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FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

AfterZoom Screenshots


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AfterZoom takes place in a Lab where there are 3 main areas: the Microscope, the Sample Bank and the Chemical Lab.
- The Microscope is useful to search for organisms and other elements on the player's surroundings, which may be found in different places and at different zoom levels.
- The organisms collected are stored in the Sample Bank. Here, one can also feed them so they are healthy. The healthier they are, the faster they'll grow and the less one will have to check on them.
- The elements found with the Microscope are stored in the Chemical Lab, which is also where one mixes up new elements for the colonies, based on actual chemistry formulas.
- Almost all the organisms are in too wild a state to allow a capture. So, before one can store them, it is necessary to weaken them using other organisms from the Sample Bank in a role fight that only lasts 30 seconds.
Not all of the organisms have the same stamina nor strike force, which means that strategy is necessary to ensure a win when choosing the right organism to send into a fight.
AfterZoom is a work of fantasy that has real biology and chemistry elements as another main feature. The significance of its cultural improvement has awarded it with a part-grant by the Ministry of Culture of the Spanish government.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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