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FEATURED VOXPOP oblivion437 Update: I was unfortunately not aware of Shamus Young's severe criticism of Fallout 3 available here to link in the original piece and I regret that.  It dovetails rather nicely with what I've written and it's much better executed than my piece.  I strongly recommend anyone...

Brutally Unfair Tactics Totally OK Now (B.U.T.T.O.N.) Screenshots



The story behind B.U.T.T.O.N. begins in early 2010, at an impromptu birthday party. The four of us were sitting around drinking, and we got to chatting about the Kokoromi’s GAMMA IV contest. The contest constraint was to design a game played with only one button. Without any prior plan that we were going to brainstorm a game, we stumbled upon an amusing idea: to subvert the contest constraint, one could incentivize players to push each others’ buttons. Both literally and figuratively.

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