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Toy Commander Review

Colin By:
Colin
12/01/99
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 99- 99 
PUBLISHER Sega 
DEVELOPER  
RELEASE DATE  
E Contains Animated Violence

What do these ratings mean?

I, Huggy Bear, hereby declare myself Toy Commander!

When in the course of playtime, it becomes necessary for old toys to dissolve the political bands which have connected them with another, and to assume among the powers of the toy-chest, the separate and equal station to which the Laws of Mattel and of the Toy Commander entitle them, a decent respect to the opinions of toykind requires that they should declare the causes which impel them to the separation.

We hold these truths to be self-evident, that all toys are created equal. Our plight has been ignored long enough! True, we may not be your newest toys. And we may not have the gadgets or lights that all your new toys have. And you might not want to play with us anymore . . . but no one asked us if we were done playing with you! Rebellion is in the air! Use those fancy new toys to try and stop us, I dare you. I, Huggy Bear, was your very first toy, and when the battle is over and the day is done, I will be your last toy. Viva la Revolucion!

One of the biggest joys a gamer can experience is a novel, new game. A game that is so different from other games that it sets itself apart from the pack. Toy Commander is such a game. With amazing graphics and one of the best gameplay experiences, Toy Commander will spark the imagination of even the most cynical gamer.

You are Andy, a young kid with an overactive imagination. Andy has always ruled his house as the ultimate Toy Commander. Recently, you've gotten a number of new toys that you're spending all your time with, ignoring toys you loved when you were younger. The old toys have risen up, led by the power-mad Huggy Bear, the first toy you were ever given. Not your everyday occurrence now, is it?

In order to stop the merciless Huggy Bear, you must use your new toys to quell the uprising in various rooms of the house. [Or you could call Starsky and Hutch! ~Ed] The battle rages from the kitchen, to the parent's bedroom, to the attic, and more. Each of the rooms has it's own style, and all the objects you encounter actually belong in the type of room that you're in. Need a ramp up to the counter in the kitchen? Try driving up the discarded cracker box. Stuck on the floor in the children's bedroom? Take a cruise on the slot-car track. The attention to detail is unparalleled.

The graphics are also top notch. Every item in every room is recognizable, from the pair of skis hanging in the garage to the housecat licking itself in the kitchen. The rooms aren't small either. You've got a lot of ground to reclaim from your malcontent toys, so you better get to it.

You must pass 50 different missions before reaching the final confrontation in the basement with the vile Huggy Bear. The mission objectives vary greatly. Sometimes you're in a race, sometimes you must put out a fire, and sometimes you have to decimate the enemy base. Each room also has a boss character that, once defeated, will fight on your side against the brutal Huggy Bear.

What toys are at your disposal? Well, you've got 35 vehicles from three main types (trucks, planes, and helicopters). While the inclusion of a few more types of toys that you control would have been great, the diversity of gameplay makes up for that.

There's also a great multiplayer mode that allows four players to compete head-to-head. With variations such as deathmatch and capture the flag, you have to share your toys with your friends. Sorry, but sharing is good. Doesn't anyone watch Sesame Street anymore?

The physics engine is fantastic and based on the idea that a kid is holding on to the side of the vehicle and pushing it along. But the most amazing thing is that nearly all the objects in each room have real physical properties including mass, shape and resilience. The interaction with 'background' objects is like nothing ever seen in a game before and adds to the feeling of realism.

There is one main drawback to Toy Commander, and that's the control, which is a bit wily. When you're driving up a ruler that's barely wider than your truck, you're going to fall off a few times. The control can get really frustrating and holds this game back from true greatness.

Simply put, Toy Commander is one of the best games to date for the Dreamcast, and one of the neatest games I've ever played. I don't know about you, but there were areas of my house that I always wanted to play in, but was never allowed to. Now, thanks to modern technology, I can play anywhere I want and mom's not around to send me to my room.

A- Revolution report card
  • Amazing Graphics
  • Jaw-dropping Detail
  • Varied Gameplay
  • Huggy Bear!
  • Tricky Control
    Reviews by other members
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