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FEATURED VOXPOP shandog137
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The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

Virtua Fighter 2 Review

Colin By:
Colin
06/06/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 2 
PUBLISHER Sega 
DEVELOPER  
RELEASE DATE Out Now

What a knucklehead!

The time has come for the world fighting tournament to begin. Lau Chan, the winner of last year's tournament, will return to defend his title against nine formidable opponents. Though each fighter is motivated by their own personal reasons, they have all come together with one thing in mind: to bludgeon their way to top and earn the distinction of being the best fighter in the entire world.

It's all there! From Lion's double kick on a falling foe, to Shun downing a bottle of sake, everything that you loved about the arcade version is in Virtua Fighter 2 for the Saturn. After a disappointing Virtua Fighter and an acceptable Virtua Fighter Remix, Sega has finally graced us with a winner. Virtua Fighter 2 is perhaps the most beautiful arcade translation ever. Saturn lovers finally have a game of which they can be proud. Who said that the Saturn could't handle polygons?

First off, the graphics are amazing. They are as close to the arcade as possible. Smooth as a baby's butt, every character moves with the greatest of ease. The polygons look so good that it's hard to believe that it's on a console other than the Playstation. The only obvious difference between the graphics of the home version versus the arcade are the backgrounds. In the arcade, the backgrounds are polygonal just like the characters, but on the Saturn, the backgrounds are two dimensional. This minor omission is not very noticeable because the two dimensional backgrounds still look stunning. The lack of polygonal backgrounds also speeds up the fighters, so what you lose in visual pleasure, you gain in gameplay.

An integral part of fighting games is their music and sound effects. Fighting games need music that gets your adrenaline pumped. Luckily, the sound effects and music are almost identical to the arcade version of Virtua Fighter 2. Every sound, from Jeffery's "I win!" to Pai giggling like a little girl, is included. The music is also superb. It makes your pulse pound as you wipe the mat with your opponent.

The gameplay is where Virtua Fighter 2 truly excels. Each character has at least twenty special moves listed in the instruction book. Don't think that those are all the moves, though. There are a lot of moves that are unlisted that you have to discover for yourself. The moves are different from Street Fighter II and every other fighting game. The more complex moves take awhile to learn and are sometimes hard to execute. Virtua Fighter 2 still has those characteristic 'floating' jumps that are the cause for many arguments. Once you get used to them, they do add an extra skill to master in the game. Airborne combat is a matter of timing that will come after a little practice.

All in all, the boys at Sega couldn't have done a better job in the arcade translation of Virtua Fighter 2. This is one game that shows off what the Sega Saturn can actually do. If you loved this game in the arcade, you should buy this game for the Saturn. Though the Playstation may be designed for polygons, Virtua Fighter 2 for the Saturn looks better and smoother than any other polygonal fighting game for the next generation systems. This just might be the best home console fighting game ever.

A Revolution report card
  • Great graphics
  • Beautiful sound
  • Moves should be less complex
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