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Tomb Raider (2013) Review

danielrbischoff By:
danielrbischoff
03/03/13
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 8 
PUBLISHER Square Enix 
DEVELOPER Crystal Dynamics 
RELEASE DATE Out Now
M What do these ratings mean?

Men.

Pigs. Lazy, smelly, hairy, disgusting pigs. If it weren't for the women in our lives, we'd probably eat potato chips for dinner. In fact, if stranded on an island, we'd probably dedicate ourselves to waiting patiently for a woman to arrive and help us leave. At least, that's what you'd think, but the Scavengers who stumbled upon the mysterious, ancient island in the Dragon's Triangle, before the crew of the Endurance, probably wish they never saw a woman again.

It's an odd thing to think when you consider Lara Croft's iconic status as a video game heroine. Young men have ogled her polygons for over 15 years, whether her games were worth playing or not. Still, Crystal Dynamics and Square Enix have approached the timeless character in an incredibly modern way, redesigning her look and gameplay from the ground up. But does Tomb Raider draw too heavily from a half-tucked hero who's stolen her thunder?


I realize it's odd to start the review deriding my own gender, but our earliest look at Lara's new adventure was colored by the reaction to a suggestively violent encounter our heroine had with one of the Scavenger men who opposes her and her friends. This sequence arrives early in the game, maybe within the first two hours, which is odd considering Lara's reaction to violence and adversity in this harsh environment is about as black and white on either side of the "rape scene." In fact, my only major gripe with the game is that the promise of "Lara's transformation" into the adventurer we've come to know and love is largely forgotten after you fight off this brazen attacker.

That just leaves an unforgiving island, a few twists and turns, and mountains of dead bodies between Lara and her friend Sam who's been captured and taken for a sacrifice in an ancient ritual. It's all that killing that makes a mockery of the character's development. It's hard to take a life but Lara does, and soon, any man standing in her way will meet a violent end by arrow, bullet, explosion, or possibly a pickaxe to the skull.

Don't get me wrong, the combat is quite good. The shotgun is responsive and satisfying; the assault rifle is accurate in bursts; and the bow and arrow are an absolute delight to command against Lara's opponents. Snapping a headshot off and listening for that delicate smoosh of arrow-in-gray-matter is compelling and breathtaking whether you're eliminating an unsuspecting enemy from afar or firing rapidly at an aggressor.


Despite her stunted development over the campaign, you will grow fond of Lara, who's not just capable and agile, but smart as well. When one of Lara's show-boating, self-serving, egotistical male crew members sleazily meanders between sides, Lara's the only one to recognize it and mouth off at him. At first I thought Lara's cries of pain and grunts of exertion would get annoying, but Camilla Ludington's voice work is largely endearing (even if infrequent pronunciations butcher the English language like only slightly-racist haiku readings can).

Then Lara dies and the brutality strikes you. How could these men cut her throat, shoot her full of bullets and arrows, blow her up, throw her off a cliff, and impale her? Soon you're not killing because the game makes you. You're killing because you want Lara to survive. Tomb Raider draws the player in with gorgeous fidelity and actionand makes you care about a character that seemed so two-dimensional (or not) in the past. (As a short aside, yes, I'm a male gamer so I'm not going to project myself into the extremely feminine figure on my screen, OK?)

On her way off the island, Lara can explore large, open areas filled with secret collectibles and hidden tombs. Discovering one of these puzzling tombs isn't a major distraction in the game, but it helps to measure the pace through the more open-ended levels. Maybe you just unlocked some upgrade or a new piece of gear. Double back before moving on and open one of these tombs for rewards and light environmental puzzles, none of which are particularly challenging. That said, they serve to break up all the killing Lara does, allowing the combat room to breathe and stay fresh.


Lara scales mountains and radio towers, plunders ships in a narrow escape before they sink, unearths centuries-old treasuresall while leaping across impossible gaps, sliding down perilous slopes, and zip-lining over deep canyons. And then there's multiplayer.

Tomb Raider suffers the common mistake of tacked-on multiplayer. All those killing machines from single-player like the bow and arrow and grenades return in competitive modes, but because they retain their power and finesse, you'll likely spend more time looking at a spawn counter than you will fragging your friends. Players hungry for achievements and more of Lara's combat mechanics will find plenty of entertainment so long as the community holds up, but this is hardly worth your time. Luckily, the single-player campaign features enough adventure for the asking price.

I also wish the rest of the cast were more convincing and fleshed out. You can collect hidden records of Japanese soldiers or previous sacrificial offerings and find more entertaining and believable characters in the decades-old documents than you can in Lara's survivor friends. It can feel like there's a bit too much collecting to do, but focusing on the driving force and leaving the knickknacks for after the credits helps to even things out.


The skill trees and weapon upgrades aren't very compelling, either. You can reinforce your axe or tech out your bow with explosive arrows, but it feels completely unnecessary in the early game. Stealth and smart use of melee and cover can completely negate the need for these enhancements as well. I also wish the second-to-last boss fight was more than just a bullet sponge, but the final boss cements the fact that Lara is back and more entertaining than ever.

Regardless of these small nitpicks, Lara Croft is a welcome sight whether she shoots first and asks questions lateror not. Who needs a judge and jury when the crime of being a man is as plain as day? I thought Lara's vendetta against the unshaven inhabitants would serve to progressively develop her as a character. In the end, Lara is more measured and relatable, but any sense of feminism starts and stops with a gunshot.

Crystal Dynamics and Square Enix had an undeniably heavy burden in modernizing a character born from an immature, male-oriented fantasy, but no matter your gender, if you're a gamer, you should play Tomb Raider. It combines high-levels of interactivity, excellent pacing, and a true bond between the player and the character on screen. The game might ask you to suspend your disbelief from time to time, but at least it's not for Lara's measurements.

Review based on Xbox 360 version. Copy provided by publisher. Also available on PS3 and PC.
Tomb Raider (2013)
fullfullfullfullhalf
  • Lara Croft, Tomb Raider
  • Platforming and traversal gameplay
  • Tight third-person shooting and combat
  • Hidden Tombs!
  • Lack of real character development
  • Tacked-on, passable multiplayer
  • Stories discovered in collectibles
  • Pacing and variation in gameplay
  • Letting Lara die
  • KILL ALL THE MEN
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Comments
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Mar 3rd, 2013 at 3:42 pm
    Awesome review. Can't wait to play it myself!
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Mar 3rd, 2013 at 3:45 pm
    "It can feel like there's a bit too much collecting to do..."

    I found this funny, since the entire series is based on collecting things. Also, when will publishers realize multiplayer is not necessary in making a profitable game?
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Mar 3rd, 2013 at 5:55 pm
    Been saying that for years myself! There are still people *****ing because Bioshock Infinite doesn't have multiplayer. I have been gaming for 20yrs and I have come to realize these days that people only care about if it has multiplayer, they could care less about single player. When I was kid gaming there was really only ever single player in a game, not having multiplayer doesn't affect me. If a game has it, and its good I will jump online and play but if it doesn't I could care less.
  • FATAL1TY
    FATAL1TY

    Joined: Nov 2005
    Posted: Mar 3rd, 2013 at 7:47 pm
    Especially since the original didn't have multiplayer and it sucked in Bioshock 2 which was made by a different developer.
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Mar 4th, 2013 at 6:40 pm
    But does it really need to have multiplayer? Bioshock is such a story driven group of games. Having multiplayer shouldn't be a priority for it, telling a good narrative should be the man focus. I applaud Ken Levine for omitting Multiplayer from Infinite, it gave the team more focus to polish up the main game experience to be a thrilling experience backed with a great narrative.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Mar 3rd, 2013 at 8:38 pm
    When I was a kid, every game had multiplayer.

    You handed the controller over after you died.
  • MandaloreHunter
    MandaloreHunter

    Joined: Aug 2012
    Posted: Mar 4th, 2013 at 6:22 am
    This guy gets it! Man those were the days huh, pass the controller multiplayer is pretty awesome. I still remember playing pass the controller on Metroid and Blater Master with my friends and cousins as a youngster
  • SolidSevchinko78
    SolidSevchinko78

    Joined: Jun 2012
    Posted: Mar 4th, 2013 at 6:35 pm
    That is true! I have vivid memories of Mario 64 controller passes
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Mar 3rd, 2013 at 3:50 pm
    Interesting review. Ill save conversation until after I've played and finished it.
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Mar 3rd, 2013 at 4:10 pm
    Looking forward to hearing your thoughts!
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Mar 4th, 2013 at 12:54 am
    Seeing as Lethean, and Chunibrow like to point out that I always say something about DX11. I can guarantee I will talk about how Tomb Raider uses DX11 and TressFX. Nice to see after 4 years.
  • xavier_2000_ie
    xavier_2000_ie

    Joined: Jun 2007
    Posted: Mar 3rd, 2013 at 4:40 pm
    The girl has come a long way from when she had traffic cones for boobs and a backpack that would do Mary Poppin's proud. I'll always remember those 8 massive prayer wheels she could fit in there
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Mar 3rd, 2013 at 10:47 pm
    I knew I wasn't the only one who made the traffic cone boobs comment back then!
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Mar 3rd, 2013 at 4:51 pm
    Those link you got up there made me nostalgic.

    What ever happen to sara gunn? I mean i know she got on people's nerve but it's been a loong while since i saw her articles. Also want to know what she thought of the game too.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Mar 3rd, 2013 at 4:59 pm
    I was wondering about sara gunn as well.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Mar 3rd, 2013 at 7:54 pm
    I don't. She was a bad writer on a website full of good ones. Not trying to be a dick but she just didnt have the chops.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Mar 3rd, 2013 at 8:36 pm
    Oh I agree. She was pretty awful. Lots of hyperbolic "OMG internet slang." Still, I wondered.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Mar 3rd, 2013 at 10:52 pm
    She didn't only make controversial features, she also made reviews and such. They were alright, not the best, just alright. I'm concern for her cause she's a GR gal. Then she disappear over night...

    And hey, face it. All those bashing she made on the Tomb raider issue did make GR people talk about it rather rather then mock it. You know when people go "controversy? PFFF there are no problem everything is fine!". And something tells me that was what crystal dynamic wanted people to do before buying the game: maturing up.
  • dirty_f
    dirty_f

    Joined: Nov 2010
    Posted: Mar 3rd, 2013 at 5:18 pm
    Scaling mountains and radio towers, finding treasure, island, protagonist who becomes a badass killing machine to save their friends from the enemy... sounds a lot like Far Cry 3.

    maybe i should get this game.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Mar 3rd, 2013 at 10:33 pm
    That's what I thought... If its like FC3 I will love this game
  • TheBigRedPyramid
    TheBigRedPyramid

    Joined: Dec 2012
    Posted: Mar 3rd, 2013 at 5:28 pm
    Sweet, so now i can be hated by women in my fantasy life to for nothing more than having testosterone coursing through my body. I'm down like a clown charlie brown
  • TheBigRedPyramid
    TheBigRedPyramid

    Joined: Dec 2012
    Posted: Mar 3rd, 2013 at 5:29 pm
    that was supposed to be "too". really.... I'm not as dumb as women say...
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Mar 3rd, 2013 at 5:29 pm
    Would have been nice to know what the multiplayer is actually like.
  • Nether
    Nether

    Joined: Jul 2007
    Posted: Mar 3rd, 2013 at 5:34 pm
    He did say it was tacked on, which is NEVER good.
  • TheJx4
    TheJx4

    Joined: Jun 2011
    Posted: Mar 4th, 2013 at 2:39 pm
    This is what everyone said about ME3's multiplayer but it was apparently very good. And even games that have multiplayer planned from the start have turned out to be shitfests. So yeah, there's always a chance it can be somewhat enjoyable, tacked on or not.
  • KaiserKold
    KaiserKold

    Joined: Apr 2007
    Posted: Mar 4th, 2013 at 8:57 pm
    I really love Mass Effect 3's multi. It has some room for improvement, and I can't wait for the next version of it. All my friends still play it and it has had some awesome developer support - loads of absolutely free dlc. They shouldn't tack on multiplayer if it doesn't add anything, but if they truly believe they have something good, they should try.
  • Master_Craig
    Master_Craig

    Joined: Jul 2006
    Posted: Mar 3rd, 2013 at 6:01 pm
    Awesome review, danielrbischoff. My thoughts exactly. :)
  • sli
    sli

    Joined: Mar 2012
    Posted: Mar 3rd, 2013 at 8:46 pm
    Why is tomb raiding a "side quest" in a Tomb Raider game? Also how does the story (presumably about survival and rescue) give time for her to go day-tripping in potentially dangerous holes-in-grounds? Still not convinced this should be (branded as) Lara Croft.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Mar 4th, 2013 at 9:51 am
    It's a reboot. Like, when they take an old idea and reboot it so that when it starts back up, it's fresh. Plus, it's an origins story, meaning it's what happened to make her into what we know. Come on, this is the 21st century... original content doesn't really exist anymore.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 4th, 2013 at 9:52 am
    Well the "Main Quest" is her trying to rescue her friends and get off the island. That means alternative objectives, hidden collectibles, and hidden tombs would be "side-quests." Who cares if this should or shouldn't be "branded" as Tomb Raider. It's the first good game the character has been in in years.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Mar 4th, 2013 at 2:13 pm
    Sooooo true. I think the last time I picked up a Tomb Raider game and enjoyed playing was TR 3. Last Revelation was cool, but it got tedious like halfway through.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Mar 3rd, 2013 at 10:08 pm
    I've never been a big fan of the Tomb Raider games in the past, but I may actually give this one a shot in a few months after I finish up Bioshock Infinite.

    I'm also a bit curious about the obsession people have these days with multiplayer. It's not ALWAYS necessary. The Assassin's Creed multiplayer was actually fun though. That surprised the hell out of me.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 4th, 2013 at 9:58 am
    I love Assassin's Creed multiplayer as well. That was hardly "tacked-on" in Brotherhood and now it's a staple of the series.
  • R0ADK1LL
    R0ADK1LL

    Joined: Jul 2009
    Posted: Mar 3rd, 2013 at 10:22 pm
    How long is the game? I'm definitely keen to play this, but the dollars to hours ratio still matters.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 4th, 2013 at 10:00 am
    I'm not entirely sure how long the game was. I think played three sessions of 4-6 hours a piece. Theres a lot of collecting and exploring you can do, and then multiplayer which i'm not counting in my hour total. In the end I'd say it's a 15 hour game, but that's an estimate because i'm lazy.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Mar 4th, 2013 at 3:40 am
    I've never played a Tomb Raider game. The closest I got was a demo of the first game on Playstation. I might check this one out just to see Laura get molested.
  • daverabbit
    daverabbit

    Joined: Oct 2008
    Posted: Mar 4th, 2013 at 12:55 pm
    Yeah but can she backflip whilst shooting two guns at the same time? Good read, will pick this up when the time comes.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Mar 4th, 2013 at 2:20 pm
    They gotta save something for the next game, right?
  • cereal13killer
    cereal13killer

    Joined: Nov 2008
    Posted: Mar 4th, 2013 at 7:03 pm
    I play on xbl with someone who worked on this game, so I'm really happy to see a really good review for it!
  • cereal13killer
    cereal13killer

    Joined: Nov 2008
    Posted: Mar 4th, 2013 at 7:03 pm
    I play on xbl with someone who worked on this game, so I'm really happy to see a really good review for it!
  • Hatecrew
    Hatecrew

    Joined: Sep 2010
    Posted: Mar 5th, 2013 at 10:22 am
    Last Tomb Raider Game I played was TR3 on my PS1! After reading this, I have considered buying this game. The only problem that I have is that I'm those type of guys that like to play all the games in the series in order. Like I wouldn't play Resident Evil 6 w/o playing the first 5. I'll look more into it if I need to play the other ones I missed before I pick this one up.
  • Lethean
    Lethean

    Joined: Jan 2001
    Posted: Mar 5th, 2013 at 2:24 pm
    This game looks absolutely beautiful. Oh and it plays well too! I was just going to test it out...5 hours later I finally pulled myself away from it.
  • Razor_Rex
    Razor_Rex

    Joined: Sep 2012
    Posted: Mar 5th, 2013 at 7:33 pm
    Well I sank a large portion of my day unashamedly into playing this game. It's very fun, well written, and absolutely beautiful. I really like it.

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Also known as: tomb raider 2011


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