More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

Shattered Galaxy Review

Duke_Ferris By:
Duke_Ferris
09/01/01
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 40 
PUBLISHER Nexon 
DEVELOPER  
RELEASE DATE  
MINIMUM SYSTEM REQUIREMENTS
T Contains Violence

What do these ratings mean?

Someone fetch the Krazy Glue.

Massively multiplayer online games are starting to come out faster than I can review them. Ultima Online started the whole thing, followed by the even more successful Everquest. Asheron's Call then snuck quietly into the picture, and now they are coming faster and faster and splitting away from their fantasy roots. From Anarchy Online to the upcoming Motor City Online, massively multiplayer games are branching out and breaking the molds.

Why are so many publishers making these massively multiplayer games all of a sudden? The answer is easy: massive money. It's September, and everyone is back in school, so let's do the math!

350,000 Everquest players, each paying $9.95 per month = $3.5 million dollars for Sony every month. Wow!

Now that we know why everyone wants in on the action, let's take a look at Shattered Galaxy from small-time publisher Nexon, billed as the very first Massively Multiplayer Real-Time Strategy game. And while it is pretty fun, it bears very little resemblance to strategy games like Warcraft or Command & Conquer. Actually, it plays much more like the monumental failure that was Command & Conquer: Sole Survivor, only Shattered Galaxy is actually fun.

Which is good, because without the fun factor, Shattered Galaxy will not impress your friends or relatives. The graphics are well below today's standards; little blocky guys running around shooting each other. The maps are especially bland and primitive, with random walls, giant eyeballs or puddles of water with essentially no design flair at all. It looks more like a game from a few years ago.

The sound won't have you humming along or tapping your toes, either. Let's just say there's not much variation; the bad MIDI-fied orchestral score runs on a constant 3 minute loop. Shattered Galaxy may have set the new record for the quickest I've ever found the option screen to turn off the music. Sonic R would have had the record, except that you couldn't turn off the music in Sonic R.

How did the galaxy get shattered? Well, it seems that some scientists on Earth were trying to use an alien device, a teleporter, to, you know, move stuff around. After teleporting a few small objects successfully, they tried the experiment with the highly adventurous rat, Russell. This had the effect of transporting half the planet Earth halfway across the galaxy. Oops. Now the human survivors use strange technologies to kill each other. The story is, in a word, extraneous.

Fortunately for Nexon, Shattered Galaxy is strangely addictive. You have a hero who never fights but can gain in stats and abilities. Instead, your little robot army fights for you and can also gain levels, stats and abilities. The thing is that you can only have 6 of them at a time (you can have more as your "tactics" skill increases, up to a maximum of 12). There's no building or resource mining - you just take your squad of 6 into combat, order them around and let them fight it out. If they die, you can bring in another squad of 6 from your army after about a minute or so.

And whom do you fight? Well, you can either adventure in the caves shooting aliens under the planet's surface or fight against the other three rival factions on the surface for control of the planet. I've hardly ever seen anyone in the caves.

Victory in any battle (which can have up to 40 combatants) is determined by control of "POC's" (glowing red disks) on the map. If your team controls all the POC's, victory is yours.

The real fun is in watching your hero and your little guys get stronger and stronger. As you gain levels, you gain access to different robot frames, new technologies, new weapons, new computers, new energy sources - you name it. The amount of customization is simply huge and the fun lies in the pride you get developing and outfitting your own little army.

The rate at which you and your units advance is almost perfectly set, awarding you upgrades and options before you get bored with the old ones. The next level never seems too far away.

In a sense, Shattered Galaxy is much less like a strategy game and more like the traditional MMORPG (Massively Multiplayer Online Role-Playing Game). The difference is that you have 6 guys at a time instead of one. Get really into it and you can become one of the faction commanders with the ability to coordinate battles, or at least try to coordinate them, as your powers are limited. Eventually you can travel to other planets and try to claim them for your faction.

I'd actually recommend this strangely addictive little game pretty highly if it didn't drain your wallet. At $10 per month ($5 if you buy a whole year in advance), Shattered Galaxy has to justify itself just a little more than it does. With no real item trading or online community to rival those of the online RPG's, Shattered Galaxy is more of a diversion than a full meal. While it's more fun than I thought it was going to be, I just don't think it's quite worth the ongoing expense. It's a shame too, because if it didn't cost me, I'd love to see just how powerful my little robots could get.


B- Revolution report card
  • Fun
  • Addictive
  • Lots and lots of customization
  • Old graphics
  • Lousy music
  • Just an endless series of battles
  • Ultimately not worth the cost
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network





Post a Comment
LOGIN or REGISTER to post a comment or rate this article.

 


More information about Shattered Galaxy


More On GameRevolution