For the secret agent in all of us.
Whenever I'm in a pinch I ask myself, "What would Bond do?" Not only has this
resulted in me getting slapped by several women, but trust me, the legal ramifications
of pouring gallons of oil on the freeway are endless. James Bond has been a hero
to many for a long time. There has probably been a time in your life where you
even wanted to
be him. Which makes sense - the guy has the support of the
Queen herself and at his disposal are the greatest counter-intelligence toys fathomable.
Plus, he ALWAYS gets the girl (not to mention his little "license to kill" deal.
Wonder if I can get one of those at the DMV?)
Well, here's your chance to live the fantasy without sore cheeks or a stack
of subpoenas. The World Is Not Enough is the latest spy thriller translated
from Ian Fleming to Electronic Arts. Running on a solid FPS engine, TWINE
looks and plays well, putting you in the shoes of 007 himself (be careful when
you tap-dance, you might hit the detonator.)
From high-stakes gambling to downhill skiing with sub-machine guns, the role
of Mr. Bond proves to be a thrill a minute. Linking stages are cut scenes from
the movie, so in effect you get all of the action of Bond without all the boring
plot points. There's even a scene where Bond "gets some," and the following
stage opens with 007 straightening his tie and leaving the bedroom. True to
form all the way.
The engine used for TWINE is the same as Medal
of Honor, which is a solid 3D FPS engine. TWINE boasts clean textures
and clear character detail including faces mapped on enemies and holes left
in walls from missed shots. The only thing lacking is gross frontal nudity (which
they actually come close to.) I'm glad to see such strong development continuing
for the Playstation, despite its obvious power limitations.
TWINE is closer to a 3D action game than a classic FPS. All the gadgets
and gizmos coupled with extremely varied level missions make for an exciting
game. I was constantly anticipating the next stage, wondering what was coming
next. More games should have this much variation and less redundancy.
The gizmos are classic Bond fare. You start the game with a stun-gun/cell phone and a ULF distorter in the form of a fountain pen, which allows you to carry weapons through metal detectors. From there, Q-Labs supplies you with the latest in high-tech gadgetry and you can acquire firepower from downed guards.
The control is similar to MoH as well, with full analog support. My
biggest gripe is having to fumble for a gadget or weapon. They should be in
separate categories, like in Metal Gear Solid.
Scrolling through spy tools to find a gun has gotten me shot more often than
not. It sucks to be a sitting duck fumbling through items like a lady with a
big purse looking for a quarter while the terrorists are already armed.
Stealth
games need smart guards to give you a reason to sneak around. Luckily for James
(but unluckily for you), these complexes are full of idiots. The guards seem
to forget all about you if you reach a door while they are chasing you and call
off the search. Security seems heavy in most buildings, but if you can fool
the doorman none of the other guards think it strange that you are roaming around
without authorization on some floors, while on others they hit the alarm faster
than a nervous bank teller. If you do get into a firefight, the guards seem
to be fearless because they will stand in the middle of a hallway, in plain
view, waiting to be shot.
Don't get me wrong, some of the missions depend on stealth and if you're seen,
it's mission over. But for the most part you can sneak right past the guards
and cameras using your "stealth crawl", even if you're right next to them. Dumb,
dumb, dumb.
Bond wouldn't be Bond without that classic swing, and TWINE delivers.
The music score is as fitting to the game as it is the films, exciting during
action and dramatic while stealthing around. However, the voice acting leaves
a little to be desired, Bond should sound suave, not soft. The breathy voice
leaves a picture of a heavy set guy running out of breath, not a debonair spy
calmly interrogating an important ambassador.
TWINE for the PSX is a single-player only affair. Some may look at
this as a bummer, but I doubt split screen would look very good on the PSX.
Of course, the N64 version
features multi-player for up to four, something to consider if you're teetering
between the two.
Overall, TWINE is a solid game. It's got action, adventure and excitement,
though the lack of AI is a letdown. I just wish I could learn that "stealth
crawl" that allows Bond to cruise down empty halls unnoticed by security cameras
and guards. However, the varied missions and plethora of gadgets will keep you
entertained while the music and videos keep the game exciting. The World
is Not Enough is definitely worth checking out, but be careful with the
case - it just may be bugged.