More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Hand of Fate Preview
Dungeons & Dragons mixed with the Batman: Arkham series... wait, what?!
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

Hohokum
Release date: 08/12/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES PlayStation’s Colorful Console Past and Its Bright, White Future
Sony will release the white PlayStation 4 in September, so let's take a walk through the company's hardware history.

Women in the World of Villainy: Achieving the 50/50 Split
We're getting more women in our video games narratives, but why do men still make up the majority of enemies?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

Shatter Review

Josh_Laddin By:
Josh_Laddin
04/26/10
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 2 
PUBLISHER Sidhe Interactive 
DEVELOPER Sidhe Interactive 
RELEASE DATE  
E Contains Mild Fantasy Violence

What do these ratings mean?

You dirty, dirty paddle, you!


If you can remember dropping quarters or firing up your Atari 2600 to play a round of Breakout or Arkanoid, congratulations! You are part of the demographic that we now affectionately refer to as “old”. And if you still frequent websites like GR, well, you're probably going to be buried with a controller in your hands after bouts of senility where you see little plumbers running around the home stomping on bad mushrooms (possibly after eating some bad mushrooms yourself).

click to enlargeBut never fear, because it's gamers like you for whom products like Shatter are made. That's not to say that a kid wouldn't enjoy it, even if he never banged his head against a pizza parlor wall after coming short of the high score by 100 points, but we all know the extra fun factor that just a tinge of simple nostalgia can bring.

Shatter is your standard Breakout clone with quite a few twists thrown in to update it — not the least of which are the vibrant, smooth graphics and pounding techno soundtrack. For one thing, not every stage is the same shape; sometimes you'll face right, sometimes you'll face up, and sometimes you'll be in a spherical stage where the ball ricochets off the edges of the circle. It all makes for some unpredictable, attention-grabbing angles.

Typical and rather unremarkable powerups will sometimes fall your way if you can grab them. Broken blocks release shards that float around and charge up a power bar if you suck them in (more on that later). With the power you've built up, you can activate a shield or, more likely, release them in a single special attack called a Shard Storm that decimates anything in front of you.

click to enlargeNow we get to the meat and potatoes of the gameplay additions, and I'll try to handle this with as much dignity as possible. You can hold down a button to “suck” objects into your paddle, and another to “blow” air out of your paddle. No, Sidhe didn't bother coming up with thinly-veiled euphemisms, like “vacuum” or “expulsion” (come on, it took me all of three seconds to think of those!). It's right there in the tutorial. Suck and Blow.

And while you play this game, you'll channel your inner Paris Hilton and be Sucking and Blowing pretty much all the time (all right, screw dignity). Those two abilities are crucial because they change the trajectory of the ball, allowing you to fine-tune your shots with enough practice to, say, hit that last annoying brick or aim for a boss' weak point. Sucking and Blowing are such important mechanics that they really carry Shatter to a point where it doesn't feel like a Breakout clone at all, and you'll wonder how you ever played one of these games without them.

As I just mentioned, there are bosses, and most of them are pretty damn cool. Some have devious weak points that you really have to work to uncover; the later bosses can actually be very challenging.

After beating the 10 worlds in Story mode (story, seriously?), you can try your hand at Boss Rush in addition to Endless, Time Attack, and Bonus modes. It's not a whole lot of replay value, but it's something — and for a $10 retro-inspired arcade-style game, that certainly doesn't suck. Or blow.

B Revolution report card
  • Enough twists to keep an old formula fresh
  • Cool boss fights
  • +/- Naughtily named gameplay mechanics
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Shatter
Also known as: shatter


More On GameRevolution