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FEATURED VOXPOP nick_olsen
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Baten Kaitos Screenshots


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Publisher: Namco Hometek Inc.
Developer: Monolith Software
Release Date: TBD
Platform: Nintendo GameCube™
Genre: Role Playing
Player: 1
ESRB Rating: RP (Teen expected)

Game Description:
The story of Baten Kaitos takes place at a time when lands exist in the sky. It is an era in which the once-vast oceans have become mere legend among men. This is the world in which Kalas and Xelha meet: A world in crisis, where a conspiracy for power may lead to its destruction. Players will control a spirit that guides and advises Kalas
throughout his journey and fights by his side. Over 1000 types of "Magnus" cards deliver an intense battle system combined with breathtaking graphics and a world overflowing with character detail. Enter Baten Kaitos on a journey to unlock the mystery of the lost sea in an enchanting story of friendship, betrayal, and prayer.

Features:
• INTENSE TURN-BASED BATTLE SYSTEM. An intense and unconventional card-based RPG battle system with over 1000 types of "Magnus” cards (each with its own unique artwork) that can be combined.

• CAPTURE ESSENCES IN “MAGNUS CARDS”. Capture the essence of certain items and entrap them within blank magnus cards, then reproduce them during combat, healing, solving puzzles, and more. Magnus cards age through time: foods will ripen or rot, items will rust, gain or lose value with age.

• AN EPIC JOURNEY WITH SURPRISING TWISTS. Experience shocking story development as you control a spirit that guides and advises Kalas throughout his journey. Enter a world overflowing with character detail, emotion, and expression.

• BREATHTAKING GRAPHICS. Players will be in awe of incredible graphics – including sub-worlds, towns, villages, cities, and even weather patterns bursting with amazing color and detail.

• RENOWNED PRODUCTION TALENT. 3D Character designs by Asami Fujita. Brilliant soothing soundtrack composed by Motoi Sakuraba.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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