More Reviews
REVIEWS Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.

Kinect Sports Rivals Review
It's been far too long since Microsoft's Xbox consoles had a Kinect-only title. Is the wait worth it?
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.

Tips for The Elder Scrolls Online: The Vestige's Guide
Just a handful of ways to keep yourself from dying.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

Space Invaders Review

By:
Robert_Amsbury
04/01/00
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 2- 2 
PUBLISHER Activision 
DEVELOPER  
RELEASE DATE  
E Contains Animated Violence

What do these ratings mean?

The aliens have come and Uncle Ben is on their side!

I am one of a few people (okay, okay...many) who have watched the evolution of video games from the beginning. I well remember when Pong first appeared; Video Pinball, PacMan, and that eternal classic -- Space Invaders. There has been a trend of late to bring back the old standards, either in the original format (as per the Arcade Classics cartridge for N64) or by slapping on a new coat of paint, as has been done with Space Invaders.

The game has changed a bit, although not greatly. There are still aliens swooping down on you in much the manner that the Redcoats marched at the American colonists (and with similar results). There are still occasional Mother Ships flying by that you can hit for extra points. And you, of course, are still stuck in a tank that can only move left and right along the bottom of the screen.

Given, that's all there was to the game when it first debuted. But make no mistake, this Space Invaders looks in no other way like the original. The graphics and animation... exist! Actually, not to slight the work that went into this product, they're reasonably decent; in fact, some of the animated aliens are quite amusing. There's a sound track that I didn't hate. There's even an effort to explain WHY you are shooting things dropping down at you from space.

Also added are special attacks for you and your enemies. In addition, when you shoot the Mother Ships flying by on a normal level, you get goodies: extra shots, shields, etc. And, yes, I did say "normal level."

The game now has three kinds of levels. There are the aforementioned normal levels with waves of aliens coming down at you (although there are often formations, not just lots of columns of aliens, and the shields you can hide behind are frequently positioned oddly...or not there at all). There are also bonus levels where you can take a brief rest by shooting at unarmed Mother Ships for points and extra lives, and each planet (yes, you are planet hopping through the Solar system) has an alien "Boss" you have to defeat. Some of these are rather difficult, some are way easier than they ought to be, and some are darned silly. I swear to you that I was pelted with long grain rice, killer cotton balls, and blasts of cheesy fusilli (What, no wine? - Ed.).

Of course, it isn't perfect. Shots (the enemies and yours) will pass between your bunkers randomly. There are only 96 levels, although Activision claims 100 (you visit 8 planets, each with 10 normal levels, one Mother Ship level, and one boss level. Mercury apparently isn't important enough to save.). After that, the game ends. That just felt wrong. What happened to the never-ending alien hordes? As a bonus, though, once you've finished, you get access to play "Classic" Space Invaders. Wasn't really worth the work.

I was also a little dubious about the value of a "Save Game" function in this kind of game.

I've played lots of games over the years that were basically revisions of Space Invaders. I think my favorite was "Better Dead Than Alien" on the Atari ST. Scored high for silliness and graphics. The thing that really surprised me about this N64 version of Space Invaders is not the deficiencies, which were minor, but that it's not really anything new. I generally expect that a new version will actually introduce something interesting. This incarnation of Space Invaders just seems to be relying on its name. It hasn't brought anything new to the table. Still, it's always fun saving the planet.

B- Revolution report card
  • Killer Cotton Balls
  • Palatable Soundtrack
  • Funky Alien Animation
  • It's, well, Space Invaders
  • Where's the Beef?
    Reviews by other members
    No member reviews for the game.

More from the Game Revolution Network




comments powered by Disqus

 


More information about Space Invaders


More On GameRevolution