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Age of Empires Screenshots



Licensed by: Ensemble Studios
Developer: Digital Eclipse/Backbone Entertainment
Platform: Nintendo DS
Genre: Turn-based Strategy
Release Date: Fall 2005
Price/Rating: TBD/RP

Age of Empires: The Age of Kings for the Nintendo DS is based on the best-selling PC RTS title of all time: Age of Empires II: The Age of Kings. Players command five different civilizations, build armies and take them on scores of campaigns. Boasting turn-based strategy game play, Age of Empires: The Age of Kings allows players to move from the Dark Ages through the Middle Ages with one goal in mind: domination of the known world.

Game Play Features:

•Â  Command one of five different civilizations: the Britons, Franks, Mongols, Saracens, and Japanese.

•Â  Take control of special 'Hero' units like Richard the Lionheart, Robin Hood, Joan of Arc, Genghis Khan, and Saladin among others who command special 'hero' powers affecting the entire battlefield.

•Â  Command over 45 different types of units from bowmen and monks to hand cannoneers, mercenaries and samurai.

•Â  Turn-based combat, new to the Age of Empires franchise, keeps the battle moving at the player-preferred pace.

•Â  Players construct & upgrade buildings like town centers, mines, universities and 'wonders' to help units learn new skills and create resources for their civilizations.

•Â  Players research over 50 different technologies like chemistry, ballistics, siege craft and spying among others to take their civilization into the next age.

•Â  Get help from the new Combat Advisor who provides advice on certain campaign strategies and an indication of how the battle will go.

•Â  Multiplayer scenarios allowing up to 4 players to battle each other wirelessly.

•Â  Gain Empire Points to unlock maps & units and improve Emperor Rank.

•Â  Original music and sound effects from top-selling PC version.

•Â  Based on Ensemble Studio's PC mega-hit, Age of Empires II: The Age of Kings .

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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