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Age of Empires Screenshots


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Licensed by: Ensemble Studios
Developer: Digital Eclipse/Backbone Entertainment
Platform: Nintendo DS
Genre: Turn-based Strategy
Release Date: Fall 2005
Price/Rating: TBD/RP

Age of Empires: The Age of Kings for the Nintendo DS is based on the best-selling PC RTS title of all time: Age of Empires II: The Age of Kings. Players command five different civilizations, build armies and take them on scores of campaigns. Boasting turn-based strategy game play, Age of Empires: The Age of Kings allows players to move from the Dark Ages through the Middle Ages with one goal in mind: domination of the known world.

Game Play Features:

•  Command one of five different civilizations: the Britons, Franks, Mongols, Saracens, and Japanese.

•  Take control of special 'Hero' units like Richard the Lionheart, Robin Hood, Joan of Arc, Genghis Khan, and Saladin among others who command special 'hero' powers affecting the entire battlefield.

•  Command over 45 different types of units from bowmen and monks to hand cannoneers, mercenaries and samurai.

•  Turn-based combat, new to the Age of Empires franchise, keeps the battle moving at the player-preferred pace.

•  Players construct & upgrade buildings like town centers, mines, universities and 'wonders' to help units learn new skills and create resources for their civilizations.

•  Players research over 50 different technologies like chemistry, ballistics, siege craft and spying among others to take their civilization into the next age.

•  Get help from the new Combat Advisor who provides advice on certain campaign strategies and an indication of how the battle will go.

•  Multiplayer scenarios allowing up to 4 players to battle each other wirelessly.

•  Gain Empire Points to unlock maps & units and improve Emperor Rank.

•  Original music and sound effects from top-selling PC version.

•  Based on Ensemble Studio's PC mega-hit, Age of Empires II: The Age of Kings .

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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