Posted: Jan 8th, 2012 at 5:32 pm
    I can already play guitar and bought this game because I thought it would be fun. It is totally unplayable. Audio lag is horrendous. Even with a dedicated speaker setup, there is a delay from the time you strum or pluck a string to the time you hear it from your speakers. It is completely disorienting.

    Waste of money
  • kattman64
    kattman64

    Joined: Feb 2012
    Posted: Feb 17th, 2012 at 4:09 am
    the worst game ever how does this game teach you guitar when you need ten fingers on one hand to play songs come 26000 points to qualify panic switch they expect a average person to be able play song like that hell i cant move fingers that fast . you cant slow the song down riff repeater is worthless with the stop and go tutorials suck Double Stops wont register have to strum them like fifteen time to get them to register Might be a good game for veteran guitar players but sucks a teaching tool for beginers. Song are too fast and complex how are you supposed to learn when notes are thrown at you from all over the fret board . great if your Eddie Van Halen
  • Capper308
    Capper308

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 10:29 am
    In short recommended... (but with exceptions.) So I finally broke down and bought this game a little over a month ago. In the first ten minutes I was enthralled and excited... Then..., not so much. You see there was this annoying audio lag... In fact very bad audio lag. To the interwebs I go! After some research I discovered that I needed to use analogue adio connections... Having my xbox connected by HDMI wondered what to do... After some more research I discovered that mocrosoft sells an audio only connector... ug. more money... I then remebered that my xbox came with a compsite (yellow, red, white) connector. After about an hour of hopeless earching, I found it. But alas... You cannot connect this cable while still using HDMI. The original connector has a plastic tab that hangs down and get in the way of using a HDMI cable... (posting is two parts cause the character limit...)
  • Capper308
    Capper308

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 10:33 am
    So thinking because I am NEVER going to use this cable, I cut off the tab. I was then able to plug it in as well as my HDMI cable. I then connected the red and white audio connectors to my home audio receiver inputs... Lag was much better but still there... and unplayable still See my home audio receiver still processed the signal somewhat and therefore introduced some latency I found my old kinda large bookshelf stereo and hooked up the red and white audio connectors to it. Voila! ZERO audio lag and I spent no extra money (apart from the game itself...) Now on to the game itself...
  • Capper308
    Capper308

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 10:40 am
    Having wanted to learn to play guitar I bought a guitar a few years ago and then some dvd course and bunch of other learning stuff... As expected my beloved guitar sat in the corner of the room for those years... After getting Rock Smith to perfect playability, Pretty much there has not been a day gone by that I have not picked up my guitar... I find that I am getting better and better all the time... I now have awesome calluses on my fingers and so much about my guitar playing has improved... The songs in the game for the most part are ok The DLC could be better Some of the game menu navigation bugs the heck out of me... but over all I am very pleased. I am now playing "something" on my guitar Is it good playing? Hell no Am I having fun? Hell yes... Am I learning something? Hell yes... If you want to play guitar, buy the game get it set up right, and then HAVE FUN!
  • Capper308
    Capper308

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 10:52 am
    Having wanted to learn to play guitar I bought a guitar a few years ago and then some dvd course and bunch of other learning stuff... As expected my beloved guitar sat in the corner of the room for those years... After getting Rock Smith to perfect playability, Pretty much there has not been a day gone by that I have not picked up my guitar... I find that I am getting better and better all the time... I now have awesome calluses on my fingers and so much about my guitar playing has improved... The songs in the game for the most part are ok The DLC could be better Some of the game menu navigation bugs the heck out of me... but over all I am very pleased. I am now playing "something" on my guitar Is it good playing? Hell no Am I having fun? Hell yes... Am I learning something? Hell yes... If you want to play guitar, buy the game get it set up right, and then HAVE FUN!
  • Capper308
    Capper308

    Joined: Apr 2012
    Posted: Apr 14th, 2012 at 10:57 am
    Whoops... Double post some how... Sorry.

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