More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead or Alive 5 Ultimate Preview
Everyone's favorite business model comes to the fighting genre.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Software Without GamePad Purpose Drives Nintendo's Disappointing E3
If Nintendo can't develop games made especially for the Wii U GamePad, then no one will be able to.

Xbox One Controller Hands-On
The more time I spend with the Xbox One's controller, the more subtle yet meaningful improvements reveal themselves.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

BlindGiRl2 Screenshots


« PREVIOUS IMAGE
Viewing image blindgirl2_001

blindgirl2_004 blindgirl2_003 blindgirl2_002 blindgirl2_001

Like the original game, this sequel again features the same unusual and innovative play mechanic, set in an unnerving atmosphere. Players must guide themselves through sinister mazes, unable to physically see the surroundings, forced to rely on sensory understanding of sound waves and the way they propagate the environment.

The addition of a second character to guide and dynamic split-screen - pulling the screen apart as players separate and coalescing as they find each other again - adds a new dimension of puzzle solving to the existing game mechanics. Here split-screen is not just a visualisation aid but part of the puzzle itself, as important parts of the level only become visible with well-judged placement of the 2 characters. Some important parts of the level will never be fully revealed at all – trapped within the void between panes - and requiring player estimation of the waves travelling through.

New beast types, wall types, and an increased focused on the use of the scream mechanic round out the new package. With a dearth of simultaneous co-op puzzle solving games available on the Xbox360 for 2 players, BlindGiRl2 has arrived to fill that dark void.

About BlindGiRl2

BlindGiRl2 is available now via the Xbox Live Indie Games marketplace, for the price of 80 Microsoft Points.

Building upon the successful gameplay of the original BlindGiRl game, the sequel also now includes:

  • Co-op play for 2 simultaneous controllers, as well as retaining single play.

  • Dynamic split screen, based on player separation.

  • Colour-blind simulation linked to player separation distance.

  • 22 new levels/90+ puzzle rooms.

  • The additional power of blue screams, to wake, lure and break new obstacles.

Content on this page comes directly from press releases and fact sheets provided by publishers and developers and was not written by the Game Revolution staff.

More information about BlindGiRl2


More On GameRevolution