More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Geometry Wars 3: Dimensions Preview
Put up some movie glasses, because Geometry Wars is entering the third dimension.
Release Dates
NEW RELEASES Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES And I Was All "Hell Yeah I'll Play a New Dreamcast Game"
I just played a Dreamcast game that was released in... wait, 2014?

A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

Worms Blast Review

Johnny_Liu By:
Johnny_Liu
02/01/03
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE  
PLAYERS 1- 2 
PUBLISHER Ubi Soft 
DEVELOPER  
RELEASE DATE  
E Contains Mild Violence

What do these ratings mean?

Fire in the wormhole!

There are many great puzzles in life. Why is the sky blue? Why can't I find those missing socks? Why does every successful game series inevitably wind up redone as a silly kart or puzzle game?

Think about it. Bomberman, already a party game, has Bomberman Fantasy Race and Bomberman Puzzle. Sonic does the Sonic Shuffle with the Mean Bean Machine while jetting off with Sonic R. Do I even need to list the Mario games? What's next - Splinter Cell Jumble Mania?

In the latest example of brand extension, Worms Blast combines the aim and shoot of Bust-A-Move with the arc trajectory and power of the Worms series. The product is uniquely Worms with a different sense of pacing than your average puzzler. There's a plethora of different challenges here, and outside of a sluggish control setup, it's a charming and smartly milked reinvention of Worms.

If you are looking for a story, you're looking in the wrong place. For some reason or another, worms, pigeons, skunks, and something that I still don't know what in the hell it is have armed themselves with a vast payload of weaponry. Inexplicably, a barrage of colored orbs keeps raining down from the sky, and our heroes have taken to the waters in little tiny boats in an attempt to fight the falling skies.

As in Bust-A-Move, the slowly descending orbs can be destroyed with a like-colored shot. Luckily, the animals have a bazooka that fires blasts of changing colors. If they fire the wrong color at one of the orbs, the orb and all of the orbs it touches will change into the color of the blast.

From this simple premise, Worms Blast derives three principle game modes: Puzzle, Human Versus Computer and Human Versus Human. But all three modes are hampered by a sluggish control scheme.

The controls are limited to strafing and aiming. While you can make slight adjustment in the direction, once you are aiming your shot, you cannot turn around. Annoyingly, there are extra factors to account for, such as drift and the slight but notable motions of the waves.

Perhaps this general sluggishness was meant to encourage better aiming and discourage your character from moving around, but there are puzzle stages in Worms Blast where you implicitly have to move around. A strong sense of timing is crucial to survival, but the lack of responsive controls makes the game harder than it should be.

If you fire a blast off screen, the sky will get even angrier and drop a safe or an anvil on your head. The moment you realize that the shot is veering off, you have to start skootching away in order to avoid the return fire. It's hard to do this thanks to the slow control. At best, it's incentive to not fire off screen. At worst, it further illustrates the bad movement.

The main mode, Puzzle, takes whatever animal you've selected across a map of different points. While traveling from point to point, your journey is interrupted with a set of puzzles. Each set is comprised of one of a long list of different challenges. Sometimes it's the ubiquitous 'clear the screen', while other times you must only clear one color without touching another. There are also target practice rounds where you must hit groups of orbs in the shape of fruit or little tiny target boards. At times, the game is almost like the 'Missions' mode from the original Worms, as you try to arc and power a shot to land perfectly on target.

The puzzle challenges can be frustrating in a positive way that pushes you to try again. And again. And again. Unfortunately, the disappointing exclusion of the trademark Worms animations means the only real incentive to conquer the map is to unlock game modes.

Versus the Computer/Human modes pit you directly against a computer or human opponent. These two game modes take the most advantage of the alternate weapons, from shotgun blasts to the more outrageous weather changes and squid attacks. In some of the multiplayer game modes, such as Deathmatch, a slot will occasionally open up between the two players. This offers a chance for some familiar Worms offensive, letting you lob shots directly at the other player. It's a cool way of bringing in some classic Worms gameplay.

The graphics capture the look and feel of Worms with soft, pastoral backgrounds. The characters are rendered with flat shading, but they're so small it hardly makes a difference. The music is lively, but generic, and I wish there were more trademark Worms sound bites.

Worms Blast has the core of great puzzle game, from the range of game modes to the interesting characters. Unfortunately, the sluggish if workable controls put a damper on the overall feel. Still, there's enough merit in these Worms to dig 'em out for a try.


C+ Revolution report card
  • Unique
  • Various challenges
  • Decent multiplayer
  • Horribly sluggish movement controls
  • Little single-player incentive
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about Worms Blast


More On GameRevolution