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Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

BlazBlue: Continuum Shift Screenshots



A BRAND NEW STORY
Following on from the events of the acclaimed Calamity Trigger story, this new chapter introduces 28 individual stories, voiced in both Japanese and English. BlazBlue: Continuum Shift offers twice the story content of its predecessor.

7 NEW CHARACTERS
Including the sinister Hazama, the deadly Lambda, brutally efficient Tsubaki and the ungodly power of Noel evolution, Mu.

15 NEW STAGES
Featuring more of the gorgeous, detailed 3D backgrounds that give BlazBlue its unique style – the total battle arena count now stands at a massive 29!

4 NEW MODES
BEGINNER MODE: Replacing Calamity Trigger’s Easy Special, Beginner Mode levels the playing field by introducing an innovative control scheme for novices.

TUTORIAL: Directly answering critics, Continuum Shift offers an exhaustive tutorial teaching the incredible breadth of BlazBlue’s strategies and tactics.

CHALLENGE: A massive master class of 300 challenges that will take you through every character’s unique specials and deadly combos.

LEGION: The compelling single-player Legion Mode from Calamity Trigger Portable returns. Recruit fighters to your army and take territory from your opponent in an enhanced version that features new, more complex maps.

REFINED GAMEPLAY
Expect your favourite characters to have some new tricks up their sleeves! Arc System Works have tweaked and refined the incredible fighting mechanics so BlazBlue plays better than ever before.

With such a wealth of new content, BlazBlue: Continuum Shift is a real step up from its predecessor – and helps cement its position as one the freshest, most compelling fighting experiences you’re likely to play this year.
Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

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