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Posted on 12/07/14
RIP Ralph Baer (1922-2014) I really, really hate writing obits. I really do. But I take it as a personal honor to be able to say good things about the men and women I respect, whether in this industry or just in my life, and Ralph Baer is the reason all of this exists in the first...

Vigilante 8: 2nd Offense Review

By:
Brian
01/01/00
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 2- 2 
PUBLISHER Activision 
DEVELOPER  
RELEASE DATE  
T Contains Animated Violence

What do these ratings mean?

"Roads? Where we're going we don't need... roads."

The 1970's: Disco is at the top of the charts, nobody is laughing at the Bee Gee's yet, and bell bottoms become popular for the first time (shudder). It's the decade of Afros, leisure suits, and large levitating cars with really big weapons. That's right, Slick, the head honcho at the OMAR oil company, has sent back a legion of his worst baddies from 2010 to take over the US oil industry in the '70s. The Vigilante 8 series has taken a page from "Back to the Future" in their most recent installation: Vigilante 8 Second Offense. Although the graphics are a bit below par, most everything else, including sound and gameplay, is very cool.

Kaboom!The gameplay will be familiar to anyone who has ever played a car combat game: go into a big arena with loads of other cars, find weapons of varying power and size, and blow the crap out of anything that moves (and some things that don't). Meanwhile, you can pick up all sorts of power-ups and do various violent things to the landscape.

The game itself is flat-out fun. You have lots of wacky cars to choose from including three guys on a bike (in tights), and a moon rover (perhaps another failed NASA mission?). When you first get out in the arena, you'll realize that almost everything is blow-uppable [That's not a real word! ~Ed], including palm trees, police cars, and a drive-in movie theater. In addition to this, you can do lots of things with the various buildings in the level. You can launch yourself off of one of the launch pads at Cape Canaveral, or hook on to a ski lift to lug yourself to the top of the Utah mountains.

There are a multitude of power-ups to give you the edge on your opponents. The coolest of these are the wheel modifications. You can grab things which will change your wheels into different configurations. For example, in the Utah level, you can get snow tires and skis as your wheels. In levels with water, you get some floaties [Floaties? That's not a real word either. Don't make me blow up your car. ~Ed] and a propeller, and you can even get a levitating wheel mod (Marty McFly, eat your heart out!). There are also shield power-ups and such, not to mention a truckload of different types of secondary weapons, including (but not limited to) flame throwers, mines, homing missiles, mortars, and rockets. Although not quite as varied as some other games, it's enough to keep the game entertaining.

He's one bad mutha'You'll be happy to hear that the physics are pretty sharp. Everything, including your car's suspension feels realistic. There are a few problems with flipping over. When you do, it's random whether you flip back over, or move forward, or one of several other things. Fortunately, you don't flip over very often.

Sound is well done, but not outstanding. There are the standard set of things going boom, crash, snap, crackle, and pop. The music is another story. Most of the selections are great, from funk tunes (oh yeah!), to a rock version of Toccata and Fugue in D minor (y'know, the Dracula theme).

The quest mode is good also, with separate quests for all the main characters - lots of one player game for when your friends aren't over.

Of course, there are problems with this game, too. First off, it isn't as breakthrough a game as the first one. Most things have stayed the same. Particularly, there aren't many new weapons, and the graphics are pretty similar to the original.

Although the textures are better on the Dreamcast than the were on the Playstation, the graphics in Vigilante 8 Second Offense still could use some improvement. The basic problem lies in the collision detection. Numerous times, cars would pass through each other or even through walls. One time, my car was stuck in a vertical position because the rear half of the car sunk into the ground! The horrible collision detection really detracts from the game.

Control can also be a problem. When you use one of the light vehicles, you can turn too fast to actually control your vehicle well. And with larger cars, it's really hard to turn the dang things. Although this is sort of realistic, it goes a little too far to be playable.

So in the end, Vigi 8: 2nd Offense is a very fun game, but with a host of little problems. On the other hand, it's still superior to anything from the Twisted Metal series, with better physics and much larger arenas, and the only car combat game currently available on the Dreamcast. If you loved the first game, or are looking for some auto combat without Rob Zombie, this one is definitely worth a look, with it's new levels, cars, and power-ups. Plus, it will make you into a better driver. That old lady in the Volvo better get outta my way, I'm on a mission.

Wimps to the back of the bus.

B+ Revolution report card
  • Great Gameplay
  • Neato Powerups
  • Funky Music
  • Similar to Original
  • Bad Collision Detection
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    No member reviews for the game.


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