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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

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Features
- Aspects: Aspects are ancient relics that the Ascendant can pick up to grant themselves a Blessing. Each Blessing gives the player a unique and immensely powerful ability (double jump, explosive spells, phantom strikes for example) that can be socketed into either the weapon, armor, or spell.
- Agile Beat ‘em Up Combat: Martial weapons are the primary way that the Ascendant dispatches enemies. You will be able to perform ground and air combos to slice your way through the frenzied hordes of beasts and fanatics.
- A Constantly Changing World: Each playthrough creates an entirely new maze of environments for players to navigate. You will never know exactly what you will encounter in the next room, or what you will find in a chest, and even in some cases which boss you will be fighting next.
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