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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Bionic Dues Screenshots



Features
- Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
- Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
- Carve your own path: choose 50 missions out of the 120 you discover as you explore the city map.  Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
- Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
- Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler.  Each has its own build and weaponry.
- Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
- Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
- Difficulty levels ranging from quite casual to incredibly hardcore.
- Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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