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Warcraft II Review

By:
Colin_and_Duke
06/05/04
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Strategy 
PLAYERS 1- 8 
PUBLISHER Blizzard 
DEVELOPER  
RELEASE DATE  

I've got the humans on the run! I'll write the review later...

If you buy this game you might forget to eat, you might lose your girlfriend, but WarCraft II makes it all worth it. For fans of the first WarCraft, Dune II, and Command and Conquer, WarCraft II is a must-buy. The rest of you (over age 13) should probably get it also. Even though it took them an extra year to come out with a Mac version, we're still happy they did!

WarCraft II is a real-time strategy game, played much like the first installment. It may not have the constant mayhem of an action-shooter, but it keeps you on your toes. With game play that actually makes you think (oh my god, no!), and astonishing depth and attention that sucks you in, you might just have to kiss the world goodbye.

There are two sides in this conflict, the evil orcish axis (orcs, ogres, trolls and a horde of nasties), and the good human alliance (humans, elves, the church, gnomes and other nice guys). There are 28 complete scenarios to play, 14 for the humans and 14 for the orcs. For the novice player, no worries. The first scenarios are much easier, and will help you to learn the game. For the veteran player, the later levels do take good planning and excellent strategy to complete.

WarCraft II is a war game. Squeamish people beware! War is very violent, and WarCraft makes no excuses . You must plunder the land for gold, clear-cut whole forests and fill the oceans with oil derricks. Al Gore would cringe at the sight of this game. With the resources you gain, you must kill the enemy, raze buildings and burn farms. There is no surrender, there is no mercy. Soldiers, civilians and animals scream when they die. They also bleed and leave corpses behind to rot slowly into the earth.

"Like an elemental force of havoc and destruction we thundered through the lands of the Draenei, devastating all that we beheld. Not one life was spared. The only traces of their existence were the blood-soaked fields they had worked for nearly five thousand years; and the rank, acrid smell of the huge victory fires that consumed the bodies of their young."

A- Revolution report card
  • A game so addictive it should come in a syringe.
  • Awkward spells. Play game instead of getting work done.
  • Not quite revolutionary, but a damn good game. Highly recommended.
  • Took too damn long to come out.

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