More Reviews
REVIEWS Divinity: Original Sin Review
Put this one in the Kickstarter success column.

Sid Meier's Civilization Revolut Review
Not quite historically accurate but where else can you achieve world domination in one hour?
More Previews
PREVIEWS Space Engineers Preview
Exploring the vacuum of space gets easier when you don’t actually have to make the jump, but you can still get lost out there.
Release Dates
NEW RELEASES ONE PIECE Unlimited World Red
Release date: Out Now

Amazing Princess Sarah
Release date: Out Now

Battlefield 4 Dragon's Teeth
Release date: 07/15/14

Sacred 3
Release date: 08/05/14


LATEST FEATURES The Best Games of 2014 So Far
Which games have earned contention in this year’s Game of the Year considerations? With six months behind us, these are the best games of 2014 thus far.

Salute Perhaps The Best, Most Mature Game of the Generation
"Mature" meaning actually mature, not just tits and violence. Come get all serious with me!
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP LinksOcarina
Where Did Makoto Go?
By LinksOcarina
Posted on 07/07/14
Meet Makoto.   Like any character from an RPG, Makoto has his own quirks to stand out in his game, Enchanted Arms . For Makoto, he is a support character who uses the element of Light for most of his spell casting, along with a saxophone as a conduit. He is also impulsive...

Battle School Screenshots



Horror Online Gun Shooting Game linked to Messenger

Gleam Digital Entertainment (CEO: Yang Seung Joon) has launched the horror gun-shooting online game dubbed "Battle School." As the third work of Gleam, which has also developed "Red Gem" (co-developed with L&K Logic Korea) and "Lord of D" Online as Korea's first wire/wireless interworking game, "Battle School" gives rise to a new genre of Messenger-interworking horror gun shooting game.

"Battle School" basically involves killing monsters by shooting them with a gun similar to the conventional gun shooting games as well as introducing a new system of mouse action and invasion. The mouse action system is a system wherein the player's character rescues a party member or deals a fatal blow to the enemy when the player clicks the mouse at the right time. On the other hand, the invasion system is a system that ensures fun in unlimited play - a feature found only in online games - by basically allowing players to invade and capture the user's dungeon, i.e., the school. In terms of character development, the player doesn't just gain experience points immediately after killing monsters; instead, he/she only acquires them by hitting the floating objects after a monster is killed or a box is smashed. This method was used in console games such as "God of War," "Onimusha," and "Devil May Cry" wherein objects were distributed as experience points to enable the development of character of students and skills.

"'Battle School' is taking on the challenge of emerging as a new genre called 'Horror Online Gun Shooting Game,' which used to be considered impossible. It is not just about shooting; rather, it enables an action sequence wherein players can rescue party members with the mouse action system in a critical situation and introduces contents called invasion of other user schools. A new system that used to be nonexistent in conventional games involves running games, forming parties, equipping characters with weapons, and exchanging equipment in messenger. Just as 2D arcade games such as 'Dungeons & Dragons' and 'Final Fighter' were reborn as an online game called 'Dungeon & Fighter,' 'Battle School' is under development in preparation for its rebirth as an online game that transcends the limitation of arcade shooting games such as 'House of the Dead' and 'Time Crisis'," CEO Yang Seung Joon said.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Battle School


More On GameRevolution