More Reviews
REVIEWS Pokémon Omega Ruby & Alpha Sapph Review
In some way, Pokémon and the relationships they form with their trainers wind up teaching the player something completely different than what you might suspect.

LEGO Batman 3: Beyond Gotham Review
Batman and friends team up for another Lego adventure.
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES Geometry Wars 3: Dimensions
Release date: Out Now

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14

Guilty Gear Xrd -SIGN-
Release date: 12/16/14

Kalimba
Release date: 12/17/14


LATEST FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Simcopter Review

Jason_Carnevale By:
Jason_Carnevale
06/05/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 1 
PUBLISHER Maxis 
DEVELOPER  
RELEASE DATE  
MINIMUM SYSTEM REQUIREMENTS
E Contains Animated Violence

What do these ratings mean?

Help from Above!

This game is a toy. An addicting toy, but a toy nonetheless. Maxis is famous for making little works of entertainment such as the now-immortal SimCity. That classic was followed up by numerous other such "Sims" and this particular program is only the most recent installment in the series. I prefer to think of it, however, as a larger step into the imaginary world that this fine collection of software allows the user to create.

Remember how fascinating it was to take a bare plot of land, build on it, and watch those marked off commercial, residential, and industrial areas come to life? If you are like me, you wanted to play around with this new city, watch the cars go back and forth on the highways, and deal with the occasional disaster, much like a little kid on Christmas day who has just received a very expensive (and detailed) train set. In many ways, I would long for the day when a program would be created that would allow me to actually go down into my city, to fly through it, or even to land and walk down the street. Of course, in 1991, such a program was a few years away. Intel had just introduced the 486-33 and there was no such thing as a CD-ROM.

Six years later, SimCopter allows the former city builder to do exactly what I have just described.

The point of the game is to fly around in a helicopter doing good deeds for the residents of the community, much like former President Jimmy Carter. (What?! He once strafed my Honda, dammit...-Ed.). Realistically or not, you become a superhero as a day job. The craft is equipped with a rescue harness for performing those medevacs of tough-to-reach victims, a water cannon for putting out fires, and a tear-gas dispenser so as to quiet unruly citizens who decide to riot. As the game progresses, more equipment can be purchased, as well as new, more powerful helicopters.

The helicopter itself is fairly easy to fly. One button starts the engine, another button determines the rate of ascent, while another slows or speeds how fast the craft descends. Maneuvering throughout the city is fairly simple with a joystick, but can also be controlled ably with the keyboard. The player can even adjust the radio to play a jazz, heavy metal, pop, or classical soundtrack. There are many gauges inside the cockpit, but they are easy to read. Also included in the cockpit is a detailed map of the city showing where hospitals and landing strips can be found, as well as where drop-off and pick-up points are located.

Graphically, you could not ask for more. The scenery is made up of crisp, bit-mapped polygons that serve to create a sort of enveloping illusory world. Cars, boats, people, and animals seem to move with regularity in different directions. One interesting thing to do is to land the helicopter at a certain spot, get out, and walk around. The little man (the pilot) can bump into people, talk to cows, or block traffic for miles on the highway by stopping in the middle of the road. Sounds and music are delightful, especially when the classical soundtrack is chosen. I had never seen such a laid-back, sedate atmosphere in a game before. There is something very innocent, very childlike about this experience of playing this game.

So what's wrong with it? First off, the game soon becomes boring. After the thirtieth traffic jam, or the fourteenth riot, and the forty-third heart attack evacuation, things start becoming a little old, especially the soundtrack which can eventually get so relaxed that it turns monotonous. There is really no way to win, except to beat ten levels of challenges and ascend to the final "Macropolis" world. In fact, seemingly the only goal is to help as many people as possible and raise more money to buy better helicopters.

What saves the game however is the one function that allows the player to transfer cities created from SimCity 2000 to this game. That would be cool. How would my re-created Los Angeles or San Francisco look on Sim Copter? Wouldn't they be fun to fly over? This reviewer has not yet had a chance to test it, so I do not know how it would look, but the transfer is reported to be fairly smooth and accurate.

Essentially, SimCopter is a toy. It can be addicting to the right type of person, but for the most part will probably not have the same type of broad general appeal as other titles have, or even as SimCity had seven years ago. I would suggest that a true plot or series of campaigns leading up to a dramatic climax would be a welcome addition. Other than that, this game is a lot of fun.

B Revolution report card
  • Excellent graphics, sound and realism.
  • Creative premise and ideas
  • Lack of definite plot or campaign structure
  • Better off waiting until SimRacer
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Simcopter