More Reviews
REVIEWS Read Only Memories Review
The Kickstarter-funded text-based adventure game blows away most AAA titles with smart writing, engaging characters, and more style than you can fit on an NES cartridge.

Rock Band 4 Review
It's been awhile since we were able to say this, but it's time to rock on!
More Previews
PREVIEWS Total War: Warhammer Preview
Total War: Warhammer is exactly what you expect, so if you like Creative Assembly's games or Games Workshop's sprawling setting, there's a lot to be excited about.
Release Dates
NEW RELEASES Dengeki Bunko: Fighting Climax
Release date: Out Now

Just Dance: Disney Party 2
Release date: 10/20/15

Just Dance 2016
Release date: 10/20/15

Adventure Time: Finn and Jake Investigations
Release date: 11/01/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

Battle School Screenshots

Horror Online Gun Shooting Game linked to Messenger

Gleam Digital Entertainment (CEO: Yang Seung Joon) has launched the horror gun-shooting online game dubbed "Battle School." As the third work of Gleam, which has also developed "Red Gem" (co-developed with L&K Logic Korea) and "Lord of D" Online as Korea's first wire/wireless interworking game, "Battle School" gives rise to a new genre of Messenger-interworking horror gun shooting game.

"Battle School" basically involves killing monsters by shooting them with a gun similar to the conventional gun shooting games as well as introducing a new system of mouse action and invasion. The mouse action system is a system wherein the player's character rescues a party member or deals a fatal blow to the enemy when the player clicks the mouse at the right time. On the other hand, the invasion system is a system that ensures fun in unlimited play - a feature found only in online games - by basically allowing players to invade and capture the user's dungeon, i.e., the school. In terms of character development, the player doesn't just gain experience points immediately after killing monsters; instead, he/she only acquires them by hitting the floating objects after a monster is killed or a box is smashed. This method was used in console games such as "God of War," "Onimusha," and "Devil May Cry" wherein objects were distributed as experience points to enable the development of character of students and skills.

"'Battle School' is taking on the challenge of emerging as a new genre called 'Horror Online Gun Shooting Game,' which used to be considered impossible. It is not just about shooting; rather, it enables an action sequence wherein players can rescue party members with the mouse action system in a critical situation and introduces contents called invasion of other user schools. A new system that used to be nonexistent in conventional games involves running games, forming parties, equipping characters with weapons, and exchanging equipment in messenger. Just as 2D arcade games such as 'Dungeons & Dragons' and 'Final Fighter' were reborn as an online game called 'Dungeon & Fighter,' 'Battle School' is under development in preparation for its rebirth as an online game that transcends the limitation of arcade shooting games such as 'House of the Dead' and 'Time Crisis'," CEO Yang Seung Joon said.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about Battle School

More On GameRevolution