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Blade Lords Screenshots



GOOD OR EVIL
•Start with Sakuraba, the fierce and brave swordsman, and unlock new characters along your quest: Hitodama, the bloodthirsty demon ; Kateryn, the warrior lady; or Kyogen, the Ninja assassin !

OLD SCHOOL FIGHT
•Entirely thought for the iPad and the iPhone, Blade Lords is a 3D game with a 2D combat view that will make you live through the pleasure of fighting games with controls tailored for mobile devices.

MORE GAME MODES FOR MORE FUN AND FIGHTS
•Play the Story mode, the Arena Mode or the Daily Chaos Portal mode as you wish.
•With the Arena Mode, play unlimited with your Story character in a series of fights to acquire new game skills.
•Each day, play 2 bonus fights with fully random fighters (even those locked!) and get extra rewards with the Daily Chaos Portal.

STUNNING VISUALS AND ENVIRONMENTS THANKS TO THE UNREAL ENGINE TECHNOLOGY
•In between Western middle-age and Japanese universes, ranging from the snowy battlefield to the very Asian below-the-cherry-tree stage, you will fight in amazingly beautiful and never-seen before settings thanks to the Unreal Engine 3 technology!

CUSTOMISATION
•Each character has its own fighting skills as well as unique equipment and attributes. You’ll be able to customize your character the way YOU want with the in-game store: costumes, weapons, potions, accessories, etc. that will make your character even more powerful!
•Following an RPG-like progression, the XP point attribution system allows you to shape your characters in details as you wish: more defense, more attack, extra powers! It’s all up to you!

SIMPLE AND INTUITIVE
•If you’re a casual player, you’ll LOVE Blade Lords for its simple and intuitive controls that will allow you to perform each type of combos, but if you’re a fan of the genre, you’ll be as much attracted with the game for its different modes, characters, and unique combos system! A challenge you think you can handle?
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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