More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

The Evil Within
Release date: 10/14/14

Borderlands: The Pre-Sequel
Release date: 10/14/14


LATEST FEATURES Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.

Ori and the Blind Forest is Enchanting as Hell If Hell Were Magical as Shit [TGS Hands-On]
I want to protect her. It. Him. That. That thing. Ori.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

X-Men Mutant Academy 2 Review

By:
Joe_Nash
09/30/01
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Fighting 
PLAYERS 1- 2 
PUBLISHER Activision 
DEVELOPER  
RELEASE DATE  
T Contains Violence

What do these ratings mean?

Stinkin' muties!

Welcome to Charles Xavier's School of Gifted Youngsters, where I'm pretty sure "Anger Management" isn't on the curriculum. Here, mutants learn to master their powers, eventually joining the outlaw mutant activist group, the X-Men. "Sworn to protect a world that hates and fears them." Well, no wonder! All these guys do is fight one another and destroy valuable property. Hated and feared indeed!

While X-Men: Mutant Academy 2 isn't an object of fear or hatred, it nonetheless should be approached cautiously. With the exception of new characters, this is almost exactly the same game as its predecessor, X-Men Mutant Academy. That's not necessarily a bad thing, but when you stick a big "2" on the box next to the logo, you expect a little more from the game than new mutants who have no business in a fighting game. OOH! A Native American gimp with a pistol! That's my guy! Yes, your favorite mutant Shaman "Forge" has made an inappropriate appearance this time around.

That being said, the game's not half bad as far as PSX fighters go. Once again, sans any story whatsoever, our merry mutants battle one another in three-dimensional polygonal glory. Yet with all of their great power, the X-Men can't seem to take advantage of that darned Z-axis. I was expecting sidestepping ability this time around - it is the sequel after all - but I am disappointed. The special attacks are decent fun to watch and seem rather well thought out, with specific characters in mind as opposed to generic moves shared by all characters.

The problem lies in the execution of these exuberant displays of pyrotechnic fury. Some combos are more difficult to pull off than that previous sentence. The control scheme is an odd mesh of Capcom-like "quarter circle" moves and Namco-style button taps, and often results in a style of gameplay we at GR like to call "button mashing" or "buttomash."

Training in Academy mode should theoretically reduce the amount of button mashing required to be successful at this game, but instead is maddening when you see the convoluted combinations needed to perform a decent attack. You want me to push what!? At once!? At best you'll remember a couple of combos, overuse them, then mash some more.

The graphics are pretty average, but the game really shines (literally) when characters use their special abilities. Sparkling lightning, motion blurs, crackling flames, and blinding explosions make this game a treat to watch. Then again, maybe the special effects look so good because they're viewed against a pretty drab backdrop. There are more arenas in this game than the previous, but they all have the same blandness about them. There's just enough detail in the background to tell you're fighting in a chapel as opposed to fighting on a space station (HINT: the space station has stars in the background).

Surprisingly, this game does have some replayability. There are plenty of mutants to choose from and a few new additions, like the aforementioned Forge, the teleporting Nightcrawler and Cyclops' younger brother Havok. There are also a couple of surprising characters to unlock. In fact, you will find yourself playing for the sole purpose of unlocking FMV for all the characters, concept sketches from the movie and extra costumes for everyone. Kinda lame, but I'm sure mutant-philes will milk that feature dry.

Die hard X-Men fans should enjoy the game, if only because the characters remain faithful to their comic book origins. The catchphrases, body language and power displays seem dead-on. As a fighting game, though, X-Men: Mutant Academy 2 is nothing special, as all the features have been done before and in fact better in other games. "Homo sapien-superior?" BAH! At this point it seems that Capcom and their 2D animated VS series is still the gamer's best shot at a real superhero slugfest.

C+ Revolution report card
    Reviews by other members
    No member reviews for the game.


More from the Game Revolution Network




comments powered by Disqus

 


More information about X-Men Mutant Academy 2


More On GameRevolution