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The Walking Dead: Season One Review

Alex_Osborn By:
Alex_Osborn
11/27/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Adventure 
PLAYERS
PUBLISHER Telltale Games 
DEVELOPER Telltale Games 
RELEASE DATE Out Now
M Contains Strong Language, Blood and Gore, Intense Violence

What do these ratings mean?

Storytelling at its finest.

Daniel Bischoff and I joke on occasion about how I don't really like to "play" video games. For me, it's never been about racking up the highest score or finishing on the hardest difficulty. Instead it's about taking part in an experience I would otherwise never have, engrossing myself in a story that I am not just observing, but influencing. For me, the main draw of video games lies in their ability to provide an interactive narrative that strikes an emotional chord like no other medium can.

That is why the first season of Telltale's The Walking Dead is easily my favorite game this year and undoubtedly one of the most memorable gaming experiences I have ever had. Coming off two rather underwhelming releases, Telltale Games set out on a quest for redemption, and redemption is what they've found. This is easily their best effort to date and worthy of Robert Kirkman's branding—dare I say, even more so than AMC's television series.


 
The first thing you'll notice about The Walking Dead is its graphic novel-inspired art style. This was a genius move on the part of the developer, as it not only pays tribute to its inspiration's original form—in case you didn't know, the game is loosely based on Kirkman's comic book series of the same name—but it also allows for much more expression, especially on characters' faces. In many ways, it almost feels like you're playing through an interactive graphic novel, but at the same time, labeling it such that doesn't do it justice.

Those of you who have been following the game all year long will know that the game released episodically every month or two. There are a total of five episodes in all, with each taking approximately two hours to complete. This structure encourages those "water cooler chats" on a semi-regular basis. Like with any popular television show, a massive discussion ensues following each episode. What makes The Walking Dead unique, however, is that not everyone's story is the same.

Sure, Telltale's creation can be simply defined as an adventure puzzle game, but its branching story and dialogue options make it something so much more. Some may argue that there isn't much of a game here, as there's little more to do than direct the character around and click on stuff, but it's this elegant simplicity that makes the game so remarkable. Adventure games have been slowly fading from relevancy over the past few years and The Walking Dead could very well revitalize the genre. Despite the fact that you're doing little more than directing a character around or mashing a button when a QTE prompt pops up on the screen, the decisions you are forced to make give you the sense that you are doing so much more.



You, and you alone, are forced to decide whether characters live or die and which relationships are healed or broken. In the game you play as Lee Everett, a man who stumbles upon a young girl who is all alone after her babysitter turned into a zombie. From that moment on she's yours to protect, but be warned, this isn't a story that ends happily ever after. Don't let the cute aesthetic fool you—this is one dark and heavy game. Prepare to have your jaw fall to the floor more than once and have tears stream from your eyes. This is an emotional roller coaster that will unnerve you, disturb you, and force you to do things you don't want to do.

The involvement of Gary Whitta—screenwriter of the film The Book of Eli—in overseeing the game's story certainly shows, as everything from the pacing to the writing is perfectly executed. As you progress throughout the game, you get to know each and every character, making it all the more difficult when it comes time to take sides or leave someone behind. If you have even an ounce of humanity within you, the game's powerful narrative will stick with you long after the credits roll.



When I finished the final episode of The Walking Dead, eyes welling up with tears, I started thinking about the possibilities of where Telltale might take the series in Season Two. The series only got better with each subsequent chapter, so I can't wait to see how the studio plans to expand the franchise further in 2013. This might sound totally ridiculous, but as of right now, there isn't a game I'm more excited about. Forget BioShock Infinite or The Last of Us. I want more of The Walking Dead!

Copy not provided by publisher. Review based on Xbox 360 version.
The Walking Dead: Season One
fullfullfullfullfull
  • Gorgeous art style
  • Incredible cast of characters...
  • ...brought to life by some of the best writing in any video game ever
  • Emotional, heart-wrenching story...
  • ...which is broken up nicely by its episodic structure...
  • ...and shaped by the choices you make
  • Puzzles are relatively simple
  • Minor technical hiccups pop up on occasion
Reviews by other members
No member reviews for the game.


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Comments
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Nov 27th, 2012 at 1:33 pm
    I agree Alex. There have been only a few games this year that I can say honestly deserve "game of the year 2012" and this game has found its way closest to my heart.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Nov 27th, 2012 at 3:12 pm
    Glad to hear you feel the same way. I really hope Season Two is just as amazing!
  • Stickyellowsock
    Stickyellowsock

    Joined: Oct 2009
    Posted: Nov 27th, 2012 at 1:36 pm
    *Episode 5 spoilers.

    The thing that got to me most was the conversation between Lee and the Stranger. That **** was heavy
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Nov 27th, 2012 at 3:13 pm
    The final episode is filled with so many truly intense moments that blur the lines between right and wrong.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Nov 27th, 2012 at 3:39 pm
    You just sold me on this game(s). I am going to buy it as soon as I am able to quell my Halo 4 addiction.
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: Nov 27th, 2012 at 5:32 pm
    Reading the comic, I remember being blown away initially, but then characters that should have been getting wiser over time kept making the same mistakes and getting hit with ridiculous bad luck to the point where everyone in the book felt like an ever-fattening drama calf just waiting to be slaughtered. The hook changed from "what's going to happen next?" to "who's going to die next?", much to the detriment of the series, I felt.

    It sounds like the games are much more interesting than that. Here's to hoping that Telltale can keep up their winning streak.
  • daverabbit
    daverabbit

    Joined: Oct 2008
    Posted: Nov 27th, 2012 at 5:36 pm
    So happy to see such a glowing review as I just pre-ordered the collector's edition the other day.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Nov 27th, 2012 at 6:53 pm
    This series was seriously amazing. I'm trying to get everyone in my family who just play casual games to get this. Will be up a runner-up for game of the year on my site next month for sure.
  • crazydanO5
    crazydanO5

    Joined: Feb 2012
    Posted: Nov 27th, 2012 at 10:40 pm
    This is my GOTY for 2012, hands down. I think the popularity of this game truly proves that it isn't about how good the graphics are or how great the combat is, but what the game makes you "feel" while you're on the journey and at the end.

    Stories. That's why I play video games.
  • cheesegod99
    cheesegod99

    Joined: Jun 2007
    Posted: Nov 28th, 2012 at 11:27 am
    I'm almost done with episode 4, and I'm terrified of what's gonna happen in episode 5. I don't think I can take the strain if something happens to Clem...

    The game already broke my heart a few times, and I can honestly say it's the first game that has every made me tear up, and the only game that's made me really care what an imaginary character thinks of my actions.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Nov 28th, 2012 at 2:12 pm
    You think it's rough now... Just wait until episode five.
  • jvernet
    jvernet

    Joined: Sep 2010
    Posted: Dec 1st, 2012 at 9:22 am
    5 out of 5?? Wow.
    I played episode one, and the gameplay seemed a bit, uh, clunky to say the least. Perhaps I should give episode two a spin, as I gather it gets better.
  • hanzhands
    hanzhands

    Joined: Nov 2012
    Posted: Dec 1st, 2012 at 7:15 pm
    ...well eff me. When a review is that good I guess all of my friends are getting Christmas gifts from the dollar store; I'm getting the Walking Dead.

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More information about The Walking Dead: Season One
Also known as: Telltale's The Walking Dead Season One


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